Player Matchup

Kukulkan
Kukulkan
Slimiz2Pro
Kukulkan
Level 129
God Stats
20W - 9L
1,578 SR
Queue Stats
250W - 213L
1,481 Elo+
Party 2
Fenrir
Fenrir
patrick5277
Fenrir
Level 108
God Stats
20W - 29L
1,539 SR
Queue Stats
176W - 201L
1,465 Elo+
Party 2
Artio
Artio
skrilla mob
Artio
Level 157
God Stats
3W - 0L
1,636 SR
Queue Stats
260W - 134L
1,762 Elo+
Party 2
Team Averages
Level 131
1,585 SR
1,569 Elo+

VS

Team Averages
Level 65
1,617 SR
1,373 Elo+
Kuzenbo
Kuzenbo
ArozeBeat45
Kuzenbo
Level 65
God Stats
5W - 3L
1,740 SR
Queue Stats
165W - 203L
1,307 Elo+
Party 1
Loki
Loki
Drreayy
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JACKTERROCK
Baron Samedi
Level 63
God Stats
6W - 4L
1,612 SR
Queue Stats
111W - 148L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Slimiz2Pro
Kukulkan
16
9 / 1 / 10
11,492
766
21,811
8,824
3,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
8 / 2 / 11
11,118
741
8,928
15,968
20,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 1 / 15
11,310
754
10,025
21,026
26,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArozeBeat45
Kuzenbo
11
1 / 7 / 3
8,303
554
10,195
20,133
27,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
Drreayy
Loki
12
2 / 8 / 0
8,344
556
6,008
13,377
4,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
JACKTERROCK
Baron Samedi
11
1 / 7 / 3
8,422
561
12,585
14,311
7,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
4
4
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArozeBeat45
Kuzenbo
1
7
3
0.36
L
Loki
Drreayy
Loki
2
8
0
0.25
L
Baron Samedi
JACKTERROCK
Baron Samedi
1
7
3
0.36
W
Kukulkan
Slimiz2Pro
Kukulkan
9
1
10
14
W
Fenrir
8
2
11
6.75
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,764
Damage
28,788
45,818
Taken
47,821
50,821
Mitigated
40,489
14,515
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArozeBeat45
Kuzenbo
10,195
3,173
0
1,933
20,133
27,709
0
12,602
7,531
21,348
0
L
Loki
Drreayy
Loki
6,008
893
0
0
13,377
4,827
0
10,268
3,109
0
28,210
L
Baron Samedi
JACKTERROCK
Baron Samedi
12,585
1,069
1,525
2,364
14,311
7,953
0
9,518
4,793
35,751
0
W
Kukulkan
Slimiz2Pro
Kukulkan
21,811
910
0
2,159
8,824
3,885
1,304
4,972
3,762
73,065
0
W
Fenrir
8,928
1,369
0
1,797
15,968
20,131
436
7,667
7,831
0
17,694
W
10,025
803
3,291
7,268
21,026
26,805
558
9,197
10,849
26,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
25,069
156
Minions Killed
122
6
Camps Cleared
4
905,106
Distance Traveled
721,135
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,303
554
34
2
2
244,952
2
L
Loki
8,344
556
38
3
1
261,988
0
L
Baron Samedi
8,422
561
50
3
1
214,195
3
W
Kukulkan
11,492
766
117
8
3
286,100
1
W
Fenrir
11,118
741
10
1
1
313,349
1
W
Artio
11,310
754
29
2
2
305,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role