Player Matchup

Ares
Ares
AlphaIvann
Ares
Level 151
God Stats
8W - 5L
1,580 SR
Queue Stats
226W - 213L
1,528 Elo+
Party 1
Ra
Ra
Deimos1998
Ra
Level 125
God Stats
4W - 1L
1,558 SR
Queue Stats
126W - 132L
1,553 Elo+
Party 1
Amaterasu
Amaterasu
GaberzALoudGuy
Amaterasu
Level 147
God Stats
5W - 4L
1,551 SR
Queue Stats
218W - 176L
1,626 Elo+
Solo
Jing Wei
Jing Wei
footlessfuture
Jing Wei
Level 65
God Stats
4W - 3L
1,699 SR
Queue Stats
52W - 38L
1,560 Elo+
Party 1
Kali
Kali
ofcorona
Kali
Level 109
God Stats
2W - 0L
1,749 SR
Queue Stats
6W - 3L
1,784 Elo+
Party 1
Team Averages
Level 119
1,628 SR
1,610 Elo+

VS

Team Averages
Level 102
1,549 SR
1,560 Elo+
Sun Wukong
Sun Wukong
FOHcussed
Sun Wukong
Level 94
God Stats
18W - 22L
1,520 SR
Queue Stats
298W - 266L
1,587 Elo+
Solo
Zeus
Zeus
STP MadD
Zeus
Level 105
God Stats
53W - 43L
1,527 SR
Queue Stats
490W - 450L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SkippyMN
Kumbhakarna
Level 86
God Stats
4W - 4L
1,580 SR
Queue Stats
12W - 10L
1,577 Elo+
Solo
Anhur
Anhur
goofie23
Anhur
Level 117
God Stats
5W - 8L
1,490 SR
Queue Stats
786W - 748L
1,535 Elo+
Party 2
Achilles
Achilles
xcereal
Achilles
Level 108
God Stats
38W - 31L
1,628 SR
Queue Stats
165W - 148L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,752
456
6,135
15,199
14,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 0 / 3
10,331
608
9,524
8,161
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
GaberzALoudGuy
Amaterasu
17
2 / 1 / 3
10,195
600
8,183
18,836
16,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
14
3 / 2 / 4
8,903
524
7,580
9,039
3,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
18
7 / 0 / 3
10,739
632
7,920
10,877
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FOHcussed
Sun Wukong
16
1 / 3 / 0
9,276
546
11,900
11,094
8,335
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
16
4 / 5 / 0
9,741
573
9,178
10,526
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
SkippyMN
Kumbhakarna
11
0 / 4 / 4
7,338
432
3,217
12,038
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
goofie23
Anhur
11
0 / 6 / 5
7,096
417
3,789
11,380
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
xcereal
Achilles
15
1 / 3 / 5
8,376
493
11,194
13,370
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
6
6
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
6
0
3
7.5
L
Sun Wukong
FOHcussed
Sun Wukong
1
3
0
0.33
W
Amaterasu
GaberzALoudGuy
Amaterasu
2
1
3
3.5
L
Zeus
4
5
0
0.8
L
Kumbhakarna
SkippyMN
Kumbhakarna
0
4
4
0.5
W
Jing Wei
3
2
4
2.5
L
Anhur
goofie23
Anhur
0
6
5
0.42
W
Kali
7
0
3
8.5
L
Achilles
xcereal
Achilles
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,342
Damage
39,278
62,112
Taken
58,408
42,984
Mitigated
30,270
26,113
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,135
275
243
1,915
15,199
14,259
186
2,313
12,886
24,832
0
W
9,524
172
882
3,437
8,161
3,463
546
3,524
4,637
75,271
0
L
Sun Wukong
FOHcussed
Sun Wukong
11,900
4,287
0
2,854
11,094
8,335
648
1,435
9,659
70
69,956
W
Amaterasu
GaberzALoudGuy
Amaterasu
8,183
2,745
0
9,437
18,836
16,253
0
644
18,192
6,331
58,488
L
Zeus
9,178
1,623
0
616
10,526
3,807
0
3,983
6,543
73,597
0
L
Kumbhakarna
SkippyMN
Kumbhakarna
3,217
488
510
2,481
12,038
9,416
127
3,311
8,727
20,378
0
W
Jing Wei
7,580
6,427
0
4,058
9,039
3,447
490
3,983
5,056
0
58,223
L
Anhur
goofie23
Anhur
3,789
2,120
0
2,551
11,380
3,581
29
4,353
7,027
0
37,134
W
Kali
7,920
3,370
0
6,141
10,877
5,562
0
2,001
8,876
0
79,023
L
Achilles
xcereal
Achilles
11,194
3,275
0
4,670
13,370
5,131
124
4,479
8,891
0
61,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,920
Gold Earned
41,827
546
Minions Killed
516
0
Camps Cleared
0
1,801,186
Distance Traveled
1,594,883
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,752
456
35
2
0
311,184
4
W
Ra
10,331
608
140
8
0
379,702
2
L
Sun Wukong
9,276
546
149
9
0
290,862
3
W
Amaterasu
10,195
600
128
8
0
370,315
1
L
Zeus
9,741
573
161
9
0
296,463
2
L
Kumbhakarna
7,338
432
30
2
0
321,501
1
W
Jing Wei
8,903
524
105
6
0
322,854
1
L
Anhur
7,096
417
74
4
0
309,825
4
W
Kali
10,739
632
138
8
0
417,131
1
L
Achilles
8,376
493
102
6
0
376,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role