Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AkmnOnA
Baron Samedi
Level 22
God Stats
7W - 6L
1,679 SR
Queue Stats
89W - 92L
1,479 Elo+
Solo
Mulan
Mulan
SousTonNez
Mulan
Level 21
God Stats
5W - 1L
1,829 SR
Queue Stats
6W - 3L
1,695 Elo+
Solo
Discordia
Discordia
TRpq
Discordia
Level 25
God Stats
14W - 10L
1,511 SR
Queue Stats
78W - 76L
1,465 Elo+
Solo
Ymir
Ymir
valerka174
Ymir
Level 26
God Stats
20W - 10L
1,588 SR
Queue Stats
86W - 88L
1,437 Elo+
Solo
Team Averages
Level 23
1,621 SR
1,515 Elo+

VS

Team Averages
Level 24
1,492 SR
1,570 Elo+
Hachiman
Hachiman
SenbonSen
Hachiman
Level 28
God Stats
3W - 3L
1,347 SR
Queue Stats
48W - 40L
1,498 Elo+
Solo
Cliodhna
Cliodhna
StReLoK3453
Cliodhna
Level 19
God Stats
1W - 1L
1,364 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
StalowyBydlak
Thanatos
Level 24
God Stats
3W - 1L
1,803 SR
Queue Stats
15W - 4L
1,852 Elo+
Solo
Guan Yu
Guan Yu
TheUttermost
Guan Yu
Level 26
God Stats
1W - 3L
1,229 SR
Queue Stats
14W - 13L
1,357 Elo+
Party 1
Ah Puch
Ah Puch
Zaladr4
Ah Puch
Level 24
God Stats
2W - 1L
1,719 SR
Queue Stats
28W - 16L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 4 / 11
8,857
886
7,997
10,356
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
AkmnOnA
Baron Samedi
17
5 / 2 / 7
10,590
1,059
8,203
8,327
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
17
10 / 1 / 8
11,758
1,176
18,483
11,433
14,555
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
TRpq
Discordia
16
3 / 2 / 7
9,274
927
10,717
4,057
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 14
9,492
949
4,922
10,990
9,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

258

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SenbonSen
Hachiman
15
0 / 4 / 6
9,042
904
7,113
10,345
3,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
StReLoK3453
Cliodhna
15
1 / 10 / 3
8,665
867
9,062
15,238
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
StalowyBydlak
Thanatos
16
7 / 1 / 2
10,608
1,061
8,667
9,108
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TheUttermost
Guan Yu
15
3 / 2 / 2
8,959
896
4,691
13,200
11,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Zaladr4
Ah Puch
15
0 / 3 / 7
8,990
899
9,494
7,391
2,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
20
Kills
11
11
Deaths
20
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
4
11
1.38
W
Baron Samedi
AkmnOnA
Baron Samedi
5
2
7
4.25
L
Hachiman
SenbonSen
Hachiman
0
4
6
0.75
W
Mulan
10
1
8
14
L
Cliodhna
StReLoK3453
Cliodhna
1
10
3
0.25
L
Thanatos
StalowyBydlak
Thanatos
7
1
2
8
W
Discordia
TRpq
Discordia
3
2
7
3.25
L
Guan Yu
TheUttermost
Guan Yu
3
2
2
2
L
Ah Puch
Zaladr4
Ah Puch
0
3
7
1.17
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,322
Damage
39,027
45,163
Taken
55,282
37,543
Mitigated
27,403
8,019
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,997
685
0
1,060
10,356
8,068
0
2,048
8,183
16,777
0
W
Baron Samedi
AkmnOnA
Baron Samedi
8,203
1,618
1,344
2,257
8,327
3,710
0
2,045
6,198
31,496
0
L
Hachiman
SenbonSen
Hachiman
7,113
2,752
0
721
10,345
3,616
0
4,760
5,166
0
31,019
W
Mulan
18,483
5,299
0
3,144
11,433
14,555
0
1,759
9,439
0
49,457
L
Cliodhna
StReLoK3453
Cliodhna
9,062
1,261
0
500
15,238
5,638
0
7,243
7,599
0
19,829
L
Thanatos
StalowyBydlak
Thanatos
8,667
3,574
0
5,073
9,108
3,835
0
4,460
4,472
0
27,156
W
Discordia
TRpq
Discordia
10,717
329
0
214
4,057
1,283
0
941
3,077
16,990
0
L
Guan Yu
TheUttermost
Guan Yu
4,691
883
423
2,647
13,200
11,614
0
8,204
4,560
0
8,125
L
Ah Puch
Zaladr4
Ah Puch
9,494
675
50
1,060
7,391
2,700
0
5,440
1,646
24,333
0
W
4,922
819
0
0
10,990
9,927
0
2,701
8,200
14,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,971
Gold Earned
46,264
201
Minions Killed
176
11
Camps Cleared
6
894,656
Distance Traveled
907,899
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,857
886
25
3
1
167,261
0
W
Baron Samedi
10,590
1,059
56
6
1
185,013
3
L
Hachiman
9,042
904
69
7
2
184,414
0
W
Mulan
11,758
1,176
83
8
7
203,983
0
L
Cliodhna
8,665
867
19
2
0
156,977
0
L
Thanatos
10,608
1,061
43
4
3
218,377
1
W
Discordia
9,274
927
24
2
1
146,935
0
L
Guan Yu
8,959
896
10
1
0
177,061
0
L
Ah Puch
8,990
899
35
4
1
171,070
1
W
Ymir
9,492
949
13
1
1
191,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role