Player Matchup

Chiron
Chiron
CamusCorpse
Chiron
Level 158
God Stats
20W - 29L
1,497 SR
Queue Stats
674W - 721L
1,464 Elo+
Solo
Bastet
Bastet
Gumberculs
Bastet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,462 Elo+
Party 2
Merlin
Merlin
MelKorFiRe
Merlin
Level 49
God Stats
343W - 346L
1,484 SR
Queue Stats
344W - 352L
1,472 Elo+
Solo
Ymir
Ymir
Mephen
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,399 Elo+
Party 2
Odin
Odin
jerprev
Odin
Level 58
God Stats
2W - 2L
1,529 SR
Queue Stats
2W - 2L
1,577 Elo+
Solo
Team Averages
Level 72
1,502 SR
1,475 Elo+

VS

Team Averages
Level 74
1,593 SR
1,493 Elo+
Tiamat
Tiamat
Atrodemich
Tiamat
Level 65
God Stats
6W - 14L
1,432 SR
Queue Stats
363W - 361L
1,437 Elo+
Party 1
Izanami
Izanami
JackalS53
Izanami
Level 45
God Stats
128W - 113L
1,500 SR
Queue Stats
205W - 189L
1,471 Elo+
Party 1
Ganesha
Ganesha
boxOpoptarts
Ganesha
Level 117
God Stats
6W - 1L
1,653 SR
Queue Stats
178W - 167L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
jiggle223
Cernunnos
Level 53
God Stats
72W - 59L
1,529 SR
Queue Stats
121W - 117L
1,505 Elo+
Party 1
Chaac
Chaac
sunshine4579
Chaac
Level 89
God Stats
11W - 3L
1,853 SR
Queue Stats
239W - 201L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
2 / 5 / 2
11,256
866
21,995
18,926
7,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Gumberculs
Bastet
17
3 / 11 / 1
11,877
914
13,521
29,011
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
MelKorFiRe
Merlin
17
0 / 3 / 4
10,841
834
17,047
12,495
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Mephen
Ymir
17
0 / 10 / 2
11,502
885
10,319
30,200
35,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
jerprev
Odin
17
0 / 10 / 2
10,429
802
6,780
31,303
21,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Atrodemich
Tiamat
20
9 / 1 / 22
13,456
1,035
27,426
16,917
16,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
JackalS53
Izanami
20
15 / 0 / 16
14,258
1,097
28,435
11,481
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
boxOpoptarts
Ganesha
20
0 / 1 / 33
13,764
1,059
19,384
19,411
31,473
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
jiggle223
Cernunnos
19
6 / 3 / 19
12,497
961
20,692
12,522
5,615
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 0 / 23
12,869
990
19,521
17,927
28,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
152
5
Kills
39
39
Deaths
5
11
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Atrodemich
Tiamat
9
1
22
20
L
Chiron
2
5
2
0.6
L
Bastet
Gumberculs
Bastet
3
11
1
0.32
W
Izanami
JackalS53
Izanami
15
0
16
23
L
Merlin
MelKorFiRe
Merlin
0
3
4
0.67
L
Ymir
Mephen
Ymir
0
10
2
0.1
W
Ganesha
boxOpoptarts
Ganesha
0
1
33
16.5
L
Odin
jerprev
Odin
0
10
2
0.1
W
Cernunnos
jiggle223
Cernunnos
6
3
19
5.17
W
9
0
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,662
Damage
115,458
121,935
Taken
78,258
84,149
Mitigated
88,099
9,642
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Atrodemich
Tiamat
27,426
2,258
1,272
9,281
16,917
16,617
0
4,540
12,377
43,462
0
L
Chiron
21,995
7,480
1,044
2,507
18,926
7,175
0
9,971
8,955
0
49,180
L
Bastet
Gumberculs
Bastet
13,521
5,054
0
3,683
29,011
14,027
0
10,046
18,965
0
25,537
W
Izanami
JackalS53
Izanami
28,435
23,297
0
2,812
11,481
6,203
0
3,436
8,045
0
60,945
L
Merlin
MelKorFiRe
Merlin
17,047
1,226
890
702
12,495
5,397
0
5,784
6,711
45,880
0
L
Ymir
Mephen
Ymir
10,319
2,069
0
816
30,200
35,620
0
10,084
20,116
26,436
0
W
Ganesha
boxOpoptarts
Ganesha
19,384
1,154
775
3,786
19,411
31,473
0
8,011
11,400
34,015
0
L
Odin
jerprev
Odin
6,780
515
0
0
31,303
21,930
0
10,925
20,378
0
26,547
W
Cernunnos
jiggle223
Cernunnos
20,692
13,192
0
123
12,522
5,615
0
5,113
7,409
0
36,282
W
19,521
3,703
0
5,273
17,927
28,191
0
6,266
11,352
0
36,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,905
Gold Earned
66,844
222
Minions Killed
251
7
Camps Cleared
7
1,166,830
Distance Traveled
1,244,933
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,456
1,035
57
4
0
273,063
0
L
Chiron
11,256
866
61
5
3
260,543
2
L
Bastet
11,877
914
18
1
1
228,544
0
W
Izanami
14,258
1,097
102
8
7
244,657
0
L
Merlin
10,841
834
66
5
2
234,640
0
L
Ymir
11,502
885
45
3
0
219,194
0
W
Ganesha
13,764
1,059
0
0
0
252,299
1
L
Odin
10,429
802
32
2
1
223,909
0
W
Cernunnos
12,497
961
37
3
0
171,956
0
W
Chaac
12,869
990
55
4
0
302,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role