Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DA DONBOT
Chaac
Level 143
God Stats
7W - 2L
1,684 SR
Queue Stats
1,097W - 1,074L
1,497 Elo+
Party 3
Cernunnos
Cernunnos
IAmKeMa
Cernunnos
Level 42
God Stats
16W - 10L
1,516 SR
Queue Stats
88W - 68L
1,538 Elo+
Party 1
Hel
Hel
supernovacane
Hel
Level 87
God Stats
3W - 1L
1,796 SR
Queue Stats
271W - 309L
1,463 Elo+
Party 3
Cerberus
Cerberus
yo moma yo moma
Cerberus
Level 114
God Stats
7W - 11L
1,509 SR
Queue Stats
438W - 419L
1,517 Elo+
Party 3
Team Averages
Level 91
1,601 SR
1,503 Elo+

VS

Team Averages
Level 99
1,481 SR
1,464 Elo+
Anhur
Anhur
FallenAngel9741
Anhur
Level 88
God Stats
0W - 1L
1,340 SR
Queue Stats
139W - 148L
1,397 Elo+
Solo
Thor
Thor
FreshTape
Thor
Level 34
God Stats
5W - 6L
1,538 SR
Queue Stats
133W - 124L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
MRoPRESIDENT
Kuzenbo
Level 145
God Stats
12W - 8L
1,611 SR
Queue Stats
312W - 333L
1,411 Elo+
Party 2
Ra
Ra
TokaFett
Ra
Level 117
God Stats
4W - 8L
1,412 SR
Queue Stats
144W - 145L
1,521 Elo+
Party 2
Izanami
Izanami
captainXcrunkX1
Izanami
Level 110
God Stats
2W - 3L
1,501 SR
Queue Stats
64W - 79L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 0 / 4
6,680
607
6,460
6,382
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
DA DONBOT
Chaac
12
5 / 0 / 3
7,093
645
8,225
7,607
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
IAmKeMa
Cernunnos
11
7 / 0 / 2
6,810
619
7,933
4,573
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 3 / 2
5,709
519
2,104
6,578
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
10
2 / 1 / 8
6,412
583
4,048
8,223
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,953
450
1,973
9,258
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
9
2 / 3 / 0
5,333
485
2,071
7,855
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
MRoPRESIDENT
Kuzenbo
7
0 / 4 / 1
4,814
438
2,355
9,389
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 2
5,972
543
5,863
4,449
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 4 / 0
4,904
446
4,222
6,165
1,216
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
4
6
W
Chaac
DA DONBOT
Chaac
5
0
3
6.5
L
0
6
0
0
L
Thor
2
3
0
0.67
W
Cernunnos
IAmKeMa
Cernunnos
7
0
2
8
L
Kuzenbo
MRoPRESIDENT
Kuzenbo
0
4
1
0.13
L
1
2
2
1
L
1
4
0
0.25
W
1
3
2
0.67
W
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
16,484
33,363
Taken
37,116
18,542
Mitigated
12,052
17,753
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,460
4,854
0
2,568
6,382
2,389
0
1,686
4,696
0
39,569
W
Chaac
DA DONBOT
Chaac
8,225
988
0
4,571
7,607
7,894
680
1,014
6,593
0
41,791
L
1,973
1,242
0
2,200
9,258
2,151
0
214
8,501
0
22,004
L
Thor
2,071
301
0
2,443
7,855
2,261
0
555
7,130
0
22,832
W
Cernunnos
IAmKeMa
Cernunnos
7,933
3,963
0
3,056
4,573
1,276
566
732
3,841
0
44,103
L
Kuzenbo
MRoPRESIDENT
Kuzenbo
2,355
1,485
0
1,361
9,389
5,066
0
2,389
6,954
9,624
0
L
5,863
700
488
1,209
4,449
1,358
0
1,877
2,572
42,094
0
L
4,222
3,265
0
1,221
6,165
1,216
0
1,117
5,001
0
27,719
W
2,104
164
234
3,312
6,578
1,763
0
2,813
3,765
28,436
0
W
Cerberus
4,048
337
202
3,810
8,223
5,220
0
1,973
6,250
22,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,704
Gold Earned
25,976
361
Minions Killed
264
0
Camps Cleared
0
1,091,215
Distance Traveled
1,025,643
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,680
607
77
7
0
263,652
4
W
Chaac
7,093
645
89
8
0
216,231
2
L
Anhur
4,953
450
48
4
0
182,905
2
L
Thor
5,333
485
50
5
0
218,472
6
W
Cernunnos
6,810
619
63
6
0
184,958
5
L
Kuzenbo
4,814
438
10
1
0
223,419
1
L
Ra
5,972
543
93
8
0
217,280
4
L
Izanami
4,904
446
63
6
0
183,567
1
W
Hel
5,709
519
67
6
0
203,983
3
W
Cerberus
6,412
583
65
6
0
222,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role