Player Matchup

Baron Samedi
Baron Samedi
DrankStar09
Baron Samedi
Level 46
God Stats
2W - 3L
1,281 SR
Queue Stats
70W - 187L
1,153 Elo+
Party 2
Skadi
Skadi
IvanAndAustin022
Skadi
Level 103
God Stats
50W - 61L
1,396 SR
Queue Stats
447W - 716L
1,225 Elo+
Party 2
Yemoja
Yemoja
Tyler11223354
Yemoja
Level 63
God Stats
5W - 10L
1,253 SR
Queue Stats
141W - 234L
1,232 Elo+
Party 2
Izanami
Izanami
achillesWheel02
Izanami
Level 109
God Stats
9W - 9L
1,459 SR
Queue Stats
179W - 155L
1,474 Elo+
Party 4
Fenrir
Fenrir
daniel20041203
Fenrir
Level 25
God Stats
1W - 0L
1,521 SR
Queue Stats
26W - 30L
1,395 Elo+
Party 4
Team Averages
Level 69
1,382 SR
1,296 Elo+

VS

Team Averages
Level 69
1,407 SR
1,317 Elo+
Morgan Le Fay
Morgan Le Fay
HoneyBlossom1621
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,664 SR
Queue Stats
5W - 17L
1,064 Elo+
Party 3
Neith
Neith
JLucrazy16
Neith
Level 25
God Stats
48W - 65L
1,403 SR
Queue Stats
54W - 78L
1,346 Elo+
Party 1
Thanatos
Thanatos
Mordoquake8
Thanatos
Level 50
God Stats
15W - 28L
1,302 SR
Queue Stats
102W - 153L
1,233 Elo+
Party 3
Achilles
Achilles
Muffin Mafia06
Achilles
Level 116
God Stats
33W - 43L
1,477 SR
Queue Stats
275W - 267L
1,441 Elo+
Party 1
Geb
Geb
iiKrankk
Geb
Level 127
God Stats
4W - 3L
1,186 SR
Queue Stats
399W - 350L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrankStar09
Baron Samedi
10
0 / 0 / 1
5,588
559
1,343
3,371
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 1
6,530
653
2,355
2,730
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 3
5,770
577
4,190
4,490
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 3
6,234
623
5,017
6,226
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 2 / 0
5,351
535
3,282
5,648
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HoneyBlossom1621
Morgan Le Fay
7
0 / 1 / 1
4,490
449
1,996
4,092
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
2 / 3 / 0
5,089
509
3,366
5,215
1,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Mordoquake8
Thanatos
7
0 / 2 / 0
4,534
453
1,355
7,177
1,965
Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
10
0 / 1 / 0
5,486
549
1,884
6,256
5,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 3 / 2
4,603
460
3,017
9,080
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
2
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrankStar09
Baron Samedi
0
0
1
0.5
L
Morgan Le Fay
HoneyBlossom1621
Morgan Le Fay
0
1
1
0.5
W
0
0
1
0.5
L
Neith
2
3
0
0.67
L
Thanatos
Mordoquake8
Thanatos
0
2
0
0
L
Achilles
0
1
0
0
W
3
1
3
4.5
W
3
0
3
4.5
W
2
2
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,187
Damage
11,618
22,465
Taken
31,820
7,587
Mitigated
13,000
8,241
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrankStar09
Baron Samedi
1,343
186
0
734
3,371
1,139
572
1,739
1,632
21,975
0
L
Morgan Le Fay
HoneyBlossom1621
Morgan Le Fay
1,996
70
0
49
4,092
1,122
76
1,059
2,875
14,927
0
W
2,355
590
40
823
2,730
769
388
58
2,672
0
31,991
L
Neith
3,366
1,565
0
1,381
5,215
1,145
0
1,415
3,538
0
20,648
L
Thanatos
Mordoquake8
Thanatos
1,355
223
0
5,358
7,177
1,965
0
110
7,027
0
21,384
L
Achilles
1,884
176
0
1,188
6,256
5,632
0
0
6,256
1,279
27,245
W
4,190
907
1,927
1,421
4,490
1,688
984
908
3,582
15,719
0
W
5,017
3,297
286
2,280
6,226
2,266
2,248
1,790
4,436
0
41,859
W
3,282
388
0
730
5,648
1,725
568
973
4,675
0
14,795
L
3,017
234
0
2,026
9,080
3,136
0
2,237
6,591
11,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
24,202
258
Minions Killed
176
0
Camps Cleared
0
850,989
Distance Traveled
958,453
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,588
559
45
5
0
159,216
1
L
Morgan Le Fay
4,490
449
21
2
0
204,058
2
W
Skadi
6,530
653
74
7
0
165,139
1
L
Neith
5,089
509
32
3
0
166,787
1
L
Thanatos
4,534
453
47
5
0
192,770
3
L
Achilles
5,486
549
69
7
0
180,481
1
W
Yemoja
5,770
577
27
3
0
154,325
1
W
Izanami
6,234
623
81
8
0
157,806
0
W
Fenrir
5,351
535
31
3
0
214,503
1
L
Geb
4,603
460
7
1
0
214,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role