Player Matchup

Fenrir
Fenrir
ar3zm3nd3z
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,096 Elo+
Solo
Baron Samedi
Baron Samedi
b3AstM0d348
Baron Samedi
Level 26
God Stats
5W - 2L
1,492 SR
Queue Stats
14W - 17L
1,207 Elo+
Solo
Sun Wukong
Sun Wukong
rmb4852
Sun Wukong
Level 21
God Stats
12W - 14L
1,366 SR
Queue Stats
64W - 65L
1,322 Elo+
Solo
Izanami
Izanami
shelikespigss
Izanami
Level 26
God Stats
48W - 44L
1,460 SR
Queue Stats
62W - 67L
1,336 Elo+
Solo
Yemoja
Yemoja
shokolatao
Yemoja
Level 12
God Stats
1W - 2L
1,165 SR
Queue Stats
12W - 19L
1,264 Elo+
Solo
Team Averages
Level 22
1,397 SR
1,245 Elo+

VS

Team Averages
Level 14
1,398 SR
1,148 Elo+
Ra
Ra
AS_NL_Assassin
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,045 Elo+
Party 1
Amaterasu
Amaterasu
DevoShonen96
Amaterasu
Level 28
God Stats
28W - 32L
1,427 SR
Queue Stats
173W - 194L
1,360 Elo+
Solo
Yemoja
Yemoja
GOD-of-Chaos-X-
Yemoja
Level 8
God Stats
0W - 2L
1,152 SR
Queue Stats
3W - 11L
998 Elo+
Party 1
Thor
Thor
NE-Sweat
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,045 Elo+
Party 1
Poseidon
Poseidon
TAC3691
Poseidon
Level 28
God Stats
10W - 8L
1,413 SR
Queue Stats
15W - 17L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ar3zm3nd3z
Fenrir
20
2 / 14 / 9
13,694
856
9,126
33,744
18,223
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
b3AstM0d348
Baron Samedi
20
9 / 8 / 12
16,235
1,015
24,991
18,266
7,968
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
rmb4852
Sun Wukong
20
9 / 5 / 19
16,414
1,026
29,445
34,571
36,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
20
11 / 11 / 13
16,766
1,048
32,547
32,366
13,721
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
shokolatao
Yemoja
20
3 / 6 / 19
16,189
1,012
11,323
28,755
21,997
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 17
14,754
922
23,872
18,608
9,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
DevoShonen96
Amaterasu
20
23 / 2 / 16
20,448
1,278
55,283
29,071
17,960
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 29
16,888
1,056
18,017
22,094
31,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
20
6 / 14 / 26
16,156
1,010
27,554
29,628
14,892
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
TAC3691
Poseidon
20
5 / 6 / 18
14,487
905
14,240
16,372
10,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
150
34
Kills
44
44
Deaths
35
72
Assists
106
Player
Kills
Deaths
Assists
KDA
L
6
9
17
1.61
L
Amaterasu
DevoShonen96
Amaterasu
23
2
16
15.5
L
4
4
29
4.63
L
Thor
6
14
26
1.36
L
Poseidon
TAC3691
Poseidon
5
6
18
2.33
W
Fenrir
ar3zm3nd3z
Fenrir
2
14
9
0.46
W
Baron Samedi
b3AstM0d348
Baron Samedi
9
8
12
1.88
W
Sun Wukong
rmb4852
Sun Wukong
9
5
19
3.7
W
Izanami
11
11
13
1.59
W
Yemoja
shokolatao
Yemoja
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,432
Damage
138,966
147,702
Taken
115,773
98,830
Mitigated
84,643
21,201
Healing
25,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,872
4,889
4,539
4,127
18,608
9,807
0
6,079
12,529
41,339
0
L
Amaterasu
DevoShonen96
Amaterasu
55,283
48,705
0
6,344
29,071
17,960
0
11,345
17,726
0
76,512
L
18,017
4,263
4,572
2,062
22,094
31,419
0
8,952
13,142
52,139
0
L
Thor
27,554
8,573
0
1,352
29,628
14,892
0
11,396
18,232
0
53,855
L
Poseidon
TAC3691
Poseidon
14,240
3,960
0
2,588
16,372
10,565
0
4,870
11,502
26,923
0
W
Fenrir
ar3zm3nd3z
Fenrir
9,126
3,653
0
2,103
33,744
18,223
0
18,170
15,200
0
22,618
W
Baron Samedi
b3AstM0d348
Baron Samedi
24,991
1,969
4,344
2,198
18,266
7,968
0
4,740
13,472
43,259
0
W
Sun Wukong
rmb4852
Sun Wukong
29,445
5,931
0
665
34,571
36,921
0
15,096
18,918
13,390
43,173
W
Izanami
32,547
26,739
0
4,708
32,366
13,721
0
9,842
22,235
0
77,388
W
Yemoja
shokolatao
Yemoja
11,323
2,976
2,895
4,288
28,755
21,997
0
6,598
21,748
30,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,298
Gold Earned
82,733
248
Minions Killed
237
2
Camps Cleared
1
1,323,129
Distance Traveled
1,284,272
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,754
922
43
3
0
262,160
0
L
Amaterasu
20,448
1,278
32
2
0
328,807
0
L
Yemoja
16,888
1,056
75
5
0
261,029
1
L
Thor
16,156
1,010
53
3
0
252,820
2
L
Poseidon
14,487
905
34
2
1
179,456
2
W
Fenrir
13,694
856
28
2
1
277,764
0
W
Baron Samedi
16,235
1,015
42
3
0
252,337
0
W
Sun Wukong
16,414
1,026
64
4
0
303,357
1
W
Izanami
16,766
1,048
81
5
1
238,876
0
W
Yemoja
16,189
1,012
33
2
0
250,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role