Player Matchup

Awilix
Awilix
Diamond I
 
Awilix
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond I
Aphyxz
Zeus
Diamond I
Level 140
God Stats
8W - 2L
1,915 SR
Queue Stats
122W - 97L
2,658 MMR
Solo
Charybdis
Charybdis
Diamond II
BronzieDestroyer
Charybdis
Diamond II
Level 42
God Stats
1W - 2L
1,325 SR
Queue Stats
81W - 57L
2,400 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
S0ulSaint
Gilgamesh
Diamond I
Level 144
God Stats
55W - 42L
1,719 SR
Queue Stats
764W - 744L
2,430 MMR
Party 1
Ganesha
Ganesha
Diamond I
TimTheMoose
Ganesha
Diamond I
Level 156
God Stats
20W - 7L
1,834 SR
Queue Stats
169W - 135L
2,489 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,659 SR
2,295 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,597 SR
2,289 MMR
Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Diamond II
Bucctte
Merlin
Diamond II
Level 157
God Stats
62W - 60L
1,679 SR
Queue Stats
126W - 114L
2,537 MMR
Solo
Sylvanus
Sylvanus
Diamond II
QuesadiIIa
Sylvanus
Diamond II
Level 160
God Stats
2W - 0L
1,816 SR
Queue Stats
171W - 164L
2,288 MMR
Party 2
Odin
Odin
Masters
agedgar
Odin
Masters
Level 124
God Stats
7W - 11L
1,370 SR
Queue Stats
516W - 478L
2,675 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
alex1210
Ah Muzen Cab
Diamond I
Level 128
God Stats
12W - 7L
1,619 SR
Queue Stats
655W - 640L
2,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
3 / 4 / 2
11,784
491
11,015
20,457
8,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Aphyxz
Zeus
19
5 / 5 / 1
11,994
500
26,233
15,862
6,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
19
4 / 9 / 4
12,080
503
15,371
23,825
7,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
S0ulSaint
Gilgamesh
17
1 / 9 / 0
11,205
467
6,466
21,172
18,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
TimTheMoose
Ganesha
17
0 / 5 / 9
11,083
462
9,738
25,096
23,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArtioMulanCliodhna

VS

Bans
GebGuan YuTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 2 / 6
14,751
615
15,012
16,296
7,657
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Bucctte
Merlin
20
6 / 2 / 9
15,264
636
18,803
14,107
6,371
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
QuesadiIIa
Sylvanus
16
4 / 2 / 11
12,545
523
9,253
26,114
34,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
agedgar
Odin
20
11 / 1 / 9
16,092
671
21,004
20,872
22,093
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
alex1210
Ah Muzen Cab
20
3 / 6 / 9
14,535
606
18,365
24,203
10,080
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
13
Kills
32
32
Deaths
13
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
4
2
1
W
Mercury
 
Mercury
8
2
6
5.5
L
Zeus
Aphyxz
Zeus
5
5
1
1.1
L
Charybdis
4
9
4
0.67
W
Merlin
Bucctte
Merlin
6
2
9
5.25
W
Sylvanus
QuesadiIIa
Sylvanus
4
2
11
4.75
L
Gilgamesh
S0ulSaint
Gilgamesh
1
9
0
0.11
L
Ganesha
TimTheMoose
Ganesha
0
5
9
0.9
W
Odin
agedgar
Odin
11
1
9
15.5
W
Ah Muzen Cab
alex1210
Ah Muzen Cab
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,823
Damage
82,437
106,412
Taken
101,592
63,780
Mitigated
81,080
28,315
Healing
48,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,015
4,819
0
5,753
20,457
8,313
0
7,369
12,647
0
107,168
W
Mercury
 
Mercury
15,012
7,921
0
5,064
16,296
7,657
2,290
5,155
11,141
0
110,341
L
Zeus
Aphyxz
Zeus
26,233
1,923
342
2,975
15,862
6,250
0
5,967
9,507
112,552
0
L
Charybdis
15,371
9,396
0
7,917
23,825
7,319
1,022
3,179
20,474
0
106,687
W
Merlin
Bucctte
Merlin
18,803
2,750
698
4,874
14,107
6,371
2,072
8,179
5,928
128,767
0
W
Sylvanus
QuesadiIIa
Sylvanus
9,253
2,603
6,358
10,748
26,114
34,879
725
12,362
13,752
20,600
0
L
Gilgamesh
S0ulSaint
Gilgamesh
6,466
1,205
0
2,319
21,172
18,201
0
3,252
16,955
7,900
59,530
L
Ganesha
TimTheMoose
Ganesha
9,738
1,338
4,585
4,424
25,096
23,697
0
12,033
12,673
36,704
0
W
Odin
agedgar
Odin
21,004
3,902
0
9,679
20,872
22,093
102
5,273
15,599
11,021
77,849
W
Ah Muzen Cab
alex1210
Ah Muzen Cab
18,365
9,301
0
10,653
24,203
10,080
8,685
7,196
17,007
0
141,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,146
Gold Earned
73,187
728
Minions Killed
724
0
Camps Cleared
0
2,327,362
Distance Traveled
2,544,282
25
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,784
491
170
7
0
541,978
6
W
Mercury
14,751
615
153
6
0
593,493
3
L
Zeus
11,994
500
194
8
0
451,814
2
L
Charybdis
12,080
503
189
8
0
383,112
3
W
Merlin
15,264
636
220
9
0
463,187
14
W
Sylvanus
12,545
523
13
1
0
482,741
8
L
Gilgamesh
11,205
467
144
6
0
452,619
7
L
Ganesha
11,083
462
31
1
0
497,839
7
W
Odin
16,092
671
160
7
0
531,877
11
W
Ah Muzen Cab
14,535
606
178
7
0
472,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role