Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Invictus Jinxed
Chang'e
Level 68
God Stats
3W - 1L
1,541 SR
Queue Stats
63W - 48L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
YShoelace
Sun Wukong
Level 69
God Stats
1W - 2L
1,493 SR
Queue Stats
65W - 59L
1,482 Elo+
Party 1
Team Averages
Level 57
1,511 SR
1,494 Elo+

VS

Team Averages
Level 28
1,515 SR
1,342 Elo+
Geb
Geb
ZombieSavage360
Geb
Level 68
God Stats
16W - 21L
1,571 SR
Queue Stats
525W - 605L
1,477 Elo+
Solo
Thoth
Thoth
instant-range8
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Solo
Baron Samedi
Baron Samedi
slayer_of_god23
Baron Samedi
Level 9
God Stats
6W - 4L
1,475 SR
Queue Stats
53W - 65L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
5 / 2 / 7
7,581
842
4,633
12,207
9,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 0 / 10
7,929
881
9,721
5,399
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
YShoelace
Sun Wukong
12
6 / 0 / 7
7,628
848
6,621
8,063
3,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,785
643
3,584
12,034
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 7 / 2
5,440
604
669
6,250
1,722
Baron Samedi
slayer_of_god23
Baron Samedi
9
2 / 7 / 0
6,329
703
6,759
7,784
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
18
Kills
2
2
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
7
4.25
W
7
0
10
12
W
Sun Wukong
YShoelace
Sun Wukong
6
0
7
9.5
L
0
4
2
0.25
L
0
7
2
0.14
L
Baron Samedi
slayer_of_god23
Baron Samedi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
11,012
25,669
Taken
26,068
14,784
Mitigated
10,927
9,745
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,633
502
963
2,472
12,207
9,294
450
3,926
8,101
11,756
0
W
9,721
2,019
1,622
2,334
5,399
1,887
649
3,336
1,865
25,817
0
W
Sun Wukong
YShoelace
Sun Wukong
6,621
1,099
781
1,573
8,063
3,603
1,013
3,657
4,230
0
27,234
L
3,584
406
129
2,153
12,034
6,420
0
4,683
7,205
10,691
0
L
669
228
0
0
6,250
1,722
0
4,270
1,872
2,701
0
L
Baron Samedi
slayer_of_god23
Baron Samedi
6,759
345
527
767
7,784
2,785
0
4,810
2,597
21,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
17,554
104
Minions Killed
45
7
Camps Cleared
0
537,289
Distance Traveled
410,037
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,581
842
26
3
0
178,893
0
W
Chang'e
7,929
881
33
4
2
173,443
1
W
Sun Wukong
7,628
848
45
5
5
184,953
1
L
Geb
5,785
643
18
2
0
158,861
3
L
Thoth
5,440
604
1
0
0
114,478
0
L
Baron Samedi
6,329
703
26
3
0
136,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role