Player Matchup

Guan Yu
Guan Yu
Ahame94
Guan Yu
Level 12
God Stats
1W - 2L
1,714 SR
Queue Stats
9W - 16L
1,247 Elo+
Party 2
Thor
Thor
ElectricPagan
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,132 Elo+
Solo
Geb
Geb
GoldnForm
Geb
Level 18
God Stats
5W - 3L
1,496 SR
Queue Stats
44W - 41L
1,318 Elo+
Party 1
Poseidon
Poseidon
RyanAndThings
Poseidon
Level 12
God Stats
3W - 7L
1,130 SR
Queue Stats
17W - 27L
1,219 Elo+
Party 2
Anhur
Anhur
blueshyguy69
Anhur
Level 38
God Stats
8W - 12L
1,478 SR
Queue Stats
189W - 175L
1,397 Elo+
Party 1
Team Averages
Level 17
1,464 SR
1,263 Elo+

VS

Team Averages
Level 28
1,412 SR
1,304 Elo+
Sol
Sol
DovaBlast
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,394 Elo+
Party 3
Merlin
Merlin
Iburkea
Merlin
Level 7
God Stats
1W - 2L
1,420 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ares
Ares
Nightfall3182000
Ares
Level 14
God Stats
11W - 8L
1,259 SR
Queue Stats
29W - 22L
1,241 Elo+
Party 3
Izanami
Izanami
sneknekkv2TTV
Izanami
Level 6
God Stats
8W - 6L
1,384 SR
Queue Stats
28W - 19L
1,241 Elo+
Party 3
Nemesis
Nemesis
whiplashcat666
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ahame94
Guan Yu
17
9 / 3 / 7
10,567
528
13,613
20,526
20,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 1
7,447
372
1,646
14,506
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
0 / 4 / 7
8,253
413
4,448
16,049
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
RyanAndThings
Poseidon
16
6 / 8 / 12
10,265
513
13,832
12,104
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 8 / 3
9,619
481
6,996
13,856
4,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 6
10,713
536
15,620
12,995
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Iburkea
Merlin
15
12 / 3 / 1
11,102
555
12,860
11,047
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 3 / 8
11,002
550
8,252
15,844
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
17
4 / 6 / 1
12,182
609
12,133
12,786
4,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 1
9,164
458
1,917
10,262
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
21
Kills
28
29
Deaths
21
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ahame94
Guan Yu
9
3
7
4.17
W
8
4
6
2.75
L
1
6
1
0.25
L
0
4
7
0.88
W
Merlin
Iburkea
Merlin
12
3
1
4.17
W
4
3
8
2.67
L
Poseidon
RyanAndThings
Poseidon
6
8
12
1.5
L
5
8
3
0.81
W
Izanami
4
6
1
0.75
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,535
Damage
50,782
77,041
Taken
62,934
47,546
Mitigated
29,541
16,998
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ahame94
Guan Yu
13,613
1,471
1,359
8,138
20,526
20,489
0
6,839
13,559
12,981
45,532
W
15,620
4,799
0
5,481
12,995
3,682
735
5,554
7,353
55,777
6,017
L
1,646
641
0
2,003
14,506
4,846
0
3,937
10,425
0
42,439
L
4,448
633
0
2,558
16,049
14,033
0
10,742
5,101
20,628
0
W
Merlin
Iburkea
Merlin
12,860
1,505
0
1,883
11,047
2,804
528
4,038
6,751
38,052
0
W
8,252
185
0
3,931
15,844
16,142
233
6,015
9,659
19,447
0
L
Poseidon
RyanAndThings
Poseidon
13,832
1,969
0
862
12,104
4,110
0
6,163
5,677
50,934
0
L
6,996
3,043
0
2,078
13,856
4,068
741
7,082
6,730
0
44,418
W
Izanami
12,133
9,094
0
3,987
12,786
4,272
12,581
3,060
9,608
0
95,808
W
1,917
432
0
895
10,262
2,641
318
4,396
5,474
0
30,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
54,163
342
Minions Killed
400
0
Camps Cleared
0
1,776,520
Distance Traveled
1,734,330
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,567
528
92
5
0
427,718
2
W
Sol
10,713
536
91
5
0
364,482
4
L
Thor
7,447
372
61
3
0
305,384
1
L
Geb
8,253
413
25
1
0
364,522
3
W
Merlin
11,102
555
70
4
0
343,218
0
W
Ares
11,002
550
12
1
0
384,131
1
L
Poseidon
10,265
513
86
4
0
352,488
0
L
Anhur
9,619
481
78
4
0
326,408
2
W
Izanami
12,182
609
165
8
0
312,287
2
W
Nemesis
9,164
458
62
3
0
330,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role