Player Matchup

Geb
Geb
GAME1324
Geb
Level 7
God Stats
12W - 15L
1,431 SR
Queue Stats
12W - 18L
1,329 Elo+
Party 1
Neith
Neith
Lolipop
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Pepsi Convoy
Tiamat
Level 17
God Stats
3W - 1L
1,526 SR
Queue Stats
56W - 76L
1,283 Elo+
Party 1
Heimdallr
Heimdallr
SOLO RECON367
Heimdallr
Level 29
God Stats
5W - 11L
1,333 SR
Queue Stats
10W - 13L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
baraka64
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,858 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,472 Elo+

VS

Team Averages
Level 22
1,412 SR
1,402 Elo+
Sol
Sol
Dannybxtch
Sol
Level 26
God Stats
4W - 4L
1,358 SR
Queue Stats
27W - 36L
1,306 Elo+
Solo
Anubis
Anubis
G-TECH_209
Anubis
Level 27
God Stats
11W - 9L
1,445 SR
Queue Stats
53W - 59L
1,399 Elo+
Solo
Susano
Susano
Veqile
Susano
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,180 Elo+
Solo
Yemoja
Yemoja
kBRYLL
Yemoja
Level 10
God Stats
2W - 0L
1,290 SR
Queue Stats
5W - 1L
1,567 Elo+
Solo
Hachiman
Hachiman
syyrenss
Hachiman
Level 26
God Stats
14W - 11L
1,467 SR
Queue Stats
56W - 60L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,430
391
3,489
17,501
10,771
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Lolipop
Neith
5
0 / 1 / 0
5,866
309
1,428
2,271
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
2 / 8 / 2
8,196
431
6,658
14,068
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SOLO RECON367
Heimdallr
14
3 / 5 / 2
8,650
455
8,174
11,976
4,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
baraka64
Sun Wukong
14
5 / 5 / 2
8,769
462
7,420
17,585
9,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
10,818
569
4,990
10,380
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
G-TECH_209
Anubis
14
3 / 5 / 3
9,635
507
12,506
13,872
6,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Veqile
Susano
16
7 / 2 / 4
10,453
550
7,291
11,912
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
kBRYLL
Yemoja
14
5 / 0 / 6
9,976
525
5,331
5,608
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
syyrenss
Hachiman
16
6 / 2 / 7
10,004
527
11,951
10,272
3,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
10
Kills
23
24
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Anubis
G-TECH_209
Anubis
3
5
3
0.9
L
0
5
1
0.1
L
Neith
Lolipop
Neith
0
1
0
0
L
Tiamat
2
8
2
0.38
L
Heimdallr
SOLO RECON367
Heimdallr
3
5
2
0.8
W
Susano
Veqile
Susano
7
2
4
4.5
L
Sun Wukong
baraka64
Sun Wukong
5
5
2
1.2
W
Yemoja
kBRYLL
Yemoja
5
0
6
8
W
Hachiman
syyrenss
Hachiman
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
42,069
63,401
Taken
52,044
30,082
Mitigated
24,563
11,636
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,990
2,811
0
5,096
10,380
4,248
8,416
2,383
7,743
73,645
8,004
W
Anubis
G-TECH_209
Anubis
12,506
712
0
6,856
13,872
6,529
192
2,178
11,596
60,679
0
L
3,489
419
0
2,531
17,501
10,771
627
5,632
11,793
26,709
0
L
Neith
Lolipop
Neith
1,428
398
0
693
2,271
792
0
263
2,008
0
10,176
L
Tiamat
6,658
983
0
1,657
14,068
4,586
750
6,975
6,865
39,307
0
L
Heimdallr
SOLO RECON367
Heimdallr
8,174
3,175
0
994
11,976
4,119
1,067
4,377
7,549
0
53,740
W
Susano
Veqile
Susano
7,291
2,249
0
3,355
11,912
4,582
794
1,038
10,668
0
56,341
L
Sun Wukong
baraka64
Sun Wukong
7,420
2,273
0
5,761
17,585
9,814
0
4,468
13,047
0
48,619
W
Yemoja
kBRYLL
Yemoja
5,331
1,725
3,614
1,527
5,608
5,810
601
1,792
3,688
15,418
0
W
Hachiman
syyrenss
Hachiman
11,951
6,870
0
2,986
10,272
3,394
612
2,070
8,202
0
57,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
50,886
334
Minions Killed
475
0
Camps Cleared
0
1,343,126
Distance Traveled
1,740,060
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,818
569
148
8
0
310,894
3
W
Anubis
9,635
507
100
5
0
292,685
0
L
Geb
7,430
391
55
3
0
330,999
0
L
Neith
5,866
309
24
1
0
103,531
0
L
Tiamat
8,196
431
81
4
0
272,917
1
L
Heimdallr
8,650
455
103
5
0
300,500
0
W
Susano
10,453
550
103
5
0
449,425
1
L
Sun Wukong
8,769
462
71
4
0
335,179
1
W
Yemoja
9,976
525
30
2
0
348,380
0
W
Hachiman
10,004
527
94
5
0
338,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role