Player Matchup

Ra
Ra
KmiloNamikaze
Ra
Level 49
God Stats
24W - 27L
1,495 SR
Queue Stats
193W - 173L
1,638 Elo+
Party 2
Yemoja
Yemoja
MirandaBelica
Yemoja
Level 45
God Stats
243W - 176L
1,661 SR
Queue Stats
282W - 241L
1,645 Elo+
Party 2
Horus
Horus
YokaiAinsworth
Horus
Level 69
God Stats
6W - 7L
1,560 SR
Queue Stats
298W - 251L
1,640 Elo+
Party 2
Izanami
Izanami
bezpa
Izanami
Level 5
God Stats
3W - 4L
1,339 SR
Queue Stats
8W - 9L
1,564 Elo+
Party 2
Thoth
Thoth
inquernon16
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,607 Elo+
Party 2
Team Averages
Level 38
1,511 SR
1,619 Elo+

VS

Team Averages
Level 74
1,670 SR
1,605 Elo+
Ra
Ra
HUNT3RTzQ
Ra
Level 8
God Stats
11W - 4L
1,699 SR
Queue Stats
19W - 8L
1,596 Elo+
Party 1
Sol
Sol
MisterBigDealBoi
Sol
Level 60
God Stats
22W - 20L
1,582 SR
Queue Stats
412W - 271L
1,621 Elo+
Party 1
Poseidon
Poseidon
Shminkers
Poseidon
Level 152
God Stats
14W - 4L
1,706 SR
Queue Stats
423W - 307L
1,589 Elo+
Party 1
Artemis
Artemis
babyleesuh
Artemis
Level 63
God Stats
28W - 17L
1,665 SR
Queue Stats
289W - 221L
1,601 Elo+
Party 1
Ares
Ares
our-mug
Ares
Level 89
God Stats
11W - 8L
1,695 SR
Queue Stats
543W - 419L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 2
12,499
1,042
15,951
18,839
9,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 4 / 6
10,997
916
4,138
20,846
20,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 8 / 7
11,231
936
11,516
27,476
29,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
bezpa
Izanami
16
1 / 12 / 5
10,626
886
11,054
19,577
9,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 13 / 3
9,553
796
3,942
19,457
9,098
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

18

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 18
10,757
896
5,817
2,476
1,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 3 / 22
13,870
1,156
24,772
11,145
5,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
Shminkers
Poseidon
20
17 / 2 / 23
13,897
1,158
37,724
9,920
4,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
babyleesuh
Artemis
20
6 / 1 / 28
12,575
1,048
18,281
8,641
4,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
our-mug
Ares
20
7 / 2 / 36
14,133
1,178
14,408
19,512
22,548
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
173
8
Kills
46
46
Deaths
8
23
Assists
127
Player
Kills
Deaths
Assists
KDA
W
4
0
18
13
L
6
9
2
0.78
L
0
4
6
0.75
W
12
3
22
7.67
W
Poseidon
Shminkers
Poseidon
17
2
23
14.25
L
1
8
7
0.56
W
Artemis
babyleesuh
Artemis
6
1
28
20
L
Izanami
bezpa
Izanami
1
12
5
0.29
L
0
13
3
0.12
W
Ares
our-mug
Ares
7
2
36
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,601
Damage
101,002
106,195
Taken
51,694
78,045
Mitigated
38,138
19,017
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,817
46
2,348
507
2,476
1,035
0
1,714
762
12,231
0
L
15,951
1,460
2,392
1,236
18,839
9,323
0
15,821
3,018
61,177
0
L
4,138
635
5,407
2,241
20,846
20,870
0
16,500
4,346
12,280
0
W
24,772
9,962
0
1,756
11,145
5,508
0
4,938
6,207
50,145
0
W
Poseidon
Shminkers
Poseidon
37,724
3,181
0
387
9,920
4,594
0
2,911
7,009
70,242
0
L
11,516
6,158
2,959
4,362
27,476
29,266
0
16,373
11,103
0
19,403
W
Artemis
babyleesuh
Artemis
18,281
6,536
0
1,419
8,641
4,453
0
5,524
3,117
0
36,757
L
Izanami
bezpa
Izanami
11,054
6,817
0
220
19,577
9,488
0
17,156
2,421
0
45,105
L
3,942
559
0
200
19,457
9,098
0
16,871
2,586
10,231
0
W
Ares
our-mug
Ares
14,408
1,727
2,938
2,992
19,512
22,548
0
8,944
10,568
22,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
65,232
212
Minions Killed
205
3
Camps Cleared
12
992,752
Distance Traveled
1,062,764
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,757
896
15
1
1
230,050
0
L
Ra
12,499
1,042
109
9
0
213,766
0
L
Yemoja
10,997
916
11
1
0
199,865
1
W
Sol
13,870
1,156
57
5
1
191,876
3
W
Poseidon
13,897
1,158
65
5
9
209,702
0
L
Horus
11,231
936
7
1
0
221,605
0
W
Artemis
12,575
1,048
58
5
1
193,320
2
L
Izanami
10,626
886
71
6
1
174,301
0
L
Thoth
9,553
796
14
1
2
183,215
1
W
Ares
14,133
1,178
10
1
0
237,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role