Player Matchup

Sylvanus
Sylvanus
BL4NKD1SC0RD
Sylvanus
Level 125
God Stats
3W - 8L
1,482 SR
Queue Stats
460W - 403L
1,574 Elo+
Party 1
King Arthur
King Arthur
BigmanBon
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,795 Elo+
Solo
Charybdis
Charybdis
HyDrazs
Charybdis
Level 17
God Stats
6W - 7L
1,500 SR
Queue Stats
49W - 29L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
InstantRamen9
Tsukuyomi
Level 4
God Stats
0W - 2L
1,342 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
KptnKrunch713_OG
Kukulkan
Level 100
God Stats
4W - 5L
1,500 SR
Queue Stats
264W - 235L
1,482 Elo+
Party 1
Team Averages
Level 50
1,465 SR
1,613 Elo+

VS

Team Averages
Level 23
1,623 SR
1,585 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MACEMAN9
Eset
Level 28
God Stats
6W - 1L
1,724 SR
Queue Stats
31W - 26L
1,586 Elo+
Party 2
Yemoja
Yemoja
MBader
Yemoja
Level 23
God Stats
4W - 2L
1,535 SR
Queue Stats
15W - 15L
1,526 Elo+
Party 2
Thor
Thor
NerdyOwl516
Thor
Level 10
God Stats
4W - 2L
1,766 SR
Queue Stats
5W - 4L
1,699 Elo+
Party 2
Xbalanque
Xbalanque
ThirtyGil
Xbalanque
Level 25
God Stats
4W - 1L
1,589 SR
Queue Stats
26W - 22L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BL4NKD1SC0RD
Sylvanus
6
0 / 1 / 2
4,281
535
1,512
5,763
2,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
BigmanBon
King Arthur
4
1 / 5 / 1
3,775
472
1,705
4,541
1,510
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
HyDrazs
Charybdis
5
0 / 3 / 0
3,478
435
3,010
6,045
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
InstantRamen9
Tsukuyomi
11
5 / 0 / 0
5,897
737
3,283
3,945
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,580
573
1,774
3,542
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 2 / 0
4,944
618
2,083
4,982
1,856
Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
9
5 / 2 / 0
5,637
705
2,484
4,300
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MBader
Yemoja
7
0 / 1 / 4
4,509
564
2,759
3,922
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 1 / 4
4,851
606
2,744
4,886
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
ThirtyGil
Xbalanque
7
3 / 0 / 2
4,569
571
6,160
4,202
970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
Sylvanus
BL4NKD1SC0RD
Sylvanus
0
1
2
1
L
King Arthur
BigmanBon
King Arthur
1
5
1
0.3
L
Charybdis
HyDrazs
Charybdis
0
3
0
0
L
Tsukuyomi
InstantRamen9
Tsukuyomi
5
0
0
5
L
0
2
1
0.25
W
Eset
5
2
0
2.5
W
Yemoja
MBader
Yemoja
0
1
4
2
W
2
1
4
4
W
Xbalanque
ThirtyGil
Xbalanque
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,284
Damage
16,230
23,836
Taken
22,292
7,419
Mitigated
6,656
6,135
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,083
240
0
1,063
4,982
1,856
0
1,197
3,785
0
20,790
L
Sylvanus
BL4NKD1SC0RD
Sylvanus
1,512
382
801
1,875
5,763
2,290
0
1,189
4,574
11,492
0
L
King Arthur
BigmanBon
King Arthur
1,705
560
0
0
4,541
1,510
0
1,241
3,174
0
5,180
L
Charybdis
HyDrazs
Charybdis
3,010
1,615
0
1,471
6,045
1,325
0
1,754
4,219
0
11,369
L
Tsukuyomi
InstantRamen9
Tsukuyomi
3,283
915
0
1,738
3,945
1,240
0
0
3,945
0
28,727
L
1,774
135
0
250
3,542
1,054
0
825
2,681
22,341
0
W
Eset
2,484
189
115
1,581
4,300
1,010
0
278
4,022
27,055
0
W
Yemoja
MBader
Yemoja
2,759
660
1,076
1,911
3,922
1,546
135
503
3,419
11,638
0
W
2,744
482
0
1,543
4,886
1,274
0
604
4,282
0
17,512
W
Xbalanque
ThirtyGil
Xbalanque
6,160
2,841
0
1,285
4,202
970
0
704
3,498
0
24,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,011
Gold Earned
24,510
182
Minions Killed
228
0
Camps Cleared
0
742,383
Distance Traveled
731,459
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,944
618
54
7
0
153,012
0
L
Sylvanus
4,281
535
22
3
0
141,874
1
L
King Arthur
3,775
472
6
1
0
124,070
1
L
Charybdis
3,478
435
16
2
0
133,959
2
L
Tsukuyomi
5,897
737
80
10
0
191,849
3
L
Kukulkan
4,580
573
58
7
0
150,631
2
W
Eset
5,637
705
65
8
0
158,578
2
W
Yemoja
4,509
564
23
3
0
123,732
0
W
Thor
4,851
606
37
5
0
155,802
1
W
Xbalanque
4,569
571
49
6
0
140,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role