Player Matchup

Gilgamesh
Gilgamesh
CannibalVector
Gilgamesh
Level 64
God Stats
3W - 3L
1,430 SR
Queue Stats
158W - 152L
1,419 Elo+
Solo
Guan Yu
Guan Yu
IVYKING
Guan Yu
Level 16
God Stats
1W - 0L
1,479 SR
Queue Stats
19W - 20L
1,484 Elo+
Solo
He Bo
He Bo
Phaser Clouds
He Bo
Level 105
God Stats
7W - 4L
1,657 SR
Queue Stats
339W - 312L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
Scurvbag
Heimdallr
Level 126
God Stats
7W - 8L
1,548 SR
Queue Stats
424W - 394L
1,609 Elo+
Party 2
Fenrir
Fenrir
iHattington
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,417 Elo+
Party 2
Team Averages
Level 68
1,523 SR
1,502 Elo+

VS

Team Averages
Level 92
1,474 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DisMySwamp
Izanami
Level 25
God Stats
2W - 2L
1,610 SR
Queue Stats
43W - 54L
1,528 Elo+
Solo
Charybdis
Charybdis
TippyTap_T_77
Charybdis
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 136L
1,498 Elo+
Solo
Thor
Thor
TwisTeD_CoP
Thor
Level 141
God Stats
0W - 1L
1,260 SR
Queue Stats
20W - 17L
1,518 Elo+
Party 1
Kali
Kali
ogpapicoolo
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CannibalVector
Gilgamesh
20
11 / 3 / 11
12,812
915
18,958
18,517
22,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
IVYKING
Guan Yu
17
0 / 3 / 19
9,819
701
5,834
19,771
25,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 4 / 12
11,153
797
12,624
9,080
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Scurvbag
Heimdallr
19
6 / 3 / 17
11,710
836
14,874
10,034
5,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
3 / 4 / 14
9,836
703
6,299
11,692
14,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 7 / 12
9,742
696
13,276
11,085
4,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DisMySwamp
Izanami
20
10 / 4 / 6
12,753
911
20,459
10,806
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
TippyTap_T_77
Charybdis
16
1 / 5 / 9
9,596
685
5,673
13,547
5,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 7 / 13
10,145
725
13,925
13,907
9,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 10
8,481
606
3,589
13,891
6,195
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
67
29
Kills
17
17
Deaths
29
73
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
12
1.14
W
Gilgamesh
CannibalVector
Gilgamesh
11
3
11
5.5
L
Izanami
DisMySwamp
Izanami
10
4
6
3.25
W
Guan Yu
IVYKING
Guan Yu
0
3
19
3.17
W
9
4
12
3.75
W
Heimdallr
Scurvbag
Heimdallr
6
3
17
4.83
L
Charybdis
TippyTap_T_77
Charybdis
1
5
9
1.1
L
4
7
13
1.5
W
Fenrir
3
4
14
2.5
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,589
Damage
56,922
69,094
Taken
63,236
71,032
Mitigated
31,394
31,111
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,276
588
3,105
2,094
11,085
4,343
0
3,114
7,881
26,062
0
W
Gilgamesh
CannibalVector
Gilgamesh
18,958
3,324
3,718
5,752
18,517
22,755
568
3,454
15,063
2,533
40,234
L
Izanami
DisMySwamp
Izanami
20,459
14,045
46
1,223
10,806
5,568
2,467
2,364
8,340
0
52,397
W
Guan Yu
IVYKING
Guan Yu
5,834
922
6,569
5,526
19,771
25,204
408
4,266
15,505
148
10,794
W
12,624
141
2,186
1,390
9,080
3,423
1,215
919
8,161
26,648
0
W
Heimdallr
Scurvbag
Heimdallr
14,874
2,513
1,542
1,255
10,034
5,020
2,275
2,649
7,385
0
42,059
L
Charybdis
TippyTap_T_77
Charybdis
5,673
2,336
1,256
2,845
13,547
5,626
546
2,402
10,973
0
13,026
L
13,925
2,200
975
1,050
13,907
9,662
457
4,101
9,594
0
17,996
W
Fenrir
6,299
372
862
2,311
11,692
14,630
770
1,988
9,704
0
8,960
L
3,589
915
0
1,067
13,891
6,195
0
815
12,972
0
5,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
50,717
149
Minions Killed
129
0
Camps Cleared
0
1,308,885
Distance Traveled
1,195,171
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,742
696
36
3
0
279,002
0
W
Gilgamesh
12,812
915
45
3
0
284,066
4
L
Izanami
12,753
911
52
4
0
254,284
0
W
Guan Yu
9,819
701
19
1
0
271,559
2
W
He Bo
11,153
797
32
2
0
248,468
1
W
Heimdallr
11,710
836
49
4
0
243,677
0
L
Charybdis
9,596
685
24
2
0
186,942
0
L
Thor
10,145
725
14
1
0
243,699
0
W
Fenrir
9,836
703
4
0
0
261,115
2
L
Kali
8,481
606
3
0
0
231,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role