Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Feudaltunaa
Eset
Level 157
God Stats
4W - 3L
1,840 SR
Queue Stats
206W - 213L
1,577 Elo+
Solo
Olorun
Olorun
NickTheEpic
Olorun
Level 96
God Stats
5W - 6L
1,457 SR
Queue Stats
296W - 324L
1,643 Elo+
Solo
Ares
Ares
Oxiledeon
Ares
Level 160
God Stats
5W - 3L
1,800 SR
Queue Stats
232W - 186L
1,696 Elo+
Party 1
Team Averages
Level 147
1,620 SR
1,583 Elo+

VS

Team Averages
Level 122
1,595 SR
1,631 Elo+
Nike
Nike
EnigmaTang
Nike
Level 156
God Stats
4W - 6L
1,602 SR
Queue Stats
380W - 374L
1,629 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tepfor123
Morgan Le Fay
Level 67
God Stats
11W - 12L
1,479 SR
Queue Stats
472W - 494L
1,578 Elo+
Solo
Cupid
Cupid
Vorav
Cupid
Level 155
God Stats
4W - 4L
1,732 SR
Queue Stats
230W - 201L
1,617 Elo+
Solo
Scylla
Scylla
Waffles14
Scylla
Level 160
God Stats
2W - 1L
1,822 SR
Queue Stats
69W - 60L
1,662 Elo+
Solo
Sun Wukong
Sun Wukong
duomacey
Sun Wukong
Level 72
God Stats
0W - 1L
1,339 SR
Queue Stats
223W - 151L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
8 / 1 / 3
6,887
1,377
9,099
5,293
1,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
11
2 / 1 / 7
6,501
1,300
3,720
6,236
4,934
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 7
5,849
1,170
1,780
3,566
1,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
11
2 / 1 / 9
6,535
1,307
3,720
4,559
2,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
0 / 2 / 6
5,857
1,171
2,350
6,079
4,445
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
5,616
1,123
3,329
7,300
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Tepfor123
Morgan Le Fay
7
0 / 1 / 1
4,357
871
2,969
1,964
1,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cupid
Vorav
Cupid
11
4 / 3 / 2
6,267
1,253
4,308
4,826
1,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Waffles14
Scylla
10
0 / 2 / 5
5,169
1,034
5,086
2,811
1,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
duomacey
Sun Wukong
8
1 / 4 / 3
5,117
1,023
3,016
7,087
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
12
Kills
6
6
Deaths
12
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
3
9.5
W
Cthulhu
 
Cthulhu
2
1
7
5.5
L
1
2
5
1.75
W
0
1
7
3.5
W
Olorun
2
1
9
6.5
W
Ares
0
2
6
1.5
L
Morgan Le Fay
Tepfor123
Morgan Le Fay
0
1
1
0.5
L
Cupid
Vorav
Cupid
4
3
2
1.67
L
Scylla
Waffles14
Scylla
0
2
5
1.25
L
Sun Wukong
duomacey
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
18,708
25,733
Taken
23,988
14,966
Mitigated
16,893
13,193
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,099
5,527
713
1,346
5,293
1,978
1,142
667
4,435
0
12,560
W
Cthulhu
 
Cthulhu
3,720
65
1,837
1,330
6,236
4,934
241
2,053
4,108
13,066
0
L
3,329
544
335
2,096
7,300
5,826
0
3,074
4,226
0
7,573
W
1,780
150
1,804
827
3,566
1,476
1,332
1,627
1,908
6,049
0
W
Olorun
3,720
1,297
3,121
1,355
4,559
2,133
2,091
1,238
3,238
9,106
0
W
Ares
2,350
86
0
860
6,079
4,445
216
2,470
3,445
3,046
0
L
Morgan Le Fay
Tepfor123
Morgan Le Fay
2,969
97
224
408
1,964
1,734
0
1,296
668
4,829
0
L
Cupid
Vorav
Cupid
4,308
1,211
995
1,261
4,826
1,905
182
2,000
2,826
0
11,169
L
Scylla
Waffles14
Scylla
5,086
80
0
10
2,811
1,225
148
1,745
1,066
11,900
0
L
Sun Wukong
duomacey
Sun Wukong
3,016
279
127
1,631
7,087
6,203
0
3,455
3,632
0
3,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
26,526
56
Minions Killed
33
0
Camps Cleared
0
529,607
Distance Traveled
478,106
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,887
1,377
6
1
0
98,764
1
W
Cthulhu
6,501
1,300
20
4
0
117,905
0
L
Nike
5,616
1,123
6
1
0
110,841
0
W
Eset
5,849
1,170
10
2
0
102,009
0
W
Olorun
6,535
1,307
18
4
0
99,038
0
W
Ares
5,857
1,171
2
0
0
111,891
1
L
Morgan Le Fay
4,357
871
2
0
0
56,922
1
L
Cupid
6,267
1,253
10
2
0
100,038
0
L
Scylla
5,169
1,034
13
3
0
106,078
0
L
Sun Wukong
5,117
1,023
2
0
0
104,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role