Player Matchup

Ymir
Ymir
Carl0sGmello_200
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,273 Elo+
Party 1
Tiamat
Tiamat
FahxMulan
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,494 Elo+
Solo
Cliodhna
Cliodhna
arthurtpaaa16
Cliodhna
Level 8
God Stats
1W - 2L
1,264 SR
Queue Stats
2W - 3L
1,182 Elo+
Party 1
Bellona
Bellona
clebingeimiplei
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,182 Elo+
Party 1
Skadi
Skadi
jontadaki
Skadi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,182 Elo+
Party 1
Team Averages
Level 7
1,453 SR
1,263 Elo+

VS

Team Averages
Level 20
1,509 SR
1,316 Elo+
Ravana
Ravana
J_o_k_e_r__1001
Ravana
Level 28
God Stats
18W - 14L
1,606 SR
Queue Stats
149W - 231L
1,273 Elo+
Solo
Ares
Ares
ToneyMoistman
Ares
Level 24
God Stats
1W - 7L
1,288 SR
Queue Stats
125W - 130L
1,396 Elo+
Party 2
Loki
Loki
dayar04
Loki
Level 23
God Stats
12W - 7L
1,500 SR
Queue Stats
121W - 120L
1,414 Elo+
Party 2
Sol
Sol
lazymoring
Sol
Level 23
God Stats
5W - 3L
1,648 SR
Queue Stats
14W - 14L
1,519 Elo+
Solo
Thor
Thor
yousif12454
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,128
475
3,435
12,642
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
FahxMulan
Tiamat
14
10 / 3 / 6
9,279
619
8,180
9,964
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
arthurtpaaa16
Cliodhna
15
19 / 4 / 1
10,204
680
17,994
11,039
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 0 / 3
8,391
559
3,862
6,034
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
jontadaki
Skadi
10
0 / 5 / 2
6,507
434
6,391
7,779
2,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
4,545
303
193
4,710
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 6
7,124
475
5,479
13,522
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
dayar04
Loki
14
9 / 5 / 2
9,470
631
11,309
12,227
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 6 / 8
7,550
503
7,043
10,404
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 12 / 3
5,126
342
3,042
10,925
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
32
Kills
14
15
Deaths
32
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Tiamat
FahxMulan
Tiamat
10
3
6
4.33
L
0
7
0
0
L
2
2
6
2.5
W
Cliodhna
arthurtpaaa16
Cliodhna
19
4
1
4.88
W
2
0
3
3.5
L
Loki
dayar04
Loki
9
5
2
2
W
Skadi
jontadaki
Skadi
0
5
2
0.2
L
3
6
8
1.17
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,862
Damage
27,066
47,458
Taken
51,788
23,822
Mitigated
24,213
12,083
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,435
626
0
3,790
12,642
6,250
92
5,698
6,944
16,162
0
W
Tiamat
FahxMulan
Tiamat
8,180
1,608
0
3,480
9,964
5,277
2,029
143
9,821
36,632
0
L
193
60
0
84
4,710
1,022
0
1,114
3,312
0
2,809
L
5,479
758
0
2,129
13,522
12,887
0
1,922
11,429
17,510
0
W
Cliodhna
arthurtpaaa16
Cliodhna
17,994
4,073
0
2,688
11,039
3,879
0
2,068
8,971
0
58,436
W
3,862
2,111
0
924
6,034
6,161
1,350
249
5,785
0
41,449
L
Loki
dayar04
Loki
11,309
3,426
0
2,743
12,227
3,715
292
3,129
8,861
0
45,236
W
Skadi
jontadaki
Skadi
6,391
2,702
0
1,201
7,779
2,255
0
3,759
4,020
0
35,765
L
7,043
2,190
0
2,650
10,404
3,700
303
796
9,608
30,361
3,389
L
3,042
1,503
0
223
10,925
2,889
0
3,955
6,602
0
14,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,509
Gold Earned
33,815
359
Minions Killed
187
0
Camps Cleared
0
1,369,446
Distance Traveled
1,129,399
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,128
475
24
2
0
242,064
0
W
Tiamat
9,279
619
72
5
0
233,557
0
L
Ravana
4,545
303
7
0
0
132,300
0
L
Ares
7,124
475
19
1
0
271,382
1
W
Cliodhna
10,204
680
94
6
0
315,823
1
W
Bellona
8,391
559
107
7
0
316,515
0
L
Loki
9,470
631
78
5
0
265,755
1
W
Skadi
6,507
434
62
4
0
261,487
2
L
Sol
7,550
503
64
4
0
242,978
0
L
Thor
5,126
342
19
1
0
216,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role