Player Matchup

Sun Wukong
Sun Wukong
Itakeitback
Sun Wukong
Level 18
God Stats
0W - 2L
1,587 SR
Queue Stats
15W - 27L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MizukiCh
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,279 Elo+
Party 2
Cliodhna
Cliodhna
Tarosung
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,277 Elo+
Party 2
Team Averages
Level 16
1,529 SR
1,304 Elo+

VS

Team Averages
Level 66
1,524 SR
1,453 Elo+
Bellona
Bellona
Fraudi
Bellona
Level 145
God Stats
3W - 5L
1,207 SR
Queue Stats
281W - 295L
1,637 Elo+
Solo
Sol
Sol
ToastWithButta
Sol
Level 25
God Stats
20W - 4L
1,789 SR
Queue Stats
67W - 76L
1,364 Elo+
Party 1
Anhur
Anhur
dominick255
Anhur
Level 29
God Stats
3W - 0L
1,577 SR
Queue Stats
87W - 99L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Itakeitback
Sun Wukong
10
2 / 6 / 0
7,531
628
6,071
12,676
9,609
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MizukiCh
Morgan Le Fay
11
0 / 8 / 3
7,009
584
5,509
10,970
3,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Tarosung
Cliodhna
10
1 / 9 / 2
7,499
625
3,176
12,134
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fraudi
Bellona
14
11 / 0 / 8
10,018
835
12,083
11,151
9,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
8 / 2 / 10
9,608
801
17,678
11,841
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 1 / 10
8,596
716
2,937
7,511
2,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
23
23
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fraudi
Bellona
11
0
8
15
L
Sun Wukong
Itakeitback
Sun Wukong
2
6
0
0.33
L
Morgan Le Fay
MizukiCh
Morgan Le Fay
0
8
3
0.19
L
Cliodhna
Tarosung
Cliodhna
1
9
2
0.22
W
8
2
10
6.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,756
Damage
32,698
35,780
Taken
30,503
17,597
Mitigated
17,336
2,181
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fraudi
Bellona
12,083
5,307
457
5,153
11,151
9,905
228
1,671
9,480
0
34,384
L
Sun Wukong
Itakeitback
Sun Wukong
6,071
2,076
0
371
12,676
9,609
0
7,004
5,672
0
14,308
L
Morgan Le Fay
MizukiCh
Morgan Le Fay
5,509
827
0
747
10,970
3,718
0
4,592
6,378
19,970
0
L
Cliodhna
Tarosung
Cliodhna
3,176
488
0
1,063
12,134
4,270
0
5,229
6,905
0
13,372
W
17,678
5,430
0
5,093
11,841
4,901
1,055
2,400
9,441
39,510
2,322
W
2,937
840
355
1,537
7,511
2,530
919
1,897
5,614
0
17,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,039
Gold Earned
28,222
92
Minions Killed
136
2
Camps Cleared
7
495,488
Distance Traveled
604,018
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,018
835
49
4
2
233,384
3
L
Sun Wukong
7,531
628
22
2
1
153,679
1
L
Morgan Le Fay
7,009
584
39
3
0
167,094
0
L
Cliodhna
7,499
625
31
3
1
174,715
0
W
Sol
9,608
801
54
5
2
177,963
0
W
Anhur
8,596
716
33
3
3
192,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role