Player Matchup

Terra
Terra
MyIQis200
Terra
Level 28
God Stats
3W - 6L
1,407 SR
Queue Stats
75W - 58L
1,505 Elo+
Party 3
Ra
Ra
PekoKing
Ra
Level 18
God Stats
1W - 2L
1,798 SR
Queue Stats
17W - 16L
1,523 Elo+
Party 3
Chaac
Chaac
WitchyWays
Chaac
Level 14
God Stats
4W - 0L
1,687 SR
Queue Stats
28W - 25L
1,560 Elo+
Party 2
Charybdis
Charybdis
iflingpoo69
Charybdis
Level 38
God Stats
6W - 3L
1,717 SR
Queue Stats
83W - 68L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
sikefool913
Tsukuyomi
Level 17
God Stats
3W - 4L
1,504 SR
Queue Stats
56W - 43L
1,603 Elo+
Party 2
Team Averages
Level 23
1,623 SR
1,538 Elo+

VS

Team Averages
Level 21
1,584 SR
1,523 Elo+
Ares
Ares
Andoreb
Ares
Level 7
God Stats
2W - 1L
1,816 SR
Queue Stats
2W - 4L
1,599 Elo+
Party 4
Neith
Neith
Apo01
Neith
Level 6
God Stats
2W - 2L
1,622 SR
Queue Stats
2W - 4L
1,599 Elo+
Party 4
Achilles
Achilles
Kooky120
Achilles
Level 35
God Stats
0W - 5L
1,500 SR
Queue Stats
58W - 83L
1,469 Elo+
Party 1
Hades
Hades
PrivatePickle91
Hades
Level 40
God Stats
2W - 1L
1,556 SR
Queue Stats
64W - 79L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
silkymilkAU
Tsukuyomi
Level 17
God Stats
5W - 13L
1,426 SR
Queue Stats
23W - 45L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MyIQis200
Terra
17
3 / 0 / 17
11,080
504
8,465
17,092
23,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 5 / 7
11,664
530
14,687
14,093
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
18
7 / 6 / 5
12,209
555
22,748
21,396
20,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
iflingpoo69
Charybdis
20
11 / 0 / 4
12,452
566
16,298
13,997
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
sikefool913
Tsukuyomi
20
10 / 1 / 11
12,897
586
17,011
19,680
12,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Andoreb
Ares
13
0 / 5 / 1
8,336
379
5,727
16,686
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Apo01
Neith
11
1 / 10 / 2
7,713
351
8,244
13,398
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Kooky120
Achilles
17
4 / 4 / 1
10,416
473
13,671
23,278
32,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 6 / 1
9,633
438
11,236
23,808
15,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
silkymilkAU
Tsukuyomi
14
2 / 12 / 3
9,057
412
11,947
19,327
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
37
Kills
12
12
Deaths
37
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
Andoreb
Ares
0
5
1
0.1
L
Neith
Apo01
Neith
1
10
2
0.2
L
Achilles
Kooky120
Achilles
4
4
1
1.13
W
Terra
MyIQis200
Terra
3
0
17
11.5
W
6
5
7
1.9
L
5
6
1
0.92
W
Chaac
7
6
5
1.58
W
Charybdis
iflingpoo69
Charybdis
11
0
4
13
W
Tsukuyomi
sikefool913
Tsukuyomi
10
1
11
15.5
L
Tsukuyomi
silkymilkAU
Tsukuyomi
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,209
Damage
50,825
86,258
Taken
96,497
68,491
Mitigated
73,545
37,399
Healing
20,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Andoreb
Ares
5,727
443
0
4,003
16,686
12,575
54
2,653
13,993
26,232
0
L
Neith
Apo01
Neith
8,244
3,132
0
906
13,398
5,694
428
2,980
10,412
0
42,354
L
Achilles
Kooky120
Achilles
13,671
3,517
0
4,545
23,278
32,933
0
3,328
19,912
11,201
55,503
W
Terra
MyIQis200
Terra
8,465
1,762
1,715
4,552
17,092
23,084
39
3,333
13,759
27,907
0
W
14,687
1,656
2,278
5,953
14,093
6,560
1,588
7,211
6,882
79,676
0
L
11,236
376
373
7,976
23,808
15,053
0
11,475
11,728
52,244
0
W
Chaac
22,748
5,970
0
9,432
21,396
20,842
1,065
4,536
16,860
5,842
71,046
W
Charybdis
iflingpoo69
Charybdis
16,298
11,376
0
6,377
13,997
5,778
4,569
2,119
11,878
0
109,474
W
Tsukuyomi
sikefool913
Tsukuyomi
17,011
5,439
0
7,092
19,680
12,227
0
2,842
16,838
0
107,976
L
Tsukuyomi
silkymilkAU
Tsukuyomi
11,947
2,827
0
2,836
19,327
7,290
0
4,176
15,023
0
55,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,302
Gold Earned
45,155
582
Minions Killed
392
0
Camps Cleared
0
2,127,285
Distance Traveled
1,875,649
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,336
379
32
1
0
396,318
8
L
Neith
7,713
351
77
4
0
345,397
3
L
Achilles
10,416
473
120
5
0
406,301
0
W
Terra
11,080
504
20
1
0
466,999
6
W
Ra
11,664
530
118
5
0
365,014
2
L
Hades
9,633
438
88
4
0
362,902
12
W
Chaac
12,209
555
128
6
0
410,848
0
W
Charybdis
12,452
566
160
7
0
400,720
0
W
Tsukuyomi
12,897
586
156
7
0
483,704
3
L
Tsukuyomi
9,057
412
75
3
0
364,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role