Player Matchup

Khepri
Khepri
GeyDave
Khepri
Level 160
God Stats
6W - 4L
1,495 SR
Queue Stats
680W - 633L
1,503 Elo+
Party 2
Bastet
Bastet
SinisterSpade
Bastet
Level 147
God Stats
2W - 1L
1,231 SR
Queue Stats
59W - 50L
1,566 Elo+
Party 2
Artemis
Artemis
Supersaiyannatsu
Artemis
Level 157
God Stats
7W - 3L
1,663 SR
Queue Stats
459W - 434L
1,591 Elo+
Party 2
Terra
Terra
Xv A mIlLe vX
Terra
Level 126
God Stats
4W - 5L
1,365 SR
Queue Stats
174W - 210L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mantittiez
Morgan Le Fay
Level 128
God Stats
6W - 6L
1,663 SR
Queue Stats
247W - 260L
1,563 Elo+
Solo
Team Averages
Level 144
1,483 SR
1,556 Elo+

VS

Team Averages
Level 138
1,573 SR
1,557 Elo+
Kumbhakarna
Kumbhakarna
DmnNear
Kumbhakarna
Level 143
God Stats
2W - 1L
1,673 SR
Queue Stats
67W - 65L
1,553 Elo+
Party 1
Chronos
Chronos
Hexenkraft
Chronos
Level 160
God Stats
2W - 6L
1,486 SR
Queue Stats
238W - 255L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MCMIKE1
Ah Muzen Cab
Level 118
God Stats
1W - 6L
1,572 SR
Queue Stats
215W - 209L
1,505 Elo+
Party 1
Chang'e
Chang'e
S1ayer1000000
Chang'e
Level 128
God Stats
5W - 14L
1,368 SR
Queue Stats
1,187W - 1,196L
1,530 Elo+
Solo
Artio
Artio
pcpc6
Artio
Level 142
God Stats
0W - 2L
1,768 SR
Queue Stats
60W - 48L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GeyDave
Khepri
16
1 / 2 / 23
10,990
733
8,195
18,690
19,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
10 / 2 / 19
11,782
785
22,540
17,675
10,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
10 / 4 / 15
11,525
768
25,545
13,885
7,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 22
11,397
760
10,471
19,709
25,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
mantittiez
Morgan Le Fay
20
10 / 2 / 22
12,720
848
31,467
12,382
6,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DmnNear
Kumbhakarna
15
0 / 4 / 5
8,904
594
3,223
22,859
26,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Hexenkraft
Chronos
18
3 / 7 / 3
10,697
713
11,126
20,408
9,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
MCMIKE1
Ah Muzen Cab
17
4 / 8 / 3
9,967
664
17,460
17,968
7,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
18
1 / 6 / 7
10,088
673
8,215
19,169
16,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
pcpc6
Artio
14
2 / 9 / 2
9,372
625
12,033
27,167
32,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
30
34
Kills
10
11
Deaths
34
101
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DmnNear
Kumbhakarna
0
4
5
0.63
W
Khepri
GeyDave
Khepri
1
2
23
6.25
L
Chronos
Hexenkraft
Chronos
3
7
3
0.64
L
Ah Muzen Cab
MCMIKE1
Ah Muzen Cab
4
8
3
0.69
L
Chang'e
1
6
7
0.75
W
10
2
19
9.75
W
10
4
15
4.38
W
3
1
22
14
W
Morgan Le Fay
mantittiez
Morgan Le Fay
10
2
22
10.5
L
Artio
pcpc6
Artio
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,218
Damage
52,057
82,341
Taken
107,571
69,346
Mitigated
91,875
47,968
Healing
39,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DmnNear
Kumbhakarna
3,223
191
1,555
2,681
22,859
26,074
78
9,902
12,957
8,591
0
W
Khepri
GeyDave
Khepri
8,195
699
3,266
4,393
18,690
19,713
479
5,749
12,941
14,406
0
L
Chronos
Hexenkraft
Chronos
11,126
4,375
254
3,398
20,408
9,106
448
11,535
8,873
31,989
0
L
Ah Muzen Cab
MCMIKE1
Ah Muzen Cab
17,460
5,070
1,345
4,236
17,968
7,497
493
7,921
10,047
0
36,470
L
Chang'e
8,215
529
8,247
5,875
19,169
16,462
0
11,065
8,104
21,392
0
W
22,540
3,000
4,913
4,869
17,675
10,675
34
6,768
10,907
0
30,154
W
25,545
7,630
411
1,117
13,885
7,282
4,039
8,007
5,878
0
50,338
W
10,471
993
16,276
8,284
19,709
25,049
534
9,115
10,594
15,180
0
W
Morgan Le Fay
mantittiez
Morgan Le Fay
31,467
3,027
2,788
1,651
12,382
6,627
1,450
4,958
7,424
70,151
0
L
Artio
pcpc6
Artio
12,033
560
5,842
6,052
27,167
32,736
0
9,710
17,457
22,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,414
Gold Earned
49,028
197
Minions Killed
150
0
Camps Cleared
0
1,451,268
Distance Traveled
1,272,882
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,904
594
11
1
0
294,145
1
W
Khepri
10,990
733
17
1
0
296,435
1
L
Chronos
10,697
713
48
3
0
237,408
2
L
Ah Muzen Cab
9,967
664
49
3
0
258,593
0
L
Chang'e
10,088
673
22
1
0
255,761
0
W
Bastet
11,782
785
11
1
0
336,705
1
W
Artemis
11,525
768
65
4
0
250,037
2
W
Terra
11,397
760
5
0
0
294,014
3
W
Morgan Le Fay
12,720
848
99
7
0
274,077
0
L
Artio
9,372
625
20
1
0
226,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role