Player Matchup

Thor
Thor
Customs OP
Thor
Level 159
God Stats
28W - 14L
1,768 SR
Queue Stats
615W - 224L
1,846 Elo+
Party 1
Scylla
Scylla
Sad wrld
Scylla
Level 109
God Stats
1W - 1L
1,537 SR
Queue Stats
263W - 114L
1,918 Elo+
Party 1
Hou Yi
Hou Yi
Shlorber
Hou Yi
Level 147
God Stats
18W - 16L
1,626 SR
Queue Stats
388W - 262L
1,663 Elo+
Party 1
Team Averages
Level 138
1,644 SR
1,809 Elo+

VS

Team Averages
Level 131
1,531 SR
1,675 Elo+
Vulcan
Vulcan
JXDoobieX
Vulcan
Level 140
God Stats
8W - 15L
1,447 SR
Queue Stats
149W - 201L
1,576 Elo+
Solo
Set
Set
Kimerai
Set
Level 148
God Stats
9W - 6L
1,603 SR
Queue Stats
221W - 166L
1,732 Elo+
Party 2
Charybdis
Charybdis
Smxoch
Charybdis
Level 106
God Stats
1W - 4L
1,543 SR
Queue Stats
37W - 20L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 9
13,215
777
19,259
18,206
6,537
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Sad wrld
Scylla
17
7 / 3 / 14
12,847
756
14,574
9,987
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Shlorber
Hou Yi
16
4 / 3 / 9
12,042
708
13,126
13,766
5,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JXDoobieX
Vulcan
13
1 / 7 / 5
10,055
591
6,084
12,689
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
16
6 / 6 / 3
12,669
745
14,743
20,927
13,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Smxoch
Charybdis
15
3 / 11 / 4
11,305
665
7,819
18,736
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
24
Kills
10
10
Deaths
24
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
4
9
4.38
L
Vulcan
JXDoobieX
Vulcan
1
7
5
0.5
L
Set
6
6
3
1.25
W
Scylla
Sad wrld
Scylla
7
3
14
4.67
W
Hou Yi
Shlorber
Hou Yi
4
3
9
2.83
L
Charybdis
Smxoch
Charybdis
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,959
Damage
28,646
41,959
Taken
52,352
15,319
Mitigated
24,860
8,020
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,259
4,192
0
1,956
18,206
6,537
608
3,548
13,570
0
35,933
L
Vulcan
JXDoobieX
Vulcan
6,084
2,510
0
1,302
12,689
4,570
0
2,569
9,954
33,994
0
L
Set
14,743
6,296
75
3,067
20,927
13,823
0
5,765
14,812
0
39,176
W
Scylla
Sad wrld
Scylla
14,574
585
0
1,480
9,987
3,602
1,084
1,354
8,633
53,527
0
W
Hou Yi
Shlorber
Hou Yi
13,126
6,113
0
4,584
13,766
5,180
1,631
1,687
12,079
0
59,639
L
Charybdis
Smxoch
Charybdis
7,819
2,598
0
176
18,736
6,467
0
5,911
12,583
0
33,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,104
Gold Earned
34,029
207
Minions Killed
152
11
Camps Cleared
5
816,413
Distance Traveled
775,485
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,215
777
30
2
4
275,075
1
L
Vulcan
10,055
591
75
4
0
278,339
4
L
Set
12,669
745
35
2
1
283,071
1
W
Scylla
12,847
756
89
5
4
278,769
1
W
Hou Yi
12,042
708
88
5
3
262,569
0
L
Charybdis
11,305
665
42
2
4
214,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role