Player Matchup

Jing Wei
Jing Wei
MorganLakePrime
Jing Wei
Level 26
God Stats
1W - 2L
1,269 SR
Queue Stats
8W - 6L
1,568 Elo+
Solo
Danzaburou
Danzaburou
SNKxINHUMAN3
Danzaburou
Level 17
God Stats
24W - 38L
1,518 SR
Queue Stats
109W - 112L
1,569 Elo+
Party 2
Janus
Janus
eG Space9642
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 79L
1,603 Elo+
Party 2
Ymir
Ymir
shawnzdrojewski
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
thereelsniperboy
Bastet
Level 28
God Stats
1W - 2L
1,721 SR
Queue Stats
100W - 76L
1,619 Elo+
Solo
Team Averages
Level 23
1,502 SR
1,572 Elo+

VS

Team Averages
Level 21
1,606 SR
1,579 Elo+
Izanami
Izanami
AshKaliMain
Izanami
Level 29
God Stats
3W - 1L
1,641 SR
Queue Stats
127W - 118L
1,611 Elo+
Solo
Kukulkan
Kukulkan
DJANVERDAO
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,578 Elo+
Solo
Jormungandr
Jormungandr
Smite game4180
Jormungandr
Level 15
God Stats
2W - 1L
1,717 SR
Queue Stats
30W - 15L
1,725 Elo+
Party 1
Ravana
Ravana
SmurfNation38
Ravana
Level 18
God Stats
2W - 0L
1,731 SR
Queue Stats
48W - 35L
1,623 Elo+
Party 1
Jing Wei
Jing Wei
jacklucas2
Jing Wei
Level 28
God Stats
21W - 24L
1,441 SR
Queue Stats
96W - 132L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 5 / 1
4,829
439
2,117
5,786
1,011
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SNKxINHUMAN3
Danzaburou
9
0 / 3 / 1
5,185
471
3,253
6,130
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 1
6,435
585
3,942
4,857
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,909
446
1,027
7,282
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 2
6,664
606
5,437
7,377
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshKaliMain
Izanami
12
5 / 1 / 1
7,809
710
5,626
5,270
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
DJANVERDAO
Kukulkan
11
0 / 2 / 1
6,537
594
2,784
3,510
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Smite game4180
Jormungandr
10
3 / 0 / 5
6,396
581
3,751
4,683
3,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
8 / 1 / 2
7,308
664
7,439
7,435
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
jacklucas2
Jing Wei
10
0 / 2 / 3
5,820
529
2,017
6,036
1,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
16
16
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
AshKaliMain
Izanami
5
1
1
5.5
W
Kukulkan
DJANVERDAO
Kukulkan
0
2
1
0.25
L
Jing Wei
0
5
1
0.1
L
Danzaburou
SNKxINHUMAN3
Danzaburou
0
3
1
0.17
W
Jormungandr
Smite game4180
Jormungandr
3
0
5
5.5
W
8
1
2
9
L
3
3
1
1.17
W
Jing Wei
jacklucas2
Jing Wei
0
2
3
0.75
L
0
4
1
0.13
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,776
Damage
21,617
31,432
Taken
26,934
8,965
Mitigated
9,676
6,798
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AshKaliMain
Izanami
5,626
3,311
0
1,606
5,270
1,580
5,271
391
4,879
0
53,024
W
Kukulkan
DJANVERDAO
Kukulkan
2,784
114
0
576
3,510
1,242
0
1,325
2,067
40,631
0
L
Jing Wei
2,117
1,351
0
0
5,786
1,011
528
554
5,232
0
11,130
L
Danzaburou
SNKxINHUMAN3
Danzaburou
3,253
1,759
0
770
6,130
1,264
0
324
5,806
0
27,460
W
Jormungandr
Smite game4180
Jormungandr
3,751
1,056
30
1,015
4,683
3,191
0
399
4,284
21,893
0
W
7,439
1,922
0
2,420
7,435
2,412
0
2,423
4,805
0
31,887
L
3,942
121
0
1,050
4,857
1,307
0
1,362
3,495
33,699
0
W
Jing Wei
jacklucas2
Jing Wei
2,017
1,461
0
743
6,036
1,251
948
106
5,930
0
22,740
L
1,027
155
0
528
7,282
3,249
284
2,094
5,188
10,347
0
L
5,437
1,215
0
4,450
7,377
2,134
0
2,201
5,176
0
34,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
33,870
236
Minions Killed
349
0
Camps Cleared
0
1,104,186
Distance Traveled
1,124,520
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,809
710
116
11
0
196,961
5
W
Kukulkan
6,537
594
90
8
0
231,351
9
L
Jing Wei
4,829
439
30
3
0
232,622
0
L
Danzaburou
5,185
471
51
5
0
201,325
0
W
Jormungandr
6,396
581
38
3
0
237,468
4
W
Ravana
7,308
664
62
6
0
258,909
7
L
Janus
6,435
585
64
6
0
211,820
3
W
Jing Wei
5,820
529
43
4
0
199,831
1
L
Ymir
4,909
446
14
1
0
216,251
0
L
Bastet
6,664
606
77
7
0
242,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role