Player Matchup

Jormungandr
Jormungandr
Gargwa
Jormungandr
Level 13
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 8L
1,008 Elo+
Party 2
Skadi
Skadi
MysticDemons
Skadi
Level 66
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 10L
1,161 Elo+
Party 2
Sol
Sol
TheBrandocus
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,011 Elo+
Party 2
Team Averages
Level 30
1,646 SR
1,060 Elo+

VS

Team Averages
Level 78
1,524 SR
1,367 Elo+
Thoth
Thoth
Spasmoid12
Thoth
Level 106
God Stats
5W - 4L
1,457 SR
Queue Stats
226W - 246L
1,551 Elo+
Solo
Geb
Geb
The Popper King
Geb
Level 100
God Stats
3W - 7L
1,399 SR
Queue Stats
21W - 31L
1,272 Elo+
Party 1
Cernunnos
Cernunnos
belonor
Cernunnos
Level 29
God Stats
16W - 15L
1,716 SR
Queue Stats
29W - 32L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gargwa
Jormungandr
10
2 / 5 / 3
7,556
687
7,331
16,958
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 6 / 2
8,598
782
9,682
12,663
3,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 4
7,035
640
4,645
8,427
1,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
8 / 2 / 7
9,238
840
11,062
4,670
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 13
8,072
734
4,445
15,008
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
belonor
Cernunnos
13
10 / 2 / 8
9,858
896
19,035
10,767
3,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
18
18
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gargwa
Jormungandr
2
5
3
0.7
L
5
6
2
1
W
Thoth
8
2
7
5.75
W
0
5
13
1.3
L
1
7
4
0.43
W
Cernunnos
belonor
Cernunnos
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,658
Damage
34,542
38,048
Taken
30,445
16,418
Mitigated
16,474
3,089
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gargwa
Jormungandr
7,331
2,348
0
741
16,958
11,459
0
4,443
12,225
18,496
0
L
9,682
3,730
0
1,850
12,663
3,238
83
6,163
6,090
0
21,930
W
Thoth
11,062
78
0
1,289
4,670
1,294
1,122
1,046
3,624
31,752
0
W
4,445
651
408
4,293
15,008
11,544
174
6,162
8,846
19,769
0
L
4,645
2,260
0
498
8,427
1,721
0
4,198
3,957
15,609
0
W
Cernunnos
belonor
Cernunnos
19,035
11,877
0
3,920
10,767
3,636
1,167
5,879
4,888
0
37,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,189
Gold Earned
27,168
87
Minions Killed
121
4
Camps Cleared
5
514,080
Distance Traveled
581,240
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,556
687
29
3
2
165,089
0
L
Skadi
8,598
782
25
2
0
181,684
0
W
Thoth
9,238
840
62
6
1
216,736
3
W
Geb
8,072
734
14
1
1
177,821
1
L
Sol
7,035
640
33
3
2
167,307
0
W
Cernunnos
9,858
896
45
4
3
186,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role