Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Cha0sDragons
Anubis
Level 119
God Stats
5W - 7L
1,576 SR
Queue Stats
71W - 144L
1,381 Elo+
Party 2
Team Averages
Level 126
1,525 SR
1,460 Elo+

VS

Team Averages
Level 134
1,508 SR
1,540 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
TiagoWrong
Ullr
Level 149
God Stats
14W - 13L
1,525 SR
Queue Stats
125W - 75L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 4
7,585
632
7,713
9,315
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
11
0 / 1 / 4
7,197
600
6,934
10,932
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
4 / 1 / 0
8,088
674
6,562
5,361
2,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 2 / 3
7,717
643
5,493
12,974
7,332
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
11
1 / 2 / 3
7,319
610
6,242
7,380
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 3
8,070
673
8,855
7,150
2,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
5
5
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
4
1
L
Gilgamesh
 
Gilgamesh
0
1
4
2
W
Guan Yu
 
Guan Yu
2
2
3
1.75
W
Baron Samedi
 
Baron Samedi
1
2
3
1.25
L
Anubis
4
1
0
4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,209
Damage
20,590
25,608
Taken
27,504
13,988
Mitigated
12,725
8,575
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,713
228
277
3,467
9,315
4,429
0
2,061
7,254
29,815
0
L
Gilgamesh
 
Gilgamesh
6,934
1,443
0
3,052
10,932
6,986
0
3,158
7,774
0
16,385
W
Guan Yu
 
Guan Yu
5,493
748
1,064
4,423
12,974
7,332
39
5,485
7,185
0
17,683
W
Baron Samedi
 
Baron Samedi
6,242
589
1,160
1,468
7,380
2,757
47
5,550
1,678
18,585
0
L
Anubis
6,562
193
47
1,732
5,361
2,573
0
1,436
3,925
27,432
0
W
8,855
3,204
0
2,036
7,150
2,636
885
3,561
3,279
0
41,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
23,106
137
Minions Killed
143
4
Camps Cleared
7
650,922
Distance Traveled
656,059
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,585
632
57
5
3
212,113
4
L
Gilgamesh
7,197
600
28
2
0
240,506
5
W
Guan Yu
7,717
643
28
2
2
249,275
4
W
Baron Samedi
7,319
610
27
2
1
193,228
3
L
Anubis
8,088
674
52
4
1
198,303
1
W
Ullr
8,070
673
88
7
4
213,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role