Player Matchup

King Arthur
King Arthur
KiLLeRgotti187
King Arthur
Level 16
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 6L
1,510 Elo+
Solo
Susano
Susano
Kirei_Nogitsune
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,523 Elo+
Solo
Charybdis
Charybdis
TheJaffa
Charybdis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 9L
1,595 Elo+
Party 2
Sol
Sol
User163129
Sol
Level 28
God Stats
11W - 11L
1,505 SR
Queue Stats
128W - 106L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zDizzlez
Morgan Le Fay
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Team Averages
Level 20
1,460 SR
1,536 Elo+

VS

Team Averages
Level 23
1,635 SR
1,674 Elo+
Izanami
Izanami
Crymzen
Izanami
Level 26
God Stats
17W - 9L
1,511 SR
Queue Stats
48W - 47L
1,478 Elo+
Solo
Artio
Artio
DBD Xplicit
Artio
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 56L
1,428 Elo+
Solo
Chaac
Chaac
lilgayvegancas
Chaac
Level 18
God Stats
5W - 1L
1,733 SR
Queue Stats
53W - 13L
1,891 Elo+
Party 1
Artemis
Artemis
lilpedro2021
Artemis
Level 17
God Stats
5W - 0L
1,908 SR
Queue Stats
51W - 19L
1,804 Elo+
Party 1
Thoth
Thoth
lilrye
Thoth
Level 27
God Stats
3W - 3L
1,521 SR
Queue Stats
89W - 36L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KiLLeRgotti187
King Arthur
10
0 / 4 / 5
6,503
434
4,933
9,791
6,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 5 / 5
7,607
507
6,212
11,999
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
TheJaffa
Charybdis
9
1 / 9 / 2
5,886
392
2,855
10,365
2,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 1 / 1
8,412
561
8,464
9,731
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
zDizzlez
Morgan Le Fay
10
0 / 7 / 1
6,203
414
3,630
8,336
1,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crymzen
Izanami
12
2 / 4 / 2
7,797
520
4,176
9,783
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 6
6,935
462
1,115
7,834
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 2
9,339
623
10,424
14,214
10,537
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
lilpedro2021
Artemis
17
14 / 0 / 3
10,663
711
13,198
8,513
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
lilrye
Thoth
13
3 / 3 / 1
8,112
541
7,526
6,441
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
26
26
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Crymzen
Izanami
2
4
2
0.75
W
1
2
6
2
L
King Arthur
KiLLeRgotti187
King Arthur
0
4
5
0.63
L
4
5
5
1.3
L
Charybdis
TheJaffa
Charybdis
1
9
2
0.22
L
6
1
1
6.5
W
6
3
2
2.33
W
Artemis
lilpedro2021
Artemis
14
0
3
15.5
W
Thoth
lilrye
Thoth
3
3
1
1.17
L
Morgan Le Fay
zDizzlez
Morgan Le Fay
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
36,439
50,222
Taken
46,785
17,746
Mitigated
23,751
11,076
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Crymzen
Izanami
4,176
2,325
0
1,362
9,783
2,954
274
3,530
6,253
0
45,240
W
1,115
129
0
1,801
7,834
5,561
132
3,351
4,483
15,089
0
L
King Arthur
KiLLeRgotti187
King Arthur
4,933
567
0
0
9,791
6,676
144
1,756
7,983
7,426
19,909
L
6,212
1,648
0
3,428
11,999
3,736
0
1,926
9,929
0
38,229
L
Charybdis
TheJaffa
Charybdis
2,855
1,910
0
1,466
10,365
2,165
0
2,136
8,173
0
20,482
L
8,464
3,089
0
4,989
9,731
3,325
1,088
3,817
5,586
49,626
4,471
W
10,424
1,881
0
5,846
14,214
10,537
504
3,170
11,044
9,234
45,715
W
Artemis
lilpedro2021
Artemis
13,198
7,575
0
6,641
8,513
2,911
570
2,100
6,413
0
86,137
W
Thoth
lilrye
Thoth
7,526
40
0
1,111
6,441
1,788
596
1,191
5,250
51,191
0
L
Morgan Le Fay
zDizzlez
Morgan Le Fay
3,630
850
0
1,193
8,336
1,844
0
605
7,731
31,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
42,846
323
Minions Killed
475
0
Camps Cleared
0
1,294,663
Distance Traveled
1,387,072
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,797
520
90
6
0
265,725
0
W
Artio
6,935
462
28
2
0
314,155
4
L
King Arthur
6,503
434
51
3
0
245,288
2
L
Susano
7,607
507
66
4
0
284,352
6
L
Charybdis
5,886
392
42
3
0
240,526
1
L
Sol
8,412
561
110
7
0
291,850
9
W
Chaac
9,339
623
109
7
0
249,516
4
W
Artemis
10,663
711
144
10
0
289,203
1
W
Thoth
8,112
541
104
7
0
268,473
4
L
Morgan Le Fay
6,203
414
54
4
0
232,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role