Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Ethereal o
Discordia
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,569 Elo+
Party 2
Bakasura
Bakasura
KokoroNoKurai96
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,458 Elo+
Party 2
Loki
Loki
Vongola Deccimo
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Geb
Geb
ubiquitos_obi
Geb
Level 44
God Stats
1W - 1L
1,678 SR
Queue Stats
81W - 58L
1,556 Elo+
Solo
Team Averages
Level 47
1,536 SR
1,516 Elo+

VS

Team Averages
Level 67
1,662 SR
1,589 Elo+
Ah Muzen Cab
Ah Muzen Cab
It Must Be
Ah Muzen Cab
Level 41
God Stats
7W - 2L
1,846 SR
Queue Stats
103W - 91L
1,509 Elo+
Party 1
Fenrir
Fenrir
OneTakeZay
Fenrir
Level 37
God Stats
5W - 3L
1,618 SR
Queue Stats
107W - 110L
1,496 Elo+
Party 1
Bellona
Bellona
RAMBO 895
Bellona
Level 47
God Stats
5W - 2L
1,690 SR
Queue Stats
141W - 41L
1,755 Elo+
Party 3
Bacchus
Bacchus
doctordecision7
Bacchus
Level 65
God Stats
22W - 10L
1,668 SR
Queue Stats
138W - 68L
1,576 Elo+
Party 3
Chronos
Chronos
hawkeye975
Chronos
Level 146
God Stats
2W - 0L
1,489 SR
Queue Stats
202W - 84L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 5 / 2
10,857
1,086
15,000
13,287
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Ethereal o
Discordia
15
0 / 8 / 3
8,711
871
5,732
13,692
3,746
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
15
0 / 13 / 3
8,475
848
2,001
20,263
7,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 5 / 2
9,193
919
6,965
11,348
3,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 3
8,352
835
5,710
9,629
5,489
Team 1 Tickets

71

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
It Must Be
Ah Muzen Cab
18
14 / 1 / 11
12,277
1,228
23,703
8,514
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
OneTakeZay
Fenrir
17
6 / 4 / 11
9,570
957
9,473
8,625
3,800
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
RAMBO 895
Bellona
18
3 / 1 / 17
10,657
1,066
5,388
8,601
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 0 / 23
10,592
1,059
10,044
6,987
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
hawkeye975
Chronos
17
6 / 0 / 15
11,257
1,126
15,671
9,750
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
111
6
Kills
34
34
Deaths
6
13
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
2
1
L
Discordia
Ethereal o
Discordia
0
8
3
0.19
W
Ah Muzen Cab
It Must Be
Ah Muzen Cab
14
1
11
19.5
L
Bakasura
0
13
3
0.12
W
Fenrir
OneTakeZay
Fenrir
6
4
11
2.88
W
Bellona
RAMBO 895
Bellona
3
1
17
11.5
L
2
5
2
0.6
W
5
0
23
16.5
W
Chronos
hawkeye975
Chronos
6
0
15
13.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,408
Damage
64,279
68,219
Taken
42,477
24,207
Mitigated
28,162
3,547
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,000
1,302
1,695
629
13,287
4,407
0
4,240
8,738
49,773
0
L
Discordia
Ethereal o
Discordia
5,732
901
264
501
13,692
3,746
0
3,834
9,500
14,825
0
W
Ah Muzen Cab
It Must Be
Ah Muzen Cab
23,703
12,831
308
4,771
8,514
3,317
0
5,099
3,415
0
60,781
L
Bakasura
2,001
1,445
0
458
20,263
7,212
0
7,732
11,697
0
8,527
W
Fenrir
OneTakeZay
Fenrir
9,473
1,977
574
659
8,625
3,800
0
5,009
3,353
0
17,070
W
Bellona
RAMBO 895
Bellona
5,388
575
136
1,547
8,601
8,691
0
6,495
2,066
0
16,083
L
6,965
1,929
0
0
11,348
3,353
0
5,907
5,100
0
11,451
W
10,044
506
0
776
6,987
8,644
0
4,504
2,465
14,249
0
W
Chronos
hawkeye975
Chronos
15,671
1,826
0
3,133
9,750
3,710
0
5,335
4,415
33,471
0
L
5,710
1,101
0
0
9,629
5,489
0
2,374
6,978
11,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,588
Gold Earned
54,353
171
Minions Killed
186
4
Camps Cleared
12
755,099
Distance Traveled
990,249
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,857
1,086
107
11
3
185,413
0
L
Discordia
8,711
871
21
2
0
142,100
1
W
Ah Muzen Cab
12,277
1,228
82
8
2
170,080
2
L
Bakasura
8,475
848
17
2
1
147,196
1
W
Fenrir
9,570
957
13
1
1
180,953
1
W
Bellona
10,657
1,066
31
3
2
185,794
4
L
Loki
9,193
919
18
2
0
169,960
0
W
Bacchus
10,592
1,059
14
1
0
225,974
1
W
Chronos
11,257
1,126
46
5
7
227,448
1
L
Geb
8,352
835
8
1
0
110,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role