Player Matchup

Artemis
Artemis
Celairon
Artemis
Level 100
God Stats
1W - 0L
1,532 SR
Queue Stats
55W - 66L
1,509 Elo+
Party 1
Khepri
Khepri
Falenheim
Khepri
Level 107
God Stats
2W - 2L
1,612 SR
Queue Stats
94W - 84L
1,556 Elo+
Party 1
Merlin
Merlin
P3b1s
Merlin
Level 84
God Stats
4W - 3L
1,643 SR
Queue Stats
91W - 87L
1,573 Elo+
Party 1
Team Averages
Level 97
1,596 SR
1,546 Elo+

VS

Team Averages
Level 125
1,514 SR
1,588 Elo+
Tsukuyomi
Tsukuyomi
JRosé
Tsukuyomi
Level 106
God Stats
2W - 1L
1,839 SR
Queue Stats
28W - 24L
1,545 Elo+
Party 2
Tyr
Tyr
rojamos
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,486 Elo+
Party 2
Zeus
Zeus
ℓovely
Zeus
Level 160
God Stats
0W - 2L
1,203 SR
Queue Stats
44W - 28L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Celairon
Artemis
16
8 / 5 / 13
12,922
760
23,491
16,808
8,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Falenheim
Khepri
15
4 / 5 / 17
12,930
761
7,158
22,560
24,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
P3b1s
Merlin
17
11 / 3 / 7
13,609
801
11,472
15,734
5,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JRosé
Tsukuyomi
14
1 / 10 / 6
10,278
605
5,199
16,721
5,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
16
4 / 4 / 9
11,668
686
12,355
19,363
19,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
8 / 9 / 5
12,699
747
29,670
15,982
5,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
23
Kills
13
13
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
Celairon
Artemis
8
5
13
2.9
W
Khepri
Falenheim
Khepri
4
5
17
2.5
L
Tsukuyomi
JRosé
Tsukuyomi
1
10
6
0.4
W
Merlin
P3b1s
Merlin
11
3
7
4.83
L
Tyr
4
4
9
2.13
L
Zeus
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,121
Damage
47,224
55,102
Taken
52,066
38,384
Mitigated
30,056
15,053
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Celairon
Artemis
23,491
12,513
0
4,838
16,808
8,205
2,234
7,479
9,329
0
57,883
W
Khepri
Falenheim
Khepri
7,158
1,052
610
4,705
22,560
24,313
121
13,558
9,002
18,695
0
L
Tsukuyomi
JRosé
Tsukuyomi
5,199
854
0
2,615
16,721
5,605
230
6,972
9,749
0
36,580
W
Merlin
P3b1s
Merlin
11,472
453
0
4,900
15,734
5,866
485
9,166
6,568
57,575
0
L
Tyr
12,355
2,519
0
5,832
19,363
19,365
591
5,419
13,944
0
36,331
L
Zeus
29,670
6,868
0
1,681
15,982
5,086
946
7,337
8,645
64,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
34,645
187
Minions Killed
183
7
Camps Cleared
7
892,968
Distance Traveled
850,770
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,922
760
81
5
2
270,263
2
W
Khepri
12,930
761
21
1
0
317,684
0
L
Tsukuyomi
10,278
605
58
3
3
277,995
5
W
Merlin
13,609
801
85
5
5
305,021
0
L
Tyr
11,668
686
52
3
3
314,476
0
L
Zeus
12,699
747
73
4
1
258,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role