Player Matchup

Anhur
Anhur
EricTheSpiq_
Anhur
Level 65
God Stats
2W - 2L
1,620 SR
Queue Stats
25W - 30L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
IslandBirdKing
Baron Samedi
Level 129
God Stats
0W - 1L
1,773 SR
Queue Stats
32W - 28L
1,504 Elo+
Party 1
Merlin
Merlin
LuvsClint
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,329 Elo+
Party 1
Susano
Susano
PIRAGUA ENT
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 298L
1,453 Elo+
Solo
Hou Yi
Hou Yi
Ssgt_BlackBird
Hou Yi
Level 144
God Stats
0W - 3L
1,443 SR
Queue Stats
104W - 93L
1,436 Elo+
Party 1
Team Averages
Level 96
1,567 SR
1,425 Elo+

VS

Team Averages
Level 92
1,513 SR
1,422 Elo+
Medusa
Medusa
BumpyCartoon99
Medusa
Level 129
God Stats
13W - 12L
1,517 SR
Queue Stats
284W - 292L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
QanonBall17
Baron Samedi
Level 157
God Stats
21W - 10L
1,621 SR
Queue Stats
609W - 662L
1,428 Elo+
Party 2
Merlin
Merlin
YuckyLobster
Merlin
Level 126
God Stats
2W - 0L
1,347 SR
Queue Stats
23W - 22L
1,406 Elo+
Solo
Hercules
Hercules
metal-sieve1
Hercules
Level 18
God Stats
6W - 3L
1,580 SR
Queue Stats
212W - 237L
1,450 Elo+
Solo
Artemis
Artemis
我是最萌的萌新
Artemis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 78L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 8
10,411
744
6,140
15,421
6,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
IslandBirdKing
Baron Samedi
18
6 / 6 / 3
10,359
740
16,802
17,711
15,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
LuvsClint
Merlin
15
1 / 9 / 6
8,728
623
6,496
12,150
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
2 / 14 / 5
9,033
645
12,426
20,099
11,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 5 / 8
9,985
713
9,351
15,304
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 25
11,666
833
16,008
10,636
4,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
QanonBall17
Baron Samedi
19
9 / 4 / 15
11,773
841
15,726
12,034
6,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
19
8 / 2 / 19
11,907
851
15,508
12,595
5,039
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
metal-sieve1
Hercules
19
10 / 2 / 19
11,692
835
12,334
21,168
16,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 6 / 20
10,739
767
12,727
13,008
4,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
137
16
Kills
39
39
Deaths
16
30
Assists
98
Player
Kills
Deaths
Assists
KDA
W
7
2
25
9.75
L
5
5
8
1.8
L
Baron Samedi
IslandBirdKing
Baron Samedi
6
6
3
1.25
L
Merlin
LuvsClint
Merlin
1
9
6
0.44
L
Susano
2
14
5
0.32
W
Baron Samedi
QanonBall17
Baron Samedi
9
4
15
4.13
L
2
5
8
1.2
W
Merlin
8
2
19
8.75
W
Hercules
metal-sieve1
Hercules
10
2
19
9.75
W
5
6
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,215
Damage
72,303
80,685
Taken
69,441
44,120
Mitigated
37,258
24,844
Healing
32,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,008
5,089
1,156
2,248
10,636
4,380
1,832
2,884
7,752
0
39,485
L
6,140
3,481
709
4,830
15,421
6,028
0
7,926
7,357
0
18,047
L
Baron Samedi
IslandBirdKing
Baron Samedi
16,802
461
3,967
6,671
17,711
15,627
0
7,078
10,336
32,857
0
L
Merlin
LuvsClint
Merlin
6,496
431
173
175
12,150
4,948
0
4,192
7,711
14,570
0
L
Susano
12,426
1,787
1,190
1,332
20,099
11,079
0
5,406
14,416
0
24,475
W
Baron Samedi
QanonBall17
Baron Samedi
15,726
383
4,127
4,053
12,034
6,337
231
5,758
6,276
26,410
0
L
9,351
3,048
1,749
4,048
15,304
6,438
87
6,745
8,460
0
24,017
W
Merlin
15,508
503
2,324
3,432
12,595
5,039
1,262
3,825
8,770
38,771
0
W
Hercules
metal-sieve1
Hercules
12,334
1,798
1,637
10,453
21,168
16,830
24
6,847
14,321
152
16,975
W
12,727
3,776
684
2,038
13,008
4,672
1,573
3,984
9,024
0
27,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,516
Gold Earned
57,777
113
Minions Killed
153
0
Camps Cleared
0
1,089,037
Distance Traveled
1,288,675
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,666
833
33
2
0
289,553
0
L
Anhur
10,411
744
33
2
0
225,222
0
L
Baron Samedi
10,359
740
18
1
0
240,165
0
L
Merlin
8,728
623
13
1
0
199,477
0
L
Susano
9,033
645
19
1
0
201,250
0
W
Baron Samedi
11,773
841
19
1
0
247,309
0
L
Hou Yi
9,985
713
30
2
0
222,923
0
W
Merlin
11,907
851
58
4
0
235,195
1
W
Hercules
11,692
835
12
1
0
281,262
4
W
Artemis
10,739
767
31
2
0
235,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role