Player Matchup

Gilgamesh
Gilgamesh
Padwannawaffle0
Gilgamesh
Level 107
God Stats
4W - 1L
1,814 SR
Queue Stats
59W - 66L
1,491 Elo+
Party 1
Sol
Sol
RareAspects
Sol
Level 121
God Stats
34W - 28L
1,576 SR
Queue Stats
646W - 709L
1,519 Elo+
Solo
Fenrir
Fenrir
TheLlamaMafia13
Fenrir
Level 80
God Stats
10W - 9L
1,663 SR
Queue Stats
35W - 45L
1,451 Elo+
Party 1
Team Averages
Level 103
1,684 SR
1,487 Elo+

VS

Team Averages
Level 94
1,511 SR
1,603 Elo+
Zeus
Zeus
BasedDiogenes
Zeus
Level 46
God Stats
2W - 6L
1,377 SR
Queue Stats
67W - 50L
1,524 Elo+
Party 2
Mulan
Mulan
DanceBradda
Mulan
Level 107
God Stats
6W - 9L
1,603 SR
Queue Stats
97W - 55L
1,658 Elo+
Party 2
Rama
Rama
SLAYAOFTHEDEAD
Rama
Level 128
God Stats
1W - 3L
1,552 SR
Queue Stats
91W - 61L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Padwannawaffle0
Gilgamesh
16
8 / 3 / 7
11,579
724
10,919
17,217
13,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 1 / 8
10,632
665
9,711
11,330
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 8
10,937
684
9,678
11,070
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,601
600
8,040
7,871
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 7 / 5
9,149
572
9,299
16,740
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 5 / 3
9,982
624
9,651
11,162
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
7
7
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
2
7
5
0.64
W
Gilgamesh
Padwannawaffle0
Gilgamesh
8
3
7
3.83
W
3
1
8
7
L
3
5
3
0.9
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,308
Damage
26,990
39,617
Taken
35,773
24,040
Mitigated
22,190
14,322
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,040
1,427
0
10
7,871
2,333
0
1,726
5,686
31,146
0
L
9,299
1,064
0
2,609
16,740
14,907
0
3,663
12,079
0
24,952
W
Gilgamesh
Padwannawaffle0
Gilgamesh
10,919
2,752
0
5,578
17,217
13,380
593
4,383
12,310
4,837
35,656
W
9,711
2,023
0
5,644
11,330
3,511
1,405
2,363
8,705
48,072
0
L
9,651
7,167
0
1,682
11,162
4,950
0
5,588
5,400
0
28,041
W
9,678
2,329
0
3,100
11,070
7,149
672
3,597
7,261
0
29,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,148
Gold Earned
28,732
181
Minions Killed
136
9
Camps Cleared
5
881,731
Distance Traveled
789,271
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,601
600
45
3
2
260,534
0
L
Mulan
9,149
572
32
2
2
271,786
5
W
Gilgamesh
11,579
724
57
4
2
309,379
2
W
Sol
10,632
665
86
5
4
300,091
4
L
Rama
9,982
624
59
4
1
256,951
7
W
Fenrir
10,937
684
38
2
3
272,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role