Player Matchup

Hel
Hel
Nezyko
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,441 Elo+
Solo
Izanami
Izanami
SLAVANI
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,727 Elo+
Solo
Guan Yu
Guan Yu
katala2281337
Guan Yu
Level 13
God Stats
5W - 6L
1,299 SR
Queue Stats
8W - 12L
1,310 Elo+
Solo
Ymir
Ymir
unknowableguy
Ymir
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 8L
1,598 Elo+
Solo
Aphrodite
Aphrodite
vi00016
Aphrodite
Level 27
God Stats
5W - 7L
1,313 SR
Queue Stats
81W - 128L
1,251 Elo+
Solo
Team Averages
Level 11
1,423 SR
1,465 Elo+

VS

Team Averages
Level 12
1,402 SR
1,415 Elo+
Kali
Kali
 
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BloodyJey
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Amaterasu
Amaterasu
Redhairlove
Amaterasu
Level 14
God Stats
0W - 2L
1,245 SR
Queue Stats
58W - 55L
1,397 Elo+
Solo
Kukulkan
Kukulkan
WannaWings
Kukulkan
Level 3
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Nezyko
Hel
11
1 / 6 / 6
7,029
439
3,362
7,578
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SLAVANI
Izanami
10
3 / 4 / 3
7,279
455
3,336
7,352
2,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
11
2 / 3 / 3
7,572
473
7,975
11,872
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
16 / 1 / 3
11,490
718
18,217
9,797
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
vi00016
Aphrodite
10
0 / 5 / 3
6,596
412
1,973
10,773
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
11 / 2 / 3
10,682
668
10,493
14,895
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
 
Xing Tian
4
0 / 2 / 0
5,216
326
170
2,405
920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
BloodyJey
Izanami
13
3 / 6 / 4
8,341
521
6,012
9,892
3,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Redhairlove
Amaterasu
12
0 / 5 / 2
7,275
455
7,074
12,344
8,337
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
WannaWings
Kukulkan
12
5 / 7 / 5
8,569
536
7,128
10,417
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
22
Kills
19
19
Deaths
22
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
11
2
3
6.25
L
Xing Tian
 
Xing Tian
0
2
0
0
L
Izanami
BloodyJey
Izanami
3
6
4
0.83
W
Hel
Nezyko
Hel
1
6
6
0.67
L
Amaterasu
Redhairlove
Amaterasu
0
5
2
0.2
W
Izanami
SLAVANI
Izanami
3
4
3
1.13
L
Kukulkan
WannaWings
Kukulkan
5
7
5
1.07
W
Guan Yu
2
3
3
1.17
W
16
1
3
17.5
W
Aphrodite
vi00016
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,863
Damage
30,877
47,372
Taken
49,953
29,780
Mitigated
23,001
14,677
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
10,493
5,383
0
4,547
14,895
6,233
0
6,520
8,090
0
70,596
L
Xing Tian
 
Xing Tian
170
132
0
60
2,405
920
0
543
1,825
2,538
0
L
Izanami
BloodyJey
Izanami
6,012
4,668
34
1,487
9,892
3,447
2,684
5,780
4,073
0
49,162
W
Hel
Nezyko
Hel
3,362
863
706
1,763
7,578
2,447
564
2,859
4,719
12,426
0
L
Amaterasu
Redhairlove
Amaterasu
7,074
2,289
0
4,061
12,344
8,337
0
1,474
10,165
6,666
26,606
W
Izanami
SLAVANI
Izanami
3,336
2,462
0
1,058
7,352
2,003
1,906
603
6,749
0
33,849
L
Kukulkan
WannaWings
Kukulkan
7,128
1,749
0
750
10,417
4,064
0
8,807
1,296
36,104
0
W
Guan Yu
7,975
1,520
0
5,274
11,872
11,623
1,412
1,799
10,073
0
33,079
W
18,217
3,674
0
2,424
9,797
4,954
302
2,017
7,780
77,271
0
W
Aphrodite
vi00016
Aphrodite
1,973
1,014
615
2,837
10,773
8,753
674
1,507
9,266
28,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
40,083
330
Minions Killed
340
0
Camps Cleared
0
1,427,475
Distance Traveled
1,205,558
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,682
668
101
6
0
339,455
2
L
Xing Tian
5,216
326
8
1
0
52,442
2
L
Izanami
8,341
521
88
6
0
253,862
0
W
Hel
7,029
439
18
1
0
242,897
1
L
Amaterasu
7,275
455
70
4
0
298,703
0
W
Izanami
7,279
455
62
4
0
298,624
2
L
Kukulkan
8,569
536
73
5
0
261,096
0
W
Guan Yu
7,572
473
55
3
0
319,979
4
W
Ymir
11,490
718
155
10
0
342,872
0
W
Aphrodite
6,596
412
40
3
0
223,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role