Player Matchup

Bellona
Bellona
Nopnom
Bellona
Level 18
God Stats
6W - 6L
1,337 SR
Queue Stats
22W - 28L
1,334 Elo+
Solo
Zhong Kui
Zhong Kui
Stroung4x
Zhong Kui
Level 29
God Stats
13W - 11L
1,656 SR
Queue Stats
62W - 59L
1,763 Elo+
Solo
Hou Yi
Hou Yi
chorisausage8D
Hou Yi
Level 21
God Stats
1W - 2L
1,207 SR
Queue Stats
30W - 35L
1,374 Elo+
Solo
Nox
Nox
dexerkuker84
Nox
Level 17
God Stats
13W - 14L
1,591 SR
Queue Stats
53W - 63L
1,493 Elo+
Solo
Fenrir
Fenrir
lucasxulo3122
Fenrir
Level 27
God Stats
9W - 17L
1,100 SR
Queue Stats
71W - 105L
1,320 Elo+
Solo
Team Averages
Level 22
1,378 SR
1,457 Elo+

VS

Team Averages
Level 19
1,455 SR
1,334 Elo+
Olorun
Olorun
Hashish10
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,180 Elo+
Party 1
Sol
Sol
User163129
Sol
Level 28
God Stats
11W - 11L
1,540 SR
Queue Stats
128W - 106L
1,573 Elo+
Solo
Ravana
Ravana
gankmefreelo
Ravana
Level 27
God Stats
15W - 14L
1,576 SR
Queue Stats
116W - 103L
1,403 Elo+
Solo
Tiamat
Tiamat
pullup65rf
Tiamat
Level 29
God Stats
11W - 11L
1,511 SR
Queue Stats
103W - 97L
1,437 Elo+
Solo
Hades
Hades
ysosrsss2
Hades
Level 4
God Stats
1W - 3L
1,147 SR
Queue Stats
1W - 3L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nopnom
Bellona
15
9 / 0 / 1
9,056
647
8,111
7,350
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Stroung4x
Zhong Kui
13
9 / 1 / 4
8,425
602
8,265
8,723
5,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 1 / 10
8,534
610
8,706
6,539
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 3
8,052
575
3,681
5,215
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 7
7,749
554
5,041
10,073
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hashish10
Olorun
7
0 / 9 / 0
5,145
368
1,873
9,836
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 1
7,758
554
6,482
7,606
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
12
4 / 4 / 2
7,739
553
7,474
8,889
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
pullup65rf
Tiamat
9
1 / 6 / 0
6,223
445
4,199
9,967
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
ysosrsss2
Hades
8
0 / 8 / 0
5,400
386
1,903
8,760
4,516
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
30
Kills
7
7
Deaths
30
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
Hashish10
Olorun
0
9
0
0
W
Bellona
Nopnom
Bellona
9
0
1
9.5
W
Zhong Kui
Stroung4x
Zhong Kui
9
1
4
11
L
2
3
1
0.83
W
6
1
10
11
W
4
2
3
2.75
L
Ravana
4
4
2
1.25
W
2
3
7
1.83
L
Tiamat
pullup65rf
Tiamat
1
6
0
0.17
L
Hades
ysosrsss2
Hades
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
21,931
37,900
Taken
45,058
19,810
Mitigated
18,957
12,186
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Hashish10
Olorun
1,873
851
0
885
9,836
3,078
0
3,545
6,205
14,906
0
W
Bellona
Nopnom
Bellona
8,111
2,061
0
1,565
7,350
6,850
1,418
1,125
6,207
8,620
34,422
W
Zhong Kui
Stroung4x
Zhong Kui
8,265
1,326
136
5,011
8,723
5,518
2,307
5,598
2,851
31,645
0
L
6,482
2,777
0
3,296
7,606
2,936
351
2,466
5,058
50,583
5,950
W
8,706
4,306
178
2,542
6,539
1,965
2,829
1,794
4,621
0
40,956
W
3,681
196
0
500
5,215
1,844
897
2,091
3,124
40,213
0
L
Ravana
7,474
2,074
0
1,672
8,889
3,564
0
1,936
6,897
0
43,095
W
5,041
528
0
2,254
10,073
3,633
738
2,506
7,521
0
37,448
L
Tiamat
pullup65rf
Tiamat
4,199
1,016
0
1,552
9,967
4,863
748
3,279
6,670
28,980
0
L
Hades
ysosrsss2
Hades
1,903
244
0
566
8,760
4,516
0
1,515
7,197
14,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,816
Gold Earned
32,265
364
Minions Killed
323
0
Camps Cleared
0
1,337,920
Distance Traveled
1,079,753
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,145
368
30
2
0
166,732
0
W
Bellona
9,056
647
91
7
0
287,511
2
W
Zhong Kui
8,425
602
58
4
0
255,124
0
L
Sol
7,758
554
114
8
0
259,665
6
W
Hou Yi
8,534
610
68
5
0
260,029
1
W
Nox
8,052
575
68
5
0
241,902
2
L
Ravana
7,739
553
77
6
0
251,132
0
W
Fenrir
7,749
554
79
6
0
293,354
0
L
Tiamat
6,223
445
74
5
0
246,845
4
L
Hades
5,400
386
28
2
0
155,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role