Player Matchup

Fafnir
Fafnir
About52Geese
Fafnir
Level 147
God Stats
5W - 5L
1,631 SR
Queue Stats
452W - 383L
1,656 Elo+
Party 2
Bastet
Bastet
cdmarlow11
Bastet
Level 141
God Stats
18W - 10L
1,562 SR
Queue Stats
227W - 203L
1,617 Elo+
Party 2
Vulcan
Vulcan
sheehba
Vulcan
Level 104
God Stats
21W - 16L
1,655 SR
Queue Stats
188W - 186L
1,592 Elo+
Solo
Team Averages
Level 131
1,616 SR
1,621 Elo+

VS

Team Averages
Level 142
1,508 SR
1,705 Elo+
Morgan Le Fay
Morgan Le Fay
AiRDecisive
Morgan Le Fay
Level 147
God Stats
12W - 9L
1,713 SR
Queue Stats
46W - 30L
1,705 Elo+
Party 1
Chiron
Chiron
BougeyMonster
Chiron
Level 137
God Stats
3W - 1L
1,409 SR
Queue Stats
384W - 327L
1,668 Elo+
Solo
Xing Tian
Xing Tian
pX ThisGuy
Xing Tian
Level 142
God Stats
1W - 1L
1,402 SR
Queue Stats
104W - 70L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 3 / 6
11,451
603
7,715
15,998
23,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
cdmarlow11
Bastet
15
2 / 5 / 5
11,262
593
14,359
15,753
5,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
sheehba
Vulcan
16
4 / 4 / 3
12,072
635
17,053
11,190
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AiRDecisive
Morgan Le Fay
17
5 / 1 / 6
12,472
656
16,733
11,036
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 5
11,521
606
10,069
16,069
4,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
pX ThisGuy
Xing Tian
15
3 / 3 / 6
12,612
664
8,512
18,354
22,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
7
Kills
12
12
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
6
1.33
W
Morgan Le Fay
AiRDecisive
Morgan Le Fay
5
1
6
8
W
4
3
5
2.17
L
Bastet
cdmarlow11
Bastet
2
5
5
0.9
W
Xing Tian
pX ThisGuy
Xing Tian
3
3
6
2
L
Vulcan
sheehba
Vulcan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
35,314
42,941
Taken
45,459
32,852
Mitigated
30,044
7,668
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,715
1,129
0
3,485
15,998
23,081
559
8,368
6,940
25,692
0
W
Morgan Le Fay
AiRDecisive
Morgan Le Fay
16,733
984
279
2,527
11,036
3,600
735
5,453
5,393
60,669
0
W
10,069
2,711
973
5,480
16,069
4,144
2,125
8,901
6,774
0
46,277
L
Bastet
cdmarlow11
Bastet
14,359
2,763
0
2,762
15,753
5,546
804
9,075
6,268
0
37,036
W
Xing Tian
pX ThisGuy
Xing Tian
8,512
394
0
1,686
18,354
22,300
0
9,989
7,945
28,368
0
L
Vulcan
sheehba
Vulcan
17,053
3,647
0
1,421
11,190
4,225
660
6,995
4,057
68,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
36,605
203
Minions Killed
251
10
Camps Cleared
6
1,022,020
Distance Traveled
969,917
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,451
603
30
2
1
331,272
6
W
Morgan Le Fay
12,472
656
103
5
2
332,073
3
W
Chiron
11,521
606
91
5
1
281,027
3
L
Bastet
11,262
593
52
3
5
346,188
3
W
Xing Tian
12,612
664
57
3
3
356,817
0
L
Vulcan
12,072
635
121
6
4
344,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role