Player Matchup

Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
IssaBeach
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,178 Elo+
Solo
Bakasura
Bakasura
berserker13
Bakasura
Level 50
God Stats
0W - 5L
1,111 SR
Queue Stats
154W - 252L
1,296 Elo+
Party 1
Team Averages
Level 56
1,370 SR
1,325 Elo+

VS

Team Averages
Level 90
1,543 SR
1,515 Elo+
Nox
Nox
 
Nox
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
GYG Mathers
Ne Zha
Level 127
God Stats
31W - 24L
1,600 SR
Queue Stats
280W - 314L
1,604 Elo+
Solo
Athena
Athena
rubendperez
Athena
Level 29
God Stats
1W - 3L
1,529 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 1
5,601
800
2,617
3,114
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
IssaBeach
King Arthur
4
0 / 2 / 0
4,347
621
115
1,707
769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
berserker13
Bakasura
9
1 / 4 / 1
5,247
750
1,977
7,237
2,623
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 0 / 4
5,522
789
2,014
2,241
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
9
2 / 1 / 4
5,639
806
2,722
3,071
1,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
4 / 1 / 2
6,350
907
4,387
5,910
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
7
7
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
W
Nox
 
Nox
1
0
4
3
W
Ne Zha
2
1
4
4
L
King Arthur
IssaBeach
King Arthur
0
2
0
0
L
Bakasura
berserker13
Bakasura
1
4
1
0.38
W
Athena
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,709
Damage
9,123
12,058
Taken
11,222
4,444
Mitigated
4,890
2,991
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,617
1,052
0
1,634
3,114
1,052
903
1,496
1,610
0
20,536
W
Nox
 
Nox
2,014
185
0
631
2,241
865
39
165
2,076
13,568
0
W
Ne Zha
2,722
1,199
0
1,479
3,071
1,267
696
236
2,797
0
11,405
L
King Arthur
IssaBeach
King Arthur
115
0
0
38
1,707
769
0
1,030
637
0
1,121
L
Bakasura
berserker13
Bakasura
1,977
982
43
1,276
7,237
2,623
518
3,487
3,546
0
7,455
W
Athena
4,387
1,344
178
2,345
5,910
2,758
756
0
5,860
13,383
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,195
Gold Earned
17,511
68
Minions Killed
62
2
Camps Cleared
4
287,479
Distance Traveled
343,779
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,601
800
45
6
1
124,256
1
W
Nox
5,522
789
24
3
2
96,522
0
W
Ne Zha
5,639
806
18
3
2
116,396
1
L
King Arthur
4,347
621
2
0
0
35,332
0
L
Bakasura
5,247
750
21
3
1
127,891
3
W
Athena
6,350
907
20
3
0
130,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role