Player Matchup

Chang'e
Chang'e
Jdragon47
Chang'e
Level 50
God Stats
3W - 6L
1,538 SR
Queue Stats
21W - 37L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
LlamaNeeson
Cthulhu
Level 61
God Stats
6W - 8L
1,563 SR
Queue Stats
14W - 31L
1,370 Elo+
Party 2
Charybdis
Charybdis
ProjectZbles
Charybdis
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 36L
1,404 Elo+
Party 2
Team Averages
Level 51
1,534 SR
1,385 Elo+

VS

Team Averages
Level 101
1,605 SR
1,726 Elo+
Ne Zha
Ne Zha
PalmTopTiger_27
Ne Zha
Level 155
God Stats
2W - 1L
1,639 SR
Queue Stats
141W - 93L
1,672 Elo+
Party 1
Olorun
Olorun
ProNugget01
Olorun
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 5L
1,822 Elo+
Party 1
Hercules
Hercules
luketheduke13
Hercules
Level 88
God Stats
4W - 3L
1,675 SR
Queue Stats
47W - 31L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jdragon47
Chang'e
10
1 / 7 / 1
7,105
592
4,732
10,018
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LlamaNeeson
Cthulhu
11
1 / 2 / 2
7,919
660
8,457
13,494
13,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
ProjectZbles
Charybdis
10
1 / 6 / 1
7,239
603
5,919
11,969
4,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 10
9,025
752
7,171
10,602
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
13
3 / 0 / 12
8,566
714
9,937
6,149
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
luketheduke13
Hercules
12
8 / 2 / 7
8,971
748
14,482
16,374
17,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
15
15
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Jdragon47
Chang'e
1
7
1
0.21
L
Cthulhu
LlamaNeeson
Cthulhu
1
2
2
1
W
4
1
10
9
W
Olorun
3
0
12
9
L
Charybdis
ProjectZbles
Charybdis
1
6
1
0.25
W
Hercules
luketheduke13
Hercules
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,108
Damage
31,590
35,481
Taken
33,125
21,795
Mitigated
28,951
5,935
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Jdragon47
Chang'e
4,732
575
1,952
1,115
10,018
3,830
0
2,152
7,866
13,076
0
L
Cthulhu
LlamaNeeson
Cthulhu
8,457
464
258
934
13,494
13,268
0
5,219
8,275
20,822
0
W
7,171
977
0
2,573
10,602
8,667
0
3,947
6,655
0
18,785
W
Olorun
9,937
4,111
430
3,547
6,149
2,783
1,197
2,338
3,811
38,594
3,508
L
Charybdis
ProjectZbles
Charybdis
5,919
3,676
0
1,676
11,969
4,697
0
1,724
10,245
0
22,743
W
Hercules
luketheduke13
Hercules
14,482
2,672
0
2,972
16,374
17,501
0
7,334
9,040
0
18,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
26,562
96
Minions Killed
111
3
Camps Cleared
6
616,756
Distance Traveled
690,449
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,105
592
22
2
0
199,039
4
L
Cthulhu
7,919
660
36
3
0
230,154
3
W
Ne Zha
9,025
752
25
2
0
228,902
3
W
Olorun
8,566
714
67
6
4
227,194
0
L
Charybdis
7,239
603
38
3
3
187,563
0
W
Hercules
8,971
748
19
2
2
234,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role