Player Matchup

King Arthur
King Arthur
CrazyFish444
King Arthur
Level 22
God Stats
2W - 3L
1,520 SR
Queue Stats
40W - 46L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
ElmoTheOG
Ao Kuang
Level 19
God Stats
16W - 11L
1,515 SR
Queue Stats
45W - 42L
1,487 Elo+
Party 1
Merlin
Merlin
Godofallbacon
Merlin
Level 8
God Stats
6W - 5L
1,594 SR
Queue Stats
8W - 15L
1,507 Elo+
Party 1
Neith
Neith
Tigerslayer1550
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,418 Elo+
Party 1
Ares
Ares
richiesaur
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,494 Elo+
Party 1
Team Averages
Level 12
1,526 SR
1,471 Elo+

VS

Team Averages
Level 24
1,567 SR
1,556 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ArtoriaRaz
Nu Wa
Level 14
God Stats
4W - 0L
1,741 SR
Queue Stats
61W - 30L
1,639 Elo+
Solo
Jing Wei
Jing Wei
Dochooilday83
Jing Wei
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 25L
1,530 Elo+
Party 2
Chronos
Chronos
FancyCommie
Chronos
Level 26
God Stats
11W - 4L
1,593 SR
Queue Stats
32W - 28L
1,625 Elo+
Solo
Cerberus
Cerberus
萌新萌新而已
Cerberus
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 64L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrazyFish444
King Arthur
11
0 / 5 / 2
6,682
418
4,516
12,567
5,834
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
ElmoTheOG
Ao Kuang
11
3 / 5 / 3
7,575
473
6,937
12,478
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 2
7,704
482
4,741
9,647
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 2
6,914
432
7,059
10,144
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 7 / 3
6,563
410
5,627
14,856
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
8 / 2 / 4
9,342
584
8,975
12,808
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
16
2 / 1 / 14
9,710
607
9,959
6,242
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Dochooilday83
Jing Wei
12
4 / 3 / 4
7,767
485
8,784
10,430
3,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
FancyCommie
Chronos
17
9 / 0 / 3
10,416
651
7,181
11,457
4,360
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 2 / 7
8,063
504
4,482
10,502
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
7
Kills
27
29
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
2
4
5
W
Nu Wa
2
1
14
9
L
King Arthur
CrazyFish444
King Arthur
0
5
2
0.2
W
Jing Wei
Dochooilday83
Jing Wei
4
3
4
2
L
Ao Kuang
ElmoTheOG
Ao Kuang
3
5
3
0.9
W
Chronos
FancyCommie
Chronos
9
0
3
10.5
L
2
5
2
0.6
L
1
7
2
0.29
L
1
7
3
0.36
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
39,381
59,692
Taken
51,439
25,588
Mitigated
21,452
12,739
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,975
3,576
0
4,365
12,808
4,472
0
3,703
9,011
0
62,518
W
Nu Wa
9,959
1,654
71
1,668
6,242
2,226
546
3,772
2,166
73,511
0
L
King Arthur
CrazyFish444
King Arthur
4,516
1,106
0
2,315
12,567
5,834
0
7,393
5,174
254
27,341
W
Jing Wei
Dochooilday83
Jing Wei
8,784
7,256
0
4,039
10,430
3,093
213
2,613
7,809
0
37,475
L
Ao Kuang
ElmoTheOG
Ao Kuang
6,937
1,581
573
4,284
12,478
3,738
0
6,423
6,055
36,838
0
W
Chronos
FancyCommie
Chronos
7,181
2,966
0
2,563
11,457
4,360
290
3,756
7,701
73,116
0
L
4,741
518
0
1,658
9,647
3,198
591
5,206
4,441
45,565
0
L
7,059
3,287
0
1,599
10,144
3,768
261
3,139
7,005
0
40,879
L
5,627
1,186
697
1,613
14,856
9,050
0
5,260
9,596
21,017
0
W
4,482
187
470
2,909
10,502
7,301
0
4,335
6,145
18,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
45,298
303
Minions Killed
474
0
Camps Cleared
0
1,456,661
Distance Traveled
1,459,096
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,342
584
102
6
0
332,116
1
W
Nu Wa
9,710
607
125
8
0
282,488
6
L
King Arthur
6,682
418
43
3
0
309,873
1
W
Jing Wei
7,767
485
57
4
0
282,571
0
L
Ao Kuang
7,575
473
57
4
0
309,659
4
W
Chronos
10,416
651
145
9
0
274,010
1
L
Merlin
7,704
482
98
6
0
263,016
3
L
Neith
6,914
432
77
5
0
272,217
3
L
Ares
6,563
410
28
2
0
301,896
1
W
Cerberus
8,063
504
45
3
0
287,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role