Player Matchup

Neith
Neith
Empty_Dream_
Neith
Level 5
God Stats
2W - 1L
1,781 SR
Queue Stats
3W - 5L
1,496 Elo+
Solo
Merlin
Merlin
Lego Kenobi
Merlin
Level 15
God Stats
9W - 9L
1,233 SR
Queue Stats
49W - 48L
1,466 Elo+
Solo
Charybdis
Charybdis
RFW_Killerzone
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Mulan
Mulan
TidyZulu3711959
Mulan
Level 17
God Stats
48W - 48L
1,515 SR
Queue Stats
143W - 145L
1,447 Elo+
Solo
Ra
Ra
yeahboy96
Ra
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 47L
1,625 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,473 Elo+

VS

Team Averages
Level 6
1,488 SR
1,554 Elo+
Cthulhu
Cthulhu
ElDanteYwea
Cthulhu
Level 8
God Stats
2W - 3L
1,466 SR
Queue Stats
18W - 18L
1,366 Elo+
Solo
Anubis
Anubis
PoloG4k
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,607 Elo+
Solo
Ares
Ares
USSR Putin67
Ares
Level 6
God Stats
9W - 9L
1,473 SR
Queue Stats
73W - 81L
1,438 Elo+
Solo
Sylvanus
Sylvanus
elbuho_54
Sylvanus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 11L
1,668 Elo+
Party 1
Charybdis
Charybdis
soldadogabriel42
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
7,278
455
8,072
8,473
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
5 / 5 / 3
8,629
539
9,236
11,070
3,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
RFW_Killerzone
Charybdis
10
0 / 7 / 1
6,541
409
1,793
7,551
1,943
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 4 / 4
7,198
450
4,713
11,020
9,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 5 / 5
8,273
517
11,942
10,269
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElDanteYwea
Cthulhu
11
0 / 0 / 2
6,497
406
2,242
10,040
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
PoloG4k
Anubis
15
11 / 2 / 3
9,747
609
10,201
10,778
4,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 5 / 3
7,080
443
5,006
11,919
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
elbuho_54
Sylvanus
15
6 / 4 / 3
9,051
566
7,015
12,102
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
13
3 / 4 / 5
8,034
502
11,938
12,717
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
15
Kills
23
23
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ElDanteYwea
Cthulhu
0
0
2
1
L
5
2
3
3.25
L
Merlin
5
5
3
1.3
W
Anubis
PoloG4k
Anubis
11
2
3
6.25
L
Charybdis
RFW_Killerzone
Charybdis
0
7
1
0.07
L
3
4
4
1.25
W
3
5
3
0.9
W
Sylvanus
elbuho_54
Sylvanus
6
4
3
1.88
W
Charybdis
3
4
5
1.38
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
36,402
48,383
Taken
57,556
20,099
Mitigated
29,915
9,331
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ElDanteYwea
Cthulhu
2,242
627
0
1,754
10,040
5,578
354
1,747
8,293
22,378
0
L
8,072
3,095
0
1,142
8,473
2,582
0
2,979
5,174
0
20,380
L
Merlin
9,236
834
0
2,700
11,070
3,037
0
4,114
6,622
46,246
0
W
Anubis
PoloG4k
Anubis
10,201
246
0
6,661
10,778
4,874
197
1,221
9,523
54,780
0
L
Charybdis
RFW_Killerzone
Charybdis
1,793
786
0
555
7,551
1,943
803
3,909
3,407
0
23,226
L
4,713
456
0
2,194
11,020
9,039
228
6,132
4,686
0
25,416
W
5,006
459
0
580
11,919
9,549
0
3,829
7,966
28,820
0
W
Sylvanus
elbuho_54
Sylvanus
7,015
2,257
1,437
4,040
12,102
5,624
465
7,759
4,003
46,794
9,304
W
Charybdis
11,938
7,793
0
5,390
12,717
4,290
1,547
5,920
6,593
0
57,207
L
11,942
887
305
2,435
10,269
3,498
0
5,335
4,760
60,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
40,409
322
Minions Killed
384
0
Camps Cleared
0
1,440,531
Distance Traveled
1,453,546
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,497
406
31
2
0
319,912
0
L
Neith
7,278
455
19
1
0
290,829
7
L
Merlin
8,629
539
90
6
0
298,286
3
W
Anubis
9,747
609
83
5
0
306,864
0
L
Charybdis
6,541
409
45
3
0
256,675
1
L
Mulan
7,198
450
56
4
0
279,874
1
W
Ares
7,080
443
54
3
0
293,826
0
W
Sylvanus
9,051
566
119
7
0
270,580
0
W
Charybdis
8,034
502
97
6
0
262,364
0
L
Ra
8,273
517
112
7
0
314,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role