Player Matchup

Pele
Pele
Chinup97
Pele
Level 15
God Stats
6W - 7L
1,508 SR
Queue Stats
15W - 22L
1,316 Elo+
Party 1
Fenrir
Fenrir
Iguana846
Fenrir
Level 16
God Stats
2W - 1L
1,581 SR
Queue Stats
50W - 44L
1,417 Elo+
Party 1
Hel
Hel
OofitsSunny
Hel
Level 30
God Stats
35W - 31L
1,527 SR
Queue Stats
145W - 143L
1,431 Elo+
Party 1
Team Averages
Level 20
1,539 SR
1,388 Elo+

VS

Team Averages
Level 51
1,553 SR
1,376 Elo+
Athena
Athena
 
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Super Thatha
Sun Wukong
Level 10
God Stats
0W - 2L
1,463 SR
Queue Stats
1W - 10L
1,141 Elo+
Solo
Bastet
Bastet
rubendperez
Bastet
Level 29
God Stats
0W - 1L
1,694 SR
Queue Stats
8W - 8L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 1 / 11
9,800
700
10,218
18,721
5,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Iguana846
Fenrir
14
4 / 2 / 7
9,964
712
12,371
16,342
8,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 4 / 3
10,325
738
15,737
14,045
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 2 / 3
9,341
667
10,952
20,900
19,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Super Thatha
Sun Wukong
12
0 / 5 / 5
8,085
578
2,948
10,160
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
12
4 / 7 / 3
9,153
654
15,933
16,182
6,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
2
3
2.25
W
Pele
2
1
11
7.5
W
Fenrir
Iguana846
Fenrir
4
2
7
3.75
W
8
4
3
2.38
L
Sun Wukong
Super Thatha
Sun Wukong
0
5
5
0.5
L
Bastet
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,326
Damage
29,833
49,108
Taken
47,242
18,114
Mitigated
34,305
34,006
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,952
3,415
644
2,138
20,900
19,559
0
6,568
14,332
27,378
0
W
Pele
10,218
1,434
554
6,315
18,721
5,575
828
5,617
12,852
0
28,925
W
Fenrir
Iguana846
Fenrir
12,371
2,526
1,088
7,312
16,342
8,216
564
3,328
12,844
0
28,816
W
15,737
846
9,539
9,198
14,045
4,323
1,257
2,794
11,168
47,110
0
L
Sun Wukong
Super Thatha
Sun Wukong
2,948
367
0
1,122
10,160
8,347
17
3,203
6,957
0
11,854
L
Bastet
15,933
4,960
522
2,395
16,182
6,399
0
6,416
9,766
0
40,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,089
Gold Earned
26,579
142
Minions Killed
94
6
Camps Cleared
4
833,190
Distance Traveled
720,074
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,341
667
25
2
0
245,424
1
W
Pele
9,800
700
34
2
0
305,313
0
W
Fenrir
9,964
712
30
2
5
272,625
4
W
Hel
10,325
738
78
6
1
255,252
2
L
Sun Wukong
8,085
578
21
2
0
205,922
0
L
Bastet
9,153
654
48
3
4
268,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role