Player Matchup

Neith
Neith
DIEGOproMLG007
Neith
Level 78
God Stats
16W - 9L
1,524 SR
Queue Stats
39W - 33L
1,477 Elo+
Party 2
Ra
Ra
GregRmz17
Ra
Level 67
God Stats
5W - 3L
1,310 SR
Queue Stats
30W - 24L
1,475 Elo+
Party 2
Arachne
Arachne
KindredSouls303
Arachne
Level 26
God Stats
2W - 2L
1,736 SR
Queue Stats
17W - 24L
1,290 Elo+
Solo
Team Averages
Level 57
1,523 SR
1,414 Elo+

VS

Team Averages
Level 79
1,299 SR
1,356 Elo+
Awilix
Awilix
JPMAC719
Awilix
Level 66
God Stats
12W - 22L
1,394 SR
Queue Stats
128W - 206L
1,257 Elo+
Solo
Bacchus
Bacchus
Uchiha Vibe
Bacchus
Level 148
God Stats
0W - 4L
1,150 SR
Queue Stats
183W - 188L
1,460 Elo+
Party 1
Sol
Sol
formandee
Sol
Level 23
God Stats
22W - 18L
1,354 SR
Queue Stats
46W - 45L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 4
8,277
690
12,814
9,888
3,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 6
7,824
652
6,538
8,080
3,093
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 3
8,105
675
6,042
7,224
2,733
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JPMAC719
Awilix
10
0 / 5 / 4
6,853
571
2,166
8,818
3,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Uchiha Vibe
Bacchus
13
4 / 2 / 3
9,126
761
10,090
14,113
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 4
8,441
703
9,036
8,450
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
7
7
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
W
1
2
6
2
L
Awilix
JPMAC719
Awilix
0
5
4
0.4
W
4
1
3
5.5
L
Bacchus
Uchiha Vibe
Bacchus
4
2
3
2.75
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,394
Damage
21,292
25,192
Taken
31,381
9,509
Mitigated
19,389
5,749
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,814
5,826
0
2,074
9,888
3,683
756
8,067
1,821
0
29,912
W
6,538
562
992
1,595
8,080
3,093
304
6,511
1,569
36,439
0
L
Awilix
JPMAC719
Awilix
2,166
560
0
250
8,818
3,857
451
2,538
6,280
0
12,741
W
6,042
4,643
0
1,088
7,224
2,733
464
5,191
2,033
0
15,195
L
Bacchus
Uchiha Vibe
Bacchus
10,090
1,210
0
3,698
14,113
11,506
96
2,388
11,725
25,049
0
L
9,036
1,780
0
2,977
8,450
4,026
604
1,932
6,518
33,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,206
Gold Earned
24,420
133
Minions Killed
121
8
Camps Cleared
4
633,338
Distance Traveled
632,358
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,277
690
40
3
2
200,250
1
W
Ra
7,824
652
72
6
4
211,447
0
L
Awilix
6,853
571
21
2
0
196,907
0
W
Arachne
8,105
675
21
2
2
221,641
4
L
Bacchus
9,126
761
39
3
0
227,248
1
L
Sol
8,441
703
61
5
4
208,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role