Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
MitsuoSenpai298
Ullr
Level 149
God Stats
119W - 58L
1,650 SR
Queue Stats
698W - 334L
1,686 Elo+
Party 1
Chronos
Chronos
PedroGPassos
Chronos
Level 160
God Stats
37W - 8L
1,879 SR
Queue Stats
1,606W - 586L
1,787 Elo+
Party 1
Team Averages
Level 156
1,676 SR
1,658 Elo+

VS

Team Averages
Level 113
1,562 SR
1,522 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DeoSTR
King Arthur
Level 107
God Stats
0W - 1L
1,395 SR
Queue Stats
7W - 5L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
UmbraLynx
Gilgamesh
Level 102
God Stats
35W - 15L
1,789 SR
Queue Stats
193W - 106L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 1 / 16
13,002
765
12,071
14,354
18,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 1 / 8
12,654
744
22,052
12,467
7,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
PedroGPassos
Chronos
15
7 / 2 / 8
12,282
722
13,985
16,871
13,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 6 / 1
9,632
567
7,283
13,429
9,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
DeoSTR
King Arthur
12
0 / 6 / 2
8,940
526
6,483
21,205
20,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
UmbraLynx
Gilgamesh
14
3 / 7 / 1
10,410
612
11,973
22,136
15,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
4
4
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
16
11
L
Ra
 
Ra
1
6
1
0.25
L
King Arthur
DeoSTR
King Arthur
0
6
2
0.17
W
9
1
8
13
W
Chronos
PedroGPassos
Chronos
7
2
8
5.5
L
Gilgamesh
UmbraLynx
Gilgamesh
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,108
Damage
25,739
43,692
Taken
56,770
39,521
Mitigated
45,502
18,455
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,071
382
0
3,843
14,354
18,595
379
1,940
12,414
22,019
0
L
Ra
 
Ra
7,283
449
1,736
2,063
13,429
9,548
0
7,246
6,183
45,360
0
L
King Arthur
DeoSTR
King Arthur
6,483
921
0
1,789
21,205
20,363
0
8,479
12,726
0
14,644
W
22,052
12,476
0
8,333
12,467
7,500
1,414
3,395
9,072
0
82,641
W
Chronos
PedroGPassos
Chronos
13,985
6,452
0
6,279
16,871
13,426
1,625
2,300
13,902
37,454
3,995
L
Gilgamesh
UmbraLynx
Gilgamesh
11,973
3,109
287
1,882
22,136
15,591
0
9,451
12,685
0
41,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
28,982
162
Minions Killed
142
11
Camps Cleared
4
886,016
Distance Traveled
886,768
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,002
765
9
1
3
338,125
2
L
Ra
9,632
567
53
3
1
292,403
6
L
King Arthur
8,940
526
25
1
0
300,862
3
W
Ullr
12,654
744
86
5
3
309,277
0
W
Chronos
12,282
722
67
4
5
238,614
3
L
Gilgamesh
10,410
612
64
4
3
293,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role