Player Matchup

Morgan Le Fay
Morgan Le Fay
CrimsonKing17
Morgan Le Fay
Level 82
God Stats
36W - 29L
1,574 SR
Queue Stats
59W - 50L
1,611 Elo+
Party 2
Ra
Ra
HotPancakeMan
Ra
Level 128
God Stats
9W - 6L
1,522 SR
Queue Stats
279W - 205L
1,656 Elo+
Party 2
Ullr
Ullr
capnstan
Ullr
Level 114
God Stats
11W - 3L
1,697 SR
Queue Stats
148W - 92L
1,733 Elo+
Party 2
Team Averages
Level 108
1,597 SR
1,667 Elo+

VS

Team Averages
Level 94
1,505 SR
1,464 Elo+
Aphrodite
Aphrodite
KumbhaCrèmeBrûlé
Aphrodite
Level 123
God Stats
0W - 1L
1,562 SR
Queue Stats
35W - 42L
1,437 Elo+
Party 1
Ravana
Ravana
SerqetSoufflé
Ravana
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,455 Elo+
Party 1
Bellona
Bellona
danzaburous
Bellona
Level 6
God Stats
0W - 1L
1,454 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrimsonKing17
Morgan Le Fay
14
5 / 1 / 9
9,738
749
15,845
6,428
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 4 / 7
10,044
773
9,505
8,590
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
3 / 3 / 12
9,195
707
7,881
16,777
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
8,083
622
10,474
9,647
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 9 / 4
9,029
695
10,656
16,563
6,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
danzaburous
Bellona
11
3 / 3 / 1
8,018
617
4,264
11,550
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
15
Kills
7
8
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CrimsonKing17
Morgan Le Fay
5
1
9
9.5
W
7
4
7
2.63
L
0
3
6
1
L
4
9
4
0.67
W
Ullr
3
3
12
3
L
Bellona
danzaburous
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,231
Damage
25,394
31,795
Taken
37,760
20,080
Mitigated
22,293
10,318
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CrimsonKing17
Morgan Le Fay
15,845
924
0
927
6,428
2,366
627
2,897
3,493
36,847
0
W
9,505
594
3,296
2,066
8,590
2,586
745
1,737
6,676
32,491
0
L
10,474
1,625
6,901
5,378
9,647
3,996
0
4,582
4,435
32,849
0
L
10,656
1,850
0
623
16,563
6,887
0
11,488
3,787
0
33,365
W
Ullr
7,881
1,825
425
3,604
16,777
15,128
1,009
6,004
10,252
0
16,146
L
Bellona
danzaburous
Bellona
4,264
576
0
642
11,550
11,410
399
7,638
2,815
0
12,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
25,130
139
Minions Killed
134
4
Camps Cleared
8
733,710
Distance Traveled
689,055
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,738
749
63
5
3
267,628
4
W
Ra
10,044
773
66
5
1
238,729
2
L
Aphrodite
8,083
622
73
6
3
229,684
3
L
Ravana
9,029
695
39
3
3
231,014
3
W
Ullr
9,195
707
10
1
0
227,353
1
L
Bellona
8,018
617
22
2
2
228,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role