Player Matchup

Tiamat
Tiamat
Elzbieta
Tiamat
Level 29
God Stats
37W - 28L
1,547 SR
Queue Stats
112W - 102L
1,613 Elo+
Party 3
Geb
Geb
JFKizzler
Geb
Level 45
God Stats
10W - 6L
1,630 SR
Queue Stats
218W - 203L
1,478 Elo+
Party 2
Chiron
Chiron
SgtPepe
Chiron
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 248L
1,458 Elo+
Party 2
Set
Set
bbnotop
Set
Level 108
God Stats
24W - 33L
1,415 SR
Queue Stats
301W - 344L
1,439 Elo+
Party 3
Ymir
Ymir
riccogrey8
Ymir
Level 71
God Stats
2W - 3L
1,688 SR
Queue Stats
375W - 430L
1,421 Elo+
Solo
Team Averages
Level 62
1,556 SR
1,482 Elo+

VS

Team Averages
Level 95
1,472 SR
1,538 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ElarepaEhuevo
Mulan
Level 133
God Stats
11W - 11L
1,552 SR
Queue Stats
337W - 394L
1,570 Elo+
Party 1
Chronos
Chronos
MTSeal48
Chronos
Level 117
God Stats
9W - 9L
1,670 SR
Queue Stats
206W - 218L
1,557 Elo+
Party 1
Thor
Thor
Padillale
Thor
Level 125
God Stats
3W - 5L
1,348 SR
Queue Stats
249W - 316L
1,507 Elo+
Party 1
Apollo
Apollo
moynito723
Apollo
Level 36
God Stats
2W - 2L
1,290 SR
Queue Stats
16W - 11L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Elzbieta
Tiamat
8
2 / 4 / 3
5,170
517
6,389
5,775
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 3 / 6
4,981
498
3,065
9,643
2,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
SgtPepe
Chiron
9
4 / 2 / 1
5,675
568
4,365
5,153
1,323
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
8
0 / 4 / 4
4,936
494
2,440
7,308
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,665
467
1,157
6,110
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 2 / 6
5,089
509
1,912
6,146
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
8 / 0 / 3
7,145
715
8,407
6,166
3,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
MTSeal48
Chronos
9
2 / 2 / 6
5,491
549
3,764
6,973
1,996
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
3 / 1 / 5
5,540
554
4,578
4,647
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
moynito723
Apollo
9
4 / 1 / 2
5,836
584
4,263
4,143
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
6
Kills
17
17
Deaths
6
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
6
1.5
W
8
0
3
9.5
L
Tiamat
Elzbieta
Tiamat
2
4
3
0.88
L
0
3
6
1
W
Chronos
MTSeal48
Chronos
2
2
6
2.5
W
Thor
3
1
5
5.5
L
Chiron
SgtPepe
Chiron
4
2
1
2.25
L
Set
0
4
4
0.5
W
Apollo
moynito723
Apollo
4
1
2
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,416
Damage
22,924
33,989
Taken
28,075
11,388
Mitigated
11,395
8,266
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,912
311
0
1,984
6,146
4,119
0
2,043
4,045
12,851
0
W
8,407
738
0
3,593
6,166
3,177
0
2,337
3,757
1,765
35,026
L
Tiamat
Elzbieta
Tiamat
6,389
987
0
657
5,775
2,652
542
2,026
3,687
23,003
0
L
3,065
939
1,070
1,528
9,643
2,873
443
2,147
7,455
8,371
0
W
Chronos
MTSeal48
Chronos
3,764
1,417
0
1,721
6,973
1,996
727
3,290
3,427
27,576
0
W
Thor
4,578
623
0
1,938
4,647
1,163
49
1,441
3,148
0
23,789
L
Chiron
SgtPepe
Chiron
4,365
2,732
331
1,562
5,153
1,323
442
1,187
3,966
0
34,062
L
Set
2,440
1,166
0
2,068
7,308
2,281
341
905
6,243
0
20,398
W
Apollo
moynito723
Apollo
4,263
2,219
0
1,407
4,143
940
618
1,038
3,087
0
28,315
L
1,157
411
447
603
6,110
2,259
0
401
5,379
14,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,427
Gold Earned
29,101
213
Minions Killed
230
0
Camps Cleared
0
874,613
Distance Traveled
975,269
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,089
509
21
2
0
192,839
0
W
Mulan
7,145
715
72
7
0
199,037
4
L
Tiamat
5,170
517
37
4
0
180,215
1
L
Geb
4,981
498
10
1
0
170,323
1
W
Chronos
5,491
549
39
4
0
191,957
0
W
Thor
5,540
554
46
5
0
207,535
3
L
Chiron
5,675
568
69
7
0
156,217
0
L
Set
4,936
494
55
6
0
190,242
0
W
Apollo
5,836
584
52
5
0
183,901
0
L
Ymir
4,665
467
42
4
0
177,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role