Player Matchup

Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Attraxxis2
Danzaburou
Level 102
God Stats
14W - 4L
1,595 SR
Queue Stats
366W - 368L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
GODspamn3ggs
Gilgamesh
Level 26
God Stats
0W - 5L
1,109 SR
Queue Stats
43W - 46L
1,506 Elo+
Party 2
Chiron
Chiron
Unmatchedforce
Chiron
Level 154
God Stats
15W - 17L
1,365 SR
Queue Stats
101W - 107L
1,446 Elo+
Party 2
Sol
Sol
zx Khaleesi
Sol
Level 128
God Stats
3W - 1L
1,391 SR
Queue Stats
8W - 8L
1,445 Elo+
Party 2
Team Averages
Level 112
1,392 SR
1,473 Elo+

VS

Team Averages
Level 107
1,706 SR
1,607 Elo+
Ra
Ra
IdahoGiantsfans
Ra
Level 127
God Stats
5W - 0L
1,688 SR
Queue Stats
14W - 8L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
JE-SUS_2453
Gilgamesh
Level 146
God Stats
17W - 4L
1,787 SR
Queue Stats
208W - 205L
1,399 Elo+
Solo
Jormungandr
Jormungandr
Mernon
Jormungandr
Level 29
God Stats
6W - 3L
1,736 SR
Queue Stats
11W - 7L
1,637 Elo+
Party 1
Izanami
Izanami
NotCheatingBTW
Izanami
Level 118
God Stats
22W - 18L
1,676 SR
Queue Stats
169W - 122L
1,660 Elo+
Party 1
Terra
Terra
Pekorå
Terra
Level 116
God Stats
1W - 1L
1,644 SR
Queue Stats
13W - 6L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 6 / 1
8,477
369
3,722
24,574
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Attraxxis2
Danzaburou
13
1 / 9 / 0
8,989
391
6,645
19,403
7,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GODspamn3ggs
Gilgamesh
14
0 / 5 / 0
8,669
377
5,403
19,949
16,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 5 / 1
9,514
414
7,838
16,711
5,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 4 / 1
10,027
436
13,159
15,315
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
12,185
530
9,508
8,104
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JE-SUS_2453
Gilgamesh
19
4 / 0 / 7
12,418
540
16,353
17,054
9,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Mernon
Jormungandr
18
4 / 1 / 9
12,998
565
16,008
18,723
25,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 0 / 4
14,768
642
28,771
17,057
8,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Pekorå
Terra
15
0 / 0 / 14
12,131
527
7,027
16,605
21,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
71
2
Kills
29
29
Deaths
2
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
1
0.08
L
Danzaburou
Attraxxis2
Danzaburou
1
9
0
0.11
L
Gilgamesh
GODspamn3ggs
Gilgamesh
0
5
0
0
W
4
1
8
8
W
Gilgamesh
JE-SUS_2453
Gilgamesh
4
0
7
7.5
W
Jormungandr
Mernon
Jormungandr
4
1
9
8.5
W
17
0
4
19
W
Terra
Pekorå
Terra
0
0
14
7
L
0
5
1
0.1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
77,667
95,952
Taken
77,543
61,073
Mitigated
69,442
15,349
Healing
35,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,722
285
0
1,497
24,574
25,301
0
7,563
16,484
22,383
0
L
Danzaburou
Attraxxis2
Danzaburou
6,645
2,303
0
2,849
19,403
7,253
0
5,694
13,464
0
64,395
L
Gilgamesh
GODspamn3ggs
Gilgamesh
5,403
1,098
300
1,442
19,949
16,306
0
7,620
11,590
0
38,279
W
9,508
96
3,001
4,180
8,104
3,810
1,403
3,683
4,421
85,318
0
W
Gilgamesh
JE-SUS_2453
Gilgamesh
16,353
2,755
0
7,387
17,054
9,617
3,039
1,656
15,398
0
104,418
W
Jormungandr
Mernon
Jormungandr
16,008
3,148
833
4,318
18,723
25,815
1,537
3,943
14,780
75,138
0
W
28,771
22,648
0
4,300
17,057
8,366
6,167
4,510
12,547
0
162,550
W
Terra
Pekorå
Terra
7,027
901
6,486
5,125
16,605
21,834
200
4,378
12,227
28,386
0
L
7,838
2,359
569
3,014
16,711
5,773
0
3,183
13,432
0
78,737
L
13,159
3,764
0
5,678
15,315
6,440
850
6,595
8,439
80,170
6,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,676
Gold Earned
64,500
513
Minions Killed
685
0
Camps Cleared
0
2,086,571
Distance Traveled
2,272,260
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,477
369
33
1
0
427,743
10
L
Danzaburou
8,989
391
98
4
0
403,841
1
L
Gilgamesh
8,669
377
67
3
0
425,686
6
W
Ra
12,185
530
156
7
0
427,541
0
W
Gilgamesh
12,418
540
132
6
0
473,739
4
W
Jormungandr
12,998
565
154
7
0
429,609
1
W
Izanami
14,768
642
198
9
0
458,896
1
W
Terra
12,131
527
45
2
0
482,475
7
L
Chiron
9,514
414
154
7
0
407,978
6
L
Sol
10,027
436
161
7
0
421,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role