Player Matchup

Cu Chulainn
Cu Chulainn
GUNR_dylan
Cu Chulainn
Level 86
God Stats
1W - 3L
1,464 SR
Queue Stats
159W - 161L
1,490 Elo+
Party 3
Hou Yi
Hou Yi
GlaZe Viip3rZ
Hou Yi
Level 91
God Stats
4W - 3L
1,552 SR
Queue Stats
77W - 106L
1,438 Elo+
Party 1
Merlin
Merlin
LovoOscuro
Merlin
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
158W - 148L
1,555 Elo+
Solo
Arachne
Arachne
SeaColby50
Arachne
Level 12
God Stats
10W - 14L
1,509 SR
Queue Stats
21W - 36L
1,443 Elo+
Party 3
Yemoja
Yemoja
iiEclipze
Yemoja
Level 46
God Stats
4W - 1L
1,816 SR
Queue Stats
52W - 71L
1,392 Elo+
Party 1
Team Averages
Level 72
1,568 SR
1,464 Elo+

VS

Team Averages
Level 87
1,586 SR
1,496 Elo+
Skadi
Skadi
Allllycaat19
Skadi
Level 120
God Stats
18W - 15L
1,628 SR
Queue Stats
129W - 144L
1,531 Elo+
Party 2
Eset
Eset
DaveyMaguire
Eset
Level 75
God Stats
3W - 0L
1,589 SR
Queue Stats
121W - 146L
1,515 Elo+
Party 2
Ymir
Ymir
Leeroy558
Ymir
Level 67
God Stats
2W - 2L
1,563 SR
Queue Stats
41W - 47L
1,429 Elo+
Solo
Merlin
Merlin
Pierseus
Merlin
Level 125
God Stats
7W - 3L
1,517 SR
Queue Stats
228W - 199L
1,550 Elo+
Party 2
Achilles
Achilles
XX4TWENTYXX42069
Achilles
Level 47
God Stats
1W - 2L
1,635 SR
Queue Stats
66W - 76L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GUNR_dylan
Cu Chulainn
13
2 / 6 / 1
8,544
503
5,755
14,258
9,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 4 / 2
7,326
431
6,704
9,321
2,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
LovoOscuro
Merlin
13
1 / 6 / 3
8,091
476
9,754
13,378
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
SeaColby50
Arachne
14
7 / 4 / 1
8,998
529
9,848
14,604
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
iiEclipze
Yemoja
11
1 / 4 / 3
7,593
447
4,259
13,747
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,442
497
7,932
9,167
3,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 3 / 5
10,328
608
15,281
13,222
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
3 / 2 / 8
8,128
478
5,089
9,785
8,994
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Pierseus
Merlin
13
1 / 3 / 5
8,490
499
6,334
11,375
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 3 / 6
9,941
585
13,344
15,134
16,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
14
Kills
23
24
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
9
3
5
3.83
L
Cu Chulainn
GUNR_dylan
Cu Chulainn
2
6
1
0.42
L
3
4
2
1
W
Ymir
3
2
8
3.5
L
Merlin
LovoOscuro
Merlin
1
6
3
0.42
W
Merlin
Pierseus
Merlin
1
3
5
1.17
L
Arachne
SeaColby50
Arachne
7
4
1
1.88
W
7
3
6
3.33
L
Yemoja
iiEclipze
Yemoja
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,320
Damage
47,980
65,308
Taken
58,683
35,288
Mitigated
37,546
18,256
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,932
3,291
0
1,618
9,167
3,088
3,459
1,572
7,595
0
46,936
W
15,281
454
732
4,459
13,222
4,942
2,293
4,775
8,447
53,435
0
L
Cu Chulainn
GUNR_dylan
Cu Chulainn
5,755
1,063
0
1,671
14,258
9,555
0
4,156
10,050
7,929
37,976
L
6,704
3,242
0
1,956
9,321
2,402
0
3,277
5,962
0
33,306
W
Ymir
5,089
1,306
661
1,929
9,785
8,994
155
2,979
6,806
14,769
0
L
Merlin
LovoOscuro
Merlin
9,754
115
73
3,042
13,378
4,831
132
9,242
3,730
48,953
0
W
Merlin
Pierseus
Merlin
6,334
188
0
5,270
11,375
3,669
236
2,676
8,699
49,330
0
L
Arachne
SeaColby50
Arachne
9,848
5,145
0
6,701
14,604
6,479
0
6,646
7,772
0
51,312
W
13,344
4,459
0
2,122
15,134
16,853
1,110
3,491
11,643
11,508
45,363
L
Yemoja
iiEclipze
Yemoja
4,259
921
1,198
3,615
13,747
12,021
10
5,027
8,620
28,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,552
Gold Earned
45,329
358
Minions Killed
408
0
Camps Cleared
0
1,548,143
Distance Traveled
1,607,117
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,442
497
98
6
0
320,925
7
W
Eset
10,328
608
103
6
0
327,489
3
L
Cu Chulainn
8,544
503
102
6
0
313,749
2
L
Hou Yi
7,326
431
61
4
0
290,945
2
W
Ymir
8,128
478
22
1
0
317,949
4
L
Merlin
8,091
476
84
5
0
302,998
2
W
Merlin
8,490
499
100
6
0
327,542
5
L
Arachne
8,998
529
70
4
0
350,221
0
W
Achilles
9,941
585
85
5
0
313,212
2
L
Yemoja
7,593
447
41
2
0
290,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role