Player Matchup

Skadi
Skadi
HiTop41
Skadi
Level 117
God Stats
1W - 1L
1,253 SR
Queue Stats
188W - 246L
1,312 Elo+
Solo
Medusa
Medusa
Mr Educational
Medusa
Level 129
God Stats
0W - 1L
1,587 SR
Queue Stats
20W - 28L
1,266 Elo+
Party 2
Cerberus
Cerberus
Sismonster24
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,267 Elo+
Party 2
Ares
Ares
clownwithissues
Ares
Level 87
God Stats
1W - 4L
1,509 SR
Queue Stats
139W - 150L
1,374 Elo+
Solo
Eset
Eset
wicho_1203
Eset
Level 63
God Stats
3W - 2L
1,365 SR
Queue Stats
108W - 120L
1,361 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,316 Elo+

VS

Team Averages
Level 91
1,634 SR
1,396 Elo+
Hun Batz
Hun Batz
Daeglanator
Hun Batz
Level 64
God Stats
2W - 0L
1,801 SR
Queue Stats
116W - 113L
1,428 Elo+
Party 1
Baba Yaga
Baba Yaga
Dom-Calais
Baba Yaga
Level 87
God Stats
13W - 10L
1,561 SR
Queue Stats
350W - 365L
1,356 Elo+
Solo
Poseidon
Poseidon
Glyphion_1023
Poseidon
Level 109
God Stats
3W - 2L
1,604 SR
Queue Stats
311W - 293L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
fierycannon97
Danzaburou
Level 69
God Stats
5W - 3L
1,476 SR
Queue Stats
267W - 290L
1,339 Elo+
Solo
Geb
Geb
graygod90
Geb
Level 125
God Stats
1W - 0L
1,730 SR
Queue Stats
117W - 118L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HiTop41
Skadi
17
8 / 8 / 2
10,499
808
16,874
16,606
8,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 5 / 2
7,170
552
3,813
7,088
3,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Sismonster24
Cerberus
10
0 / 5 / 3
6,849
527
2,050
8,290
6,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 8 / 7
9,476
729
8,119
22,721
27,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
1 / 8 / 6
9,057
697
7,875
13,814
6,406
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Daeglanator
Hun Batz
15
4 / 5 / 12
9,735
749
8,189
13,339
5,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Dom-Calais
Baba Yaga
17
8 / 2 / 18
10,698
823
13,225
7,533
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Glyphion_1023
Poseidon
20
17 / 1 / 13
12,466
959
19,303
9,522
4,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
fierycannon97
Danzaburou
15
2 / 3 / 16
9,906
762
10,485
9,088
5,220
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 2 / 22
10,914
840
9,406
13,377
17,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
115
13
Kills
34
34
Deaths
13
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Daeglanator
Hun Batz
4
5
12
2
W
Baba Yaga
Dom-Calais
Baba Yaga
8
2
18
8.5
W
Poseidon
Glyphion_1023
Poseidon
17
1
13
23.5
L
Skadi
HiTop41
Skadi
8
8
2
1.13
L
2
5
2
0.6
L
Cerberus
Sismonster24
Cerberus
0
5
3
0.3
L
2
8
7
0.69
W
Danzaburou
fierycannon97
Danzaburou
2
3
16
3.33
W
3
2
22
7
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,731
Damage
60,608
68,519
Taken
52,859
51,766
Mitigated
35,855
11,317
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Daeglanator
Hun Batz
8,189
600
62
1,041
13,339
5,247
607
5,227
8,112
0
14,901
W
Baba Yaga
Dom-Calais
Baba Yaga
13,225
388
1,840
2,571
7,533
3,344
696
1,878
5,655
28,474
0
W
Poseidon
Glyphion_1023
Poseidon
19,303
2,490
592
1,118
9,522
4,146
1,032
3,183
6,339
42,076
0
L
Skadi
HiTop41
Skadi
16,874
8,169
1,312
2,953
16,606
8,266
0
10,762
5,844
0
28,662
L
3,813
531
867
512
7,088
3,265
0
4,997
2,091
0
8,631
L
Cerberus
Sismonster24
Cerberus
2,050
83
0
309
8,290
6,768
0
5,548
2,742
6,147
0
L
8,119
325
0
1,372
22,721
27,061
0
11,018
11,703
15,486
0
W
Danzaburou
fierycannon97
Danzaburou
10,485
4,506
2,059
2,627
9,088
5,220
1,877
2,630
6,458
0
18,732
W
9,406
844
262
1,921
13,377
17,898
528
5,126
8,251
20,624
0
L
7,875
731
2,048
1,944
13,814
6,406
0
9,609
4,205
20,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
53,719
81
Minions Killed
105
0
Camps Cleared
0
760,334
Distance Traveled
1,201,696
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,735
749
18
1
0
252,628
0
W
Baba Yaga
10,698
823
25
2
0
228,195
0
W
Poseidon
12,466
959
36
3
0
234,546
0
L
Skadi
10,499
808
26
2
0
152,441
0
L
Medusa
7,170
552
5
0
0
111,742
1
L
Cerberus
6,849
527
14
1
0
120,280
0
L
Ares
9,476
729
15
1
0
191,931
2
W
Danzaburou
9,906
762
14
1
0
240,009
0
W
Geb
10,914
840
12
1
0
246,318
0
L
Eset
9,057
697
21
2
0
183,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role