Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BeardedBatman91
Ravana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 129L
1,399 Elo+
Party 1
Tyr
Tyr
SadowLORD
Tyr
Level 106
God Stats
0W - 1L
1,448 SR
Queue Stats
8W - 7L
1,482 Elo+
Party 3
Baba Yaga
Baba Yaga
Skweejee R6
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 3
Chang'e
Chang'e
xKINGx OF PAYNE
Chang'e
Level 127
God Stats
0W - 2L
1,191 SR
Queue Stats
46W - 50L
1,411 Elo+
Party 3
Team Averages
Level 94
1,428 SR
1,397 Elo+

VS

Team Averages
Level 108
1,436 SR
1,429 Elo+
Baba Yaga
Baba Yaga
KYC AranxaSM
Baba Yaga
Level 67
God Stats
4W - 2L
1,473 SR
Queue Stats
153W - 164L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
KYC Mopiishh
Cthulhu
Level 127
God Stats
1W - 1L
1,317 SR
Queue Stats
214W - 225L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
NonetheBUDweiser
Danzaburou
Level 113
God Stats
6W - 1L
1,450 SR
Queue Stats
173W - 159L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
espartan243
Tsukuyomi
Level 108
God Stats
2W - 0L
1,415 SR
Queue Stats
47W - 29L
1,501 Elo+
Party 2
Terra
Terra
tclancspartan
Terra
Level 125
God Stats
1W - 0L
1,522 SR
Queue Stats
22W - 18L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 7 / 3
9,000
692
9,178
20,303
13,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 10 / 6
9,052
696
8,362
14,893
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 5 / 8
9,625
740
9,321
18,984
16,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Skweejee R6
Baba Yaga
17
2 / 3 / 6
9,008
693
11,142
14,516
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 5 / 5
10,287
791
11,008
18,068
6,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KYC AranxaSM
Baba Yaga
17
4 / 1 / 21
10,616
817
11,030
9,761
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
KYC Mopiishh
Cthulhu
15
4 / 5 / 7
9,700
746
10,620
13,182
8,542
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
NonetheBUDweiser
Danzaburou
20
11 / 2 / 14
12,718
978
27,160
12,240
6,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
espartan243
Tsukuyomi
18
9 / 6 / 13
11,379
875
19,487
14,000
6,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 2 / 21
10,907
839
8,225
15,383
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
15
Kills
30
30
Deaths
16
28
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
7
3
0.36
L
2
10
6
0.5
W
Baba Yaga
KYC AranxaSM
Baba Yaga
4
1
21
14.5
W
Cthulhu
KYC Mopiishh
Cthulhu
4
5
7
1.5
W
Danzaburou
NonetheBUDweiser
Danzaburou
11
2
14
9
L
4
5
8
1.6
L
Baba Yaga
Skweejee R6
Baba Yaga
2
3
6
1.67
W
Tsukuyomi
espartan243
Tsukuyomi
9
6
13
2.58
W
2
2
21
6.25
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,011
Damage
76,522
86,764
Taken
64,566
49,357
Mitigated
41,916
36,161
Healing
27,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,178
4,412
2,293
5,788
20,303
13,702
0
6,449
13,854
0
20,063
L
8,362
1,391
1,066
1,344
14,893
6,369
0
4,076
10,817
0
12,003
W
Baba Yaga
KYC AranxaSM
Baba Yaga
11,030
462
2,164
3,910
9,761
4,652
714
2,693
6,885
21,678
0
W
Cthulhu
KYC Mopiishh
Cthulhu
10,620
1,666
811
1,213
13,182
8,542
0
4,513
8,491
21,136
0
W
Danzaburou
NonetheBUDweiser
Danzaburou
27,160
12,564
870
3,283
12,240
6,466
3,552
3,772
8,468
0
56,245
L
9,321
1,182
2,204
4,299
18,984
16,684
1,338
6,755
12,229
0
14,838
L
Baba Yaga
Skweejee R6
Baba Yaga
11,142
976
526
4,830
14,516
5,937
0
4,752
9,764
21,873
0
W
Tsukuyomi
espartan243
Tsukuyomi
19,487
5,096
1,005
1,647
14,000
6,288
160
4,143
9,718
0
31,382
W
8,225
1,340
7,516
5,505
15,383
15,968
621
7,029
8,306
13,077
0
L
11,008
56
5,973
7,838
18,068
6,665
424
7,843
10,225
26,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
55,320
82
Minions Killed
139
0
Camps Cleared
0
1,153,585
Distance Traveled
1,258,600
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,000
692
12
1
0
218,655
0
L
Ravana
9,052
696
6
0
0
172,758
0
W
Baba Yaga
10,616
817
24
2
0
284,626
0
W
Cthulhu
9,700
746
26
2
0
204,777
0
W
Danzaburou
12,718
978
65
5
0
224,546
5
L
Tyr
9,625
740
15
1
0
236,811
0
L
Baba Yaga
9,008
693
16
1
0
260,323
0
W
Tsukuyomi
11,379
875
14
1
0
260,493
0
W
Terra
10,907
839
10
1
0
284,158
0
L
Chang'e
10,287
791
33
3
0
265,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role