Player Matchup

Ares
Ares
 
Ares
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DxntPeekMe3193
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,603 Elo+
Party 3
Janus
Janus
HabibiSneaky
Janus
Level 103
God Stats
11W - 13L
1,448 SR
Queue Stats
72W - 67L
1,535 Elo+
Party 3
Ne Zha
Ne Zha
McMurrayy
Ne Zha
Level 95
God Stats
6W - 5L
1,609 SR
Queue Stats
258W - 202L
1,545 Elo+
Party 3
Guan Yu
Guan Yu
iMxrcc
Guan Yu
Level 138
God Stats
11W - 5L
1,746 SR
Queue Stats
423W - 429L
1,534 Elo+
Party 3
Team Averages
Level 82
1,561 SR
1,543 Elo+

VS

Team Averages
Level 86
1,631 SR
1,570 Elo+
Anhur
Anhur
 
Anhur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BabyDuck54321
Sol
Level 124
God Stats
6W - 8L
1,503 SR
Queue Stats
345W - 305L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
Lotus Xlll
Gilgamesh
Level 126
God Stats
7W - 5L
1,683 SR
Queue Stats
402W - 310L
1,594 Elo+
Party 2
Bastet
Bastet
TurdleShmeat
Bastet
Level 44
God Stats
11W - 5L
1,981 SR
Queue Stats
208W - 184L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
Unsold jack2959
Kuzenbo
Level 94
God Stats
4W - 1L
1,488 SR
Queue Stats
467W - 395L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 3 / 0
5,789
414
2,985
12,396
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
11
0 / 3 / 1
6,652
475
1,768
8,383
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 1
7,096
507
6,596
7,219
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
McMurrayy
Ne Zha
11
2 / 5 / 0
6,742
482
4,277
11,035
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
iMxrcc
Guan Yu
11
0 / 5 / 0
6,347
453
4,324
18,150
8,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 1 / 0
7,874
562
5,698
5,525
1,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 7
8,814
630
11,535
7,991
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Lotus Xlll
Gilgamesh
13
2 / 0 / 9
8,101
579
11,189
8,857
7,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
14
9 / 2 / 7
9,103
650
9,160
7,639
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 6
7,796
557
2,902
8,942
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
20
20
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
W
Anhur
 
Anhur
2
1
0
2
W
4
0
7
7.5
L
Jing Wei
0
3
1
0.17
L
1
4
1
0.38
W
Gilgamesh
Lotus Xlll
Gilgamesh
2
0
9
6.5
L
Ne Zha
McMurrayy
Ne Zha
2
5
0
0.4
W
Bastet
9
2
7
6.25
W
3
0
6
6
L
Guan Yu
iMxrcc
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,950
Damage
40,484
57,183
Taken
38,954
23,377
Mitigated
25,005
17,722
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,985
33
0
2,476
12,396
7,977
0
4,336
8,060
16,106
0
W
Anhur
 
Anhur
5,698
2,544
0
2,185
5,525
1,881
1,172
237
5,288
0
48,516
W
11,535
6,467
0
5,949
7,991
2,982
1,248
4,009
3,718
72,384
0
L
Jing Wei
1,768
1,768
0
2,035
8,383
1,382
0
903
7,480
0
38,767
L
6,596
302
0
288
7,219
2,183
0
3,203
4,016
53,334
0
W
Gilgamesh
Lotus Xlll
Gilgamesh
11,189
2,739
0
2,962
8,857
7,827
104
136
8,721
11,055
36,938
L
Ne Zha
McMurrayy
Ne Zha
4,277
848
0
5,035
11,035
3,653
0
4,174
6,861
0
36,949
W
Bastet
9,160
2,356
0
3,891
7,639
2,497
165
1,356
6,201
0
49,371
W
2,902
1,455
986
2,617
8,942
9,818
89
3,331
5,445
20,831
0
L
Guan Yu
iMxrcc
Guan Yu
4,324
468
217
7,671
18,150
8,182
0
4,208
13,942
0
33,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,626
Gold Earned
41,688
373
Minions Killed
441
0
Camps Cleared
0
1,335,806
Distance Traveled
1,369,194
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,789
414
22
2
0
260,139
4
W
Anhur
7,874
562
98
7
0
242,301
0
W
Sol
8,814
630
123
9
0
258,049
5
L
Jing Wei
6,652
475
98
7
0
248,685
4
L
Janus
7,096
507
110
8
0
266,992
6
W
Gilgamesh
8,101
579
99
7
0
283,447
4
L
Ne Zha
6,742
482
77
6
0
288,332
3
W
Bastet
9,103
650
89
6
0
298,171
3
W
Kuzenbo
7,796
557
32
2
0
287,226
3
L
Guan Yu
6,347
453
66
5
0
271,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role