Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
OliverKibro
Mulan
Level 94
God Stats
15W - 10L
1,528 SR
Queue Stats
37W - 39L
1,536 Elo+
Party 2
Camazotz
Camazotz
Ripka1
Camazotz
Level 140
God Stats
9W - 8L
1,507 SR
Queue Stats
371W - 409L
1,457 Elo+
Solo
Sylvanus
Sylvanus
marlusdrummond
Sylvanus
Level 158
God Stats
23W - 21L
1,519 SR
Queue Stats
787W - 874L
1,464 Elo+
Solo
Team Averages
Level 142
1,511 SR
1,491 Elo+

VS

Team Averages
Level 127
1,472 SR
1,559 Elo+
Baron Samedi
Baron Samedi
Almirnogx23
Baron Samedi
Level 58
God Stats
16W - 14L
1,597 SR
Queue Stats
368W - 411L
1,436 Elo+
Solo
Susano
Susano
Henrique_HS007
Susano
Level 134
God Stats
11W - 14L
1,495 SR
Queue Stats
474W - 360L
1,549 Elo+
Party 1
Anhur
Anhur
Riejh
Anhur
Level 156
God Stats
1W - 4L
1,389 SR
Queue Stats
169W - 107L
1,625 Elo+
Solo
Sun Wukong
Sun Wukong
WesleySafadaoKk
Sun Wukong
Level 144
God Stats
10W - 7L
1,552 SR
Queue Stats
473W - 437L
1,580 Elo+
Party 1
The Morrigan
The Morrigan
meliodasbnb
The Morrigan
Level 143
God Stats
0W - 7L
1,325 SR
Queue Stats
438W - 461L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 0 / 8
9,380
625
12,761
9,244
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
 
The Morrigan
15
5 / 2 / 3
8,555
570
9,685
6,597
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 4
8,266
551
10,388
12,628
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Ripka1
Camazotz
16
8 / 1 / 2
9,152
610
10,146
14,077
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
11
0 / 2 / 11
7,288
486
6,345
12,120
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Almirnogx23
Baron Samedi
11
1 / 7 / 3
6,513
434
8,362
11,115
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 2
7,189
479
5,356
10,552
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Riejh
Anhur
11
1 / 3 / 2
7,140
476
5,954
19,693
3,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
WesleySafadaoKk
Sun Wukong
12
1 / 3 / 0
7,184
479
6,991
14,049
7,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
meliodasbnb
The Morrigan
12
2 / 5 / 2
7,212
481
6,921
6,596
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
6
6
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
8
10
W
The Morrigan
 
The Morrigan
5
2
3
3.25
L
Baron Samedi
Almirnogx23
Baron Samedi
1
7
3
0.36
L
1
3
2
0.67
W
2
1
4
4
L
Anhur
Riejh
Anhur
1
3
2
0.67
W
Camazotz
Ripka1
Camazotz
8
1
2
9
L
Sun Wukong
WesleySafadaoKk
Sun Wukong
1
3
0
0.33
W
Sylvanus
0
2
11
2.75
L
The Morrigan
meliodasbnb
The Morrigan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,325
Damage
33,584
54,666
Taken
62,005
32,217
Mitigated
19,457
26,985
Healing
21,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,761
5,437
0
3,596
9,244
3,344
609
1,964
7,232
0
70,345
W
The Morrigan
 
The Morrigan
9,685
1,656
0
756
6,597
2,202
0
2,527
3,882
66,777
3,799
L
Baron Samedi
Almirnogx23
Baron Samedi
8,362
539
1,728
2,221
11,115
3,381
0
5,257
5,810
40,971
0
L
5,356
1,563
0
3,386
10,552
2,934
0
2,323
8,229
0
41,455
W
10,388
797
0
5,747
12,628
10,157
237
542
12,066
9,226
49,401
L
Anhur
Riejh
Anhur
5,954
2,728
1,331
5,330
19,693
3,850
0
5,807
13,790
0
35,967
W
Camazotz
Ripka1
Camazotz
10,146
3,020
0
9,339
14,077
4,704
72
1,913
12,020
0
65,935
L
Sun Wukong
WesleySafadaoKk
Sun Wukong
6,991
2,232
0
6,349
14,049
7,416
0
485
12,818
0
44,420
W
Sylvanus
6,345
2,153
1,831
5,716
12,120
11,810
56
3,293
8,591
20,319
0
L
The Morrigan
meliodasbnb
The Morrigan
6,921
1,767
0
1,454
6,596
1,876
0
1,465
5,128
32,055
10,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
35,238
515
Minions Killed
404
0
Camps Cleared
0
1,465,305
Distance Traveled
1,363,139
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,380
625
119
8
0
296,796
5
W
The Morrigan
8,555
570
133
9
0
277,269
2
L
Baron Samedi
6,513
434
75
5
0
241,704
1
L
Susano
7,189
479
89
6
0
295,383
1
W
Mulan
8,266
551
111
7
0
308,949
6
L
Anhur
7,140
476
79
5
0
262,326
1
W
Camazotz
9,152
610
123
8
0
327,731
1
L
Sun Wukong
7,184
479
88
6
0
293,214
4
W
Sylvanus
7,288
486
29
2
0
254,560
6
L
The Morrigan
7,212
481
73
5
0
270,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role