Player Matchup

Vamana
Vamana
CebollitaPicada1
Vamana
Level 8
God Stats
34W - 23L
1,924 SR
Queue Stats
42W - 37L
1,603 Elo+
Party 1
Charybdis
Charybdis
KingLivious
Charybdis
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 84L
1,544 Elo+
Party 1
Hades
Hades
Spikefall554
Hades
Level 29
God Stats
194W - 166L
1,505 SR
Queue Stats
259W - 251L
1,444 Elo+
Solo
Merlin
Merlin
YouSeemMadBro
Merlin
Level 28
God Stats
29W - 28L
1,505 SR
Queue Stats
130W - 138L
1,471 Elo+
Solo
Pele
Pele
yaykup
Pele
Level 44
God Stats
59W - 62L
1,541 SR
Queue Stats
76W - 81L
1,517 Elo+
Party 1
Team Averages
Level 28
1,595 SR
1,516 Elo+

VS

Team Averages
Level 26
1,550 SR
1,620 Elo+
Merlin
Merlin
BackCampBandit
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 24L
1,616 Elo+
Party 2
Bellona
Bellona
Ghostflip1
Bellona
Level 28
God Stats
16W - 3L
1,744 SR
Queue Stats
287W - 233L
1,511 Elo+
Solo
Geb
Geb
Nicc5th
Geb
Level 26
God Stats
3W - 2L
1,383 SR
Queue Stats
49W - 35L
1,619 Elo+
Party 3
Cupid
Cupid
StanDropEmOff
Cupid
Level 28
God Stats
51W - 34L
1,624 SR
Queue Stats
53W - 45L
1,564 Elo+
Party 3
Bastet
Bastet
Zajix
Bastet
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 60L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 3
9,424
942
8,596
23,903
11,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
KingLivious
Charybdis
15
0 / 8 / 2
8,674
867
9,045
17,522
6,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 8 / 4
9,292
929
13,649
20,894
9,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 2 / 1
8,815
882
8,510
6,823
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
yaykup
Pele
16
5 / 3 / 0
10,708
1,071
11,026
11,068
5,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

144

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 20
10,250
1,025
19,360
6,861
2,270
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ghostflip1
Bellona
18
14 / 0 / 15
13,102
1,310
21,588
17,613
17,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
17
4 / 1 / 19
10,377
1,038
9,859
13,396
14,616
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
3 / 2 / 18
9,706
971
10,639
8,216
3,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Zajix
Bastet
18
7 / 1 / 20
10,547
1,055
13,330
9,635
6,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
123
5
Kills
31
31
Deaths
5
10
Assists
92
Player
Kills
Deaths
Assists
KDA
W
3
1
20
13
L
0
10
3
0.15
W
Bellona
Ghostflip1
Bellona
14
0
15
21.5
L
Charybdis
KingLivious
Charybdis
0
8
2
0.13
W
Geb
4
1
19
13.5
L
0
8
4
0.25
W
3
2
18
6
L
0
2
1
0.25
W
Bastet
Zajix
Bastet
7
1
20
17
L
Pele
yaykup
Pele
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,826
Damage
74,776
80,210
Taken
55,721
35,506
Mitigated
44,503
11,408
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,360
1,523
0
603
6,861
2,270
0
2,137
4,614
50,566
0
L
8,596
2,790
1,465
2,164
23,903
11,106
0
6,716
17,187
0
14,440
W
Bellona
Ghostflip1
Bellona
21,588
13,040
2,332
3,260
17,613
17,426
0
6,940
10,357
0
33,672
L
Charybdis
KingLivious
Charybdis
9,045
3,659
552
3,093
17,522
6,419
0
6,826
10,696
0
27,762
W
Geb
9,859
749
0
0
13,396
14,616
0
4,818
8,222
15,325
0
L
13,649
357
280
2,396
20,894
9,786
0
7,341
13,553
29,553
0
W
10,639
5,215
259
90
8,216
3,227
0
3,321
4,779
0
32,438
L
8,510
721
201
1,105
6,823
2,200
0
3,753
3,070
46,823
0
W
Bastet
Zajix
Bastet
13,330
5,180
0
1,481
9,635
6,964
0
3,951
5,590
0
16,434
L
Pele
yaykup
Pele
11,026
2,152
0
152
11,068
5,995
0
4,583
6,485
0
25,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
53,982
190
Minions Killed
182
10
Camps Cleared
6
971,862
Distance Traveled
987,440
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,250
1,025
81
8
2
197,376
1
L
Vamana
9,424
942
12
1
1
219,017
0
W
Bellona
13,102
1,310
17
2
1
225,965
0
L
Charybdis
8,674
867
46
5
1
170,608
1
W
Geb
10,377
1,038
16
2
0
194,249
0
L
Hades
9,292
929
34
3
0
185,631
2
W
Cupid
9,706
971
61
6
2
171,432
0
L
Merlin
8,815
882
83
8
0
168,055
0
W
Bastet
10,547
1,055
7
1
1
198,418
0
L
Pele
10,708
1,071
15
2
8
228,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role