Player Matchup

Zeus
Zeus
Emaresea
Zeus
Level 64
God Stats
5W - 1L
1,254 SR
Queue Stats
109W - 112L
1,558 Elo+
Party 1
Anhur
Anhur
Idlezor
Anhur
Level 69
God Stats
2W - 1L
1,553 SR
Queue Stats
86W - 66L
1,606 Elo+
Party 1
King Arthur
King Arthur
cartisocute
King Arthur
Level 85
God Stats
2W - 1L
1,313 SR
Queue Stats
53W - 55L
1,446 Elo+
Solo
Geb
Geb
ihavenoidea1123
Geb
Level 67
God Stats
4W - 3L
1,614 SR
Queue Stats
71W - 42L
1,587 Elo+
Party 2
Bastet
Bastet
joshua186
Bastet
Level 119
God Stats
6W - 3L
1,428 SR
Queue Stats
191W - 171L
1,538 Elo+
Party 2
Team Averages
Level 81
1,432 SR
1,547 Elo+

VS

Team Averages
Level 133
1,598 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Kongga_blade671
Cliodhna
Level 130
God Stats
14W - 16L
1,616 SR
Queue Stats
62W - 57L
1,562 Elo+
Solo
Hachiman
Hachiman
LeRageQuitter
Hachiman
Level 82
God Stats
0W - 4L
1,655 SR
Queue Stats
33W - 35L
1,535 Elo+
Solo
Hercules
Hercules
SeniorrDingDong
Hercules
Level 153
God Stats
11W - 15L
1,496 SR
Queue Stats
269W - 280L
1,527 Elo+
Solo
Scylla
Scylla
bootyeater666
Scylla
Level 147
God Stats
3W - 2L
1,724 SR
Queue Stats
706W - 727L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 1 / 9
10,416
801
9,088
7,483
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Idlezor
Anhur
17
5 / 0 / 6
10,549
811
10,100
7,357
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
cartisocute
King Arthur
14
0 / 2 / 11
8,486
653
5,102
13,009
9,276
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 9
9,998
769
5,391
15,211
17,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
joshua186
Bastet
18
6 / 1 / 6
11,096
854
16,115
14,715
13,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 5 / 3
7,577
583
9,632
9,203
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
0 / 6 / 2
7,548
581
8,826
12,326
4,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
LeRageQuitter
Hachiman
14
0 / 5 / 3
7,805
600
13,033
8,754
3,396
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
16
5 / 1 / 0
9,053
696
6,691
17,116
20,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 2 / 3
9,253
712
5,206
4,691
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
19
Kills
6
6
Deaths
19
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
3
0.3
W
Zeus
5
1
9
9.5
W
Anhur
Idlezor
Anhur
5
0
6
8
L
Cliodhna
0
6
2
0.17
L
Hachiman
LeRageQuitter
Hachiman
0
5
3
0.3
L
Hercules
5
1
0
5
L
1
2
3
1.25
W
King Arthur
cartisocute
King Arthur
0
2
11
2.75
W
3
2
9
3.75
W
Bastet
joshua186
Bastet
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,796
Damage
43,388
57,775
Taken
52,090
46,095
Mitigated
33,492
14,322
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,632
1,632
0
1,163
9,203
2,792
18
2,341
6,684
29,697
0
W
Zeus
9,088
1,740
164
3,240
7,483
3,102
240
3,145
4,338
43,306
0
W
Anhur
Idlezor
Anhur
10,100
5,380
0
500
7,357
2,584
3,019
1,821
5,326
0
40,092
L
Cliodhna
8,826
267
0
833
12,326
4,421
0
3,534
8,473
0
25,230
L
Hachiman
LeRageQuitter
Hachiman
13,033
5,435
0
849
8,754
3,396
0
3,340
5,182
0
38,859
L
Hercules
6,691
1,324
0
6,793
17,116
20,326
0
5,033
11,624
0
18,727
L
5,206
803
0
398
4,691
2,557
0
716
3,747
38,106
0
W
King Arthur
cartisocute
King Arthur
5,102
122
834
2,153
13,009
9,276
48
2,790
9,887
0
18,728
W
5,391
184
0
2,180
15,211
17,615
29
3,832
11,158
17,391
0
W
Bastet
joshua186
Bastet
16,115
3,013
0
5,251
14,715
13,518
255
3,388
11,091
0
49,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,545
Gold Earned
41,236
319
Minions Killed
302
8
Camps Cleared
8
1,323,821
Distance Traveled
1,139,276
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,577
583
51
4
0
210,993
5
W
Zeus
10,416
801
89
7
0
253,006
0
W
Anhur
10,549
811
98
8
4
247,203
1
L
Cliodhna
7,548
581
55
4
3
251,895
4
L
Hachiman
7,805
600
76
6
2
204,356
3
L
Hercules
9,053
696
34
3
0
258,202
0
L
Scylla
9,253
712
86
7
3
213,830
3
W
King Arthur
8,486
653
17
1
0
256,838
4
W
Geb
9,998
769
9
1
0
254,059
1
W
Bastet
11,096
854
106
8
4
312,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role