Player Matchup

Geb
Geb
LuckODaDumb
Geb
Level 124
God Stats
1W - 0L
1,577 SR
Queue Stats
54W - 28L
1,678 Elo+
Party 2
Izanami
Izanami
NumNomCookie
Izanami
Level 141
God Stats
8W - 5L
1,618 SR
Queue Stats
64W - 37L
1,658 Elo+
Party 2
Ra
Ra
Sllenderlady
Ra
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 33L
1,679 Elo+
Party 2
Jing Wei
Jing Wei
TheSaltMine8292
Jing Wei
Level 124
God Stats
1W - 0L
1,340 SR
Queue Stats
54W - 28L
1,678 Elo+
Party 2
Team Averages
Level 132
1,509 SR
1,673 Elo+

VS

Team Averages
Level 112
1,586 SR
1,482 Elo+
Kumbhakarna
Kumbhakarna
Arllekin021
Kumbhakarna
Level 107
God Stats
1W - 2L
1,489 SR
Queue Stats
41W - 42L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vaalhak
Morgan Le Fay
Level 143
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 2L
1,423 Elo+
Party 1
Tsukuyomi
Tsukuyomi
i zoroark 100
Tsukuyomi
Level 102
God Stats
1W - 1L
1,630 SR
Queue Stats
23W - 11L
1,549 Elo+
Party 1
Aphrodite
Aphrodite
xKryptSlayer
Aphrodite
Level 96
God Stats
3W - 3L
1,575 SR
Queue Stats
18W - 24L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 12
11,797
843
12,781
17,258
17,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
NumNomCookie
Izanami
18
9 / 3 / 3
12,369
884
19,230
12,994
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 8
10,784
770
15,240
14,335
5,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
18
4 / 3 / 4
11,823
845
10,013
11,628
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arllekin021
Kumbhakarna
17
2 / 5 / 8
10,476
748
5,636
22,364
26,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Vaalhak
Morgan Le Fay
18
4 / 4 / 4
11,490
821
14,305
11,642
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
i zoroark 100
Tsukuyomi
17
6 / 5 / 2
11,336
810
15,748
17,763
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
xKryptSlayer
Aphrodite
16
2 / 4 / 7
10,488
749
8,935
16,350
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
18
Kills
14
14
Deaths
18
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Arllekin021
Kumbhakarna
2
5
8
1.2
W
3
3
12
3
W
Izanami
NumNomCookie
Izanami
9
3
3
3.5
W
2
5
8
1.2
W
Jing Wei
4
3
4
2
L
Morgan Le Fay
Vaalhak
Morgan Le Fay
4
4
4
1.5
L
Tsukuyomi
i zoroark 100
Tsukuyomi
6
5
2
1.4
L
Aphrodite
xKryptSlayer
Aphrodite
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,264
Damage
44,624
56,215
Taken
68,119
34,323
Mitigated
46,342
12,596
Healing
26,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Arllekin021
Kumbhakarna
5,636
126
0
2,552
22,364
26,734
0
7,487
14,877
21,151
0
W
12,781
467
1,035
1,780
17,258
17,915
645
8,219
8,671
28,262
0
W
Izanami
NumNomCookie
Izanami
19,230
8,779
0
222
12,994
6,184
4,061
6,437
6,348
0
67,114
W
15,240
1,117
2,966
5,048
14,335
5,782
1,077
7,820
6,379
33,154
0
W
Jing Wei
10,013
7,454
0
1,545
11,628
4,442
1,730
6,100
5,380
0
39,931
L
Morgan Le Fay
Vaalhak
Morgan Le Fay
14,305
1,060
59
2,148
11,642
4,908
1,492
3,948
7,694
44,534
0
L
Tsukuyomi
i zoroark 100
Tsukuyomi
15,748
1,955
0
1,742
17,763
7,131
629
8,927
8,836
0
44,243
L
Aphrodite
xKryptSlayer
Aphrodite
8,935
843
9,520
10,898
16,350
7,569
150
8,234
8,116
27,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,773
Gold Earned
43,790
255
Minions Killed
226
10
Camps Cleared
7
1,097,295
Distance Traveled
995,806
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,476
748
35
3
2
248,126
2
W
Geb
11,797
843
13
1
1
274,078
2
W
Izanami
12,369
884
99
7
4
268,574
3
W
Ra
10,784
770
45
3
2
284,807
0
W
Jing Wei
11,823
845
98
7
3
269,836
1
L
Morgan Le Fay
11,490
821
74
5
2
251,072
2
L
Tsukuyomi
11,336
810
69
5
1
262,378
0
L
Aphrodite
10,488
749
48
3
2
234,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role