Player Matchup

Geb
Geb
FaMe vDeadly
Geb
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
255W - 303L
1,325 Elo+
Party 2
Nox
Nox
IDKYourFriend
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,412 Elo+
Party 3
Gilgamesh
Gilgamesh
MrFudge116
Gilgamesh
Level 44
God Stats
5W - 5L
1,579 SR
Queue Stats
89W - 98L
1,399 Elo+
Party 3
Artemis
Artemis
vNe Nita
Artemis
Level 85
God Stats
24W - 21L
1,332 SR
Queue Stats
437W - 536L
1,282 Elo+
Party 2
Arachne
Arachne
vish111
Arachne
Level 38
God Stats
14W - 19L
1,456 SR
Queue Stats
81W - 96L
1,367 Elo+
Party 3
Team Averages
Level 53
1,473 SR
1,357 Elo+

VS

Team Averages
Level 107
1,532 SR
1,491 Elo+
Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DBX Chief
Sol
Level 148
God Stats
2W - 0L
1,556 SR
Queue Stats
58W - 42L
1,593 Elo+
Party 1
Bellona
Bellona
QuakeStarter
Bellona
Level 42
God Stats
11W - 8L
1,514 SR
Queue Stats
33W - 27L
1,464 Elo+
Party 1
Ullr
Ullr
Quaylo
Ullr
Level 127
God Stats
26W - 35L
1,485 SR
Queue Stats
531W - 516L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cashmoney_513
Morgan Le Fay
Level 118
God Stats
5W - 1L
1,605 SR
Queue Stats
158W - 170L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,729
430
2,391
9,724
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 7 / 0
4,533
412
1,124
6,263
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MrFudge116
Gilgamesh
10
0 / 2 / 0
5,298
482
2,808
5,595
2,476
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
vNe Nita
Artemis
6
0 / 8 / 0
4,440
404
1,737
7,461
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
vish111
Arachne
9
0 / 2 / 0
5,118
465
1,816
6,275
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
8 / 0 / 8
6,680
607
6,203
4,046
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
4 / 1 / 9
6,581
598
6,794
8,649
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
QuakeStarter
Bellona
10
0 / 0 / 4
6,057
551
1,778
4,208
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Quaylo
Ullr
12
8 / 1 / 5
7,062
642
6,136
6,151
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
cashmoney_513
Morgan Le Fay
10
5 / 0 / 8
6,055
550
3,278
3,917
1,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
59
2
Kills
25
25
Deaths
2
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
0
8
12
W
4
1
9
8.5
L
1
6
0
0.17
L
1
7
0
0.14
L
Gilgamesh
MrFudge116
Gilgamesh
0
2
0
0
W
Bellona
QuakeStarter
Bellona
0
0
4
2
W
Ullr
Quaylo
Ullr
8
1
5
10.5
W
Morgan Le Fay
cashmoney_513
Morgan Le Fay
5
0
8
9
L
Artemis
vNe Nita
Artemis
0
8
0
0
L
Arachne
vish111
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,876
Damage
24,189
35,318
Taken
26,971
15,321
Mitigated
11,441
6,815
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,203
1,454
0
1,192
4,046
1,289
1,385
460
3,586
33,386
0
W
6,794
3,148
0
4,941
8,649
2,961
925
1,966
6,683
34,506
5,563
L
2,391
456
119
1,897
9,724
6,533
0
5,305
4,419
10,548
0
L
1,124
604
0
760
6,263
1,961
0
3,594
2,669
12,852
0
L
Gilgamesh
MrFudge116
Gilgamesh
2,808
265
0
1,664
5,595
2,476
0
988
4,607
1,787
24,411
W
Bellona
QuakeStarter
Bellona
1,778
277
0
458
4,208
3,903
120
94
4,114
6,198
18,527
W
Ullr
Quaylo
Ullr
6,136
2,250
0
2,690
6,151
2,017
504
391
5,760
0
35,841
W
Morgan Le Fay
cashmoney_513
Morgan Le Fay
3,278
572
374
982
3,917
1,271
859
604
3,313
18,051
0
L
Artemis
vNe Nita
Artemis
1,737
783
218
580
7,461
2,006
0
3,743
3,718
0
16,398
L
Arachne
vish111
Arachne
1,816
1,323
0
1,577
6,275
2,345
0
1,987
4,288
0
24,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
32,435
178
Minions Killed
278
0
Camps Cleared
0
951,125
Distance Traveled
992,445
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,680
607
56
5
0
202,837
2
W
Sol
6,581
598
66
6
0
195,291
1
L
Geb
4,729
430
16
1
0
186,431
0
L
Nox
4,533
412
21
2
0
164,002
1
L
Gilgamesh
5,298
482
48
4
0
208,293
2
W
Bellona
6,057
551
60
5
0
196,121
0
W
Ullr
7,062
642
65
6
0
193,461
7
W
Morgan Le Fay
6,055
550
31
3
0
204,735
0
L
Artemis
4,440
404
38
3
0
186,220
0
L
Arachne
5,118
465
55
5
0
206,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role